Player Matchup

Maui
Maui
 
Maui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DeltaWhisky54
Achilles
Level 108
God Stats
2W - 5L
1,257 SR
Queue Stats
110W - 99L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
DubbelJoel
Jing Wei
Level 105
God Stats
4W - 1L
1,774 SR
Queue Stats
143W - 144L
1,439 Elo+
Solo
Zeus
Zeus
Savvos
Zeus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,456 Elo+
Party 2
Ares
Ares
Warnwolf
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,522 Elo+

VS

Team Averages
Level 61
1,489 SR
1,540 Elo+
Rama
Rama
IanisVoicu
Rama
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,698 Elo+
Party 1
Fenrir
Fenrir
Mariws
Fenrir
Level 126
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
Ragknar9001
Erlang Shen
Level 100
God Stats
5W - 7L
1,407 SR
Queue Stats
290W - 341L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Scorpling
Cthulhu
Level 17
God Stats
0W - 1L
1,733 SR
Queue Stats
21W - 19L
1,461 Elo+
Solo
Chiron
Chiron
TheBest158
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
20
6 / 3 / 21
13,265
698
10,035
28,227
43,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
DeltaWhisky54
Achilles
20
6 / 9 / 13
13,434
707
15,285
27,636
24,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
DubbelJoel
Jing Wei
20
8 / 6 / 16
13,718
722
23,209
23,821
14,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Savvos
Zeus
20
11 / 5 / 12
15,326
807
37,699
16,893
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
2 / 8 / 21
12,044
634
12,079
26,553
33,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 15
14,653
771
20,146
19,474
10,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Mariws
Fenrir
19
14 / 7 / 5
14,061
740
15,036
18,970
14,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Ragknar9001
Erlang Shen
19
3 / 6 / 18
12,362
651
12,551
23,575
24,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Scorpling
Cthulhu
20
2 / 8 / 19
13,288
699
37,496
33,999
33,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
TheBest158
Chiron
17
3 / 9 / 8
11,589
610
12,415
19,719
9,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
96
33
Kills
31
31
Deaths
34
83
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
6
3
21
5.5
W
Achilles
DeltaWhisky54
Achilles
6
9
13
1.39
W
Jing Wei
DubbelJoel
Jing Wei
8
6
16
2.67
L
9
4
15
4.13
L
Fenrir
Mariws
Fenrir
14
7
5
2.36
L
Erlang Shen
Ragknar9001
Erlang Shen
3
6
18
2
W
Zeus
Savvos
Zeus
11
5
12
3.4
L
Cthulhu
Scorpling
Cthulhu
2
8
19
1.44
L
Chiron
TheBest158
Chiron
3
9
8
0.78
W
Ares
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,307
Damage
97,644
123,130
Taken
115,737
125,311
Mitigated
93,172
30,427
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
10,035
3,262
3,732
6,284
28,227
43,833
345
7,214
21,013
18,133
2,709
W
Achilles
DeltaWhisky54
Achilles
15,285
4,441
991
3,286
27,636
24,688
1,154
8,757
18,879
0
30,025
W
Jing Wei
DubbelJoel
Jing Wei
23,209
15,591
4,174
6,315
23,821
14,143
4,121
7,904
15,917
0
39,421
L
20,146
13,976
1,619
6,005
19,474
10,370
2,776
11,200
8,274
0
46,665
L
Fenrir
Mariws
Fenrir
15,036
5,841
934
2,535
18,970
14,454
473
8,553
10,417
0
24,329
L
Erlang Shen
Ragknar9001
Erlang Shen
12,551
6,172
2,149
6,220
23,575
24,618
187
11,411
12,164
0
18,920
W
Zeus
Savvos
Zeus
37,699
5,796
793
1,321
16,893
9,542
2,110
6,929
9,964
82,505
0
L
Cthulhu
Scorpling
Cthulhu
37,496
2,865
2,328
9,015
33,999
33,769
0
15,698
18,301
66,010
0
L
Chiron
TheBest158
Chiron
12,415
4,466
1,673
3,903
19,719
9,961
1,048
11,663
8,056
0
22,848
W
Ares
12,079
1,107
2,260
1,271
26,553
33,105
482
6,692
19,861
19,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
65,953
169
Minions Killed
171
0
Camps Cleared
0
1,725,943
Distance Traveled
1,749,623
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,265
698
27
1
0
385,442
1
W
Achilles
13,434
707
18
1
0
339,117
0
W
Jing Wei
13,718
722
30
2
0
388,435
3
L
Rama
14,653
771
55
3
0
345,581
1
L
Fenrir
14,061
740
21
1
0
379,338
1
L
Erlang Shen
12,362
651
7
0
0
393,186
2
W
Zeus
15,326
807
79
4
0
289,385
0
L
Cthulhu
13,288
699
69
4
0
321,690
5
L
Chiron
11,589
610
19
1
0
309,828
1
W
Ares
12,044
634
15
1
0
323,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role