Player Matchup

Nemesis
Nemesis
KipuszTitusz
Nemesis
Level 114
God Stats
2W - 2L
1,698 SR
Queue Stats
17W - 44L
1,235 Elo+
Party 1
Rama
Rama
PrivatePingu
Rama
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 10L
1,258 Elo+
Party 1
Scylla
Scylla
d2G Ph4nt0m
Scylla
Level 49
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 16L
1,315 Elo+
Party 1
Team Averages
Level 59
1,557 SR
1,269 Elo+

VS

Team Averages
Level 27
1,393 SR
1,189 Elo+
Terra
Terra
Kuyjio
Terra
Level 29
God Stats
0W - 1L
1,180 SR
Queue Stats
8W - 17L
1,165 Elo+
Party 2
Chaac
Chaac
S13epy Fox
Chaac
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 49L
1,222 Elo+
Party 2
Hera
Hera
smrih
Hera
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 107L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KipuszTitusz
Nemesis
15
5 / 0 / 10
10,240
731
11,392
11,821
6,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 11
10,085
720
14,540
10,793
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
16
7 / 0 / 9
10,556
754
14,812
4,999
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kuyjio
Terra
13
0 / 3 / 0
7,658
547
1,883
17,772
18,273
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
13
0 / 4 / 0
7,974
570
7,932
18,783
14,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
smrih
Hera
11
0 / 9 / 0
7,573
541
3,650
13,228
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
KipuszTitusz
Nemesis
5
0
10
10
L
Terra
Kuyjio
Terra
0
3
0
0
W
4
0
11
9.5
L
Chaac
0
4
0
0
W
Scylla
7
0
9
11.5
L
Hera
smrih
Hera
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,744
Damage
13,465
27,613
Taken
49,783
13,006
Mitigated
37,662
12,931
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
KipuszTitusz
Nemesis
11,392
2,982
454
3,819
11,821
6,088
1,018
2,418
9,403
0
43,087
L
Terra
Kuyjio
Terra
1,883
476
4,092
4,137
17,772
18,273
130
4,921
12,851
6,133
0
W
14,540
10,995
0
6,412
10,793
5,073
1,769
2,019
8,774
0
48,076
L
Chaac
7,932
1,147
0
3,300
18,783
14,078
245
5,632
13,151
53
35,331
W
Scylla
14,812
391
403
1,843
4,999
1,845
941
1,430
3,569
43,962
0
L
Hera
smrih
Hera
3,650
1,118
0
0
13,228
5,311
558
4,283
8,945
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
23,205
163
Minions Killed
99
0
Camps Cleared
0
749,344
Distance Traveled
631,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,240
731
47
3
0
290,228
3
L
Terra
7,658
547
11
1
0
229,804
0
W
Rama
10,085
720
61
4
0
218,473
0
L
Chaac
7,974
570
49
4
0
241,042
2
W
Scylla
10,556
754
55
4
0
240,643
0
L
Hera
7,573
541
39
3
0
160,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role