Player Matchup

Horus
Horus
BeardedSnorlax
Horus
Level 68
God Stats
2W - 1L
1,406 SR
Queue Stats
132W - 148L
1,400 Elo+
Solo
Cliodhna
Cliodhna
CreativeCords
Cliodhna
Level 160
God Stats
18W - 14L
1,487 SR
Queue Stats
812W - 862L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
DrDisrespectt
Ah Puch
Level 109
God Stats
5W - 5L
1,485 SR
Queue Stats
135W - 162L
1,357 Elo+
Solo
Yu Huang
Yu Huang
Nugentwo
Yu Huang
Level 159
God Stats
2W - 1L
1,713 SR
Queue Stats
592W - 521L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Pocket Aces1380
Nu Wa
Level 143
God Stats
6W - 3L
1,520 SR
Queue Stats
246W - 266L
1,456 Elo+
Party 2
Team Averages
Level 128
1,522 SR
1,425 Elo+

VS

Team Averages
Level 96
1,534 SR
1,417 Elo+
Terra
Terra
Juggernator
Terra
Level 89
God Stats
1W - 2L
1,725 SR
Queue Stats
205W - 230L
1,472 Elo+
Solo
Janus
Janus
LTBerk25
Janus
Level 96
God Stats
6W - 4L
1,669 SR
Queue Stats
146W - 154L
1,415 Elo+
Solo
Thor
Thor
Puddellz
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,365 Elo+
Solo
Tyr
Tyr
Wait2Hi
Tyr
Level 89
God Stats
5W - 6L
1,471 SR
Queue Stats
308W - 316L
1,407 Elo+
Party 1
Vulcan
Vulcan
Wisco Lyfe
Vulcan
Level 117
God Stats
7W - 13L
1,307 SR
Queue Stats
393W - 400L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
13,681
855
13,237
29,467
30,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
CreativeCords
Cliodhna
19
11 / 5 / 9
12,331
771
21,619
21,188
12,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
20
6 / 2 / 17
11,800
738
23,398
16,864
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Nugentwo
Yu Huang
19
6 / 1 / 16
11,849
741
18,139
13,112
6,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 4 / 14
11,279
705
16,514
12,061
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
9,032
565
6,215
22,099
29,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
LTBerk25
Janus
20
5 / 6 / 7
11,646
728
30,715
17,340
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
4 / 6 / 6
10,452
653
10,278
18,213
14,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
18
3 / 8 / 7
10,853
678
13,699
25,971
30,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Wisco Lyfe
Vulcan
19
3 / 8 / 7
11,529
721
18,125
16,742
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
33
Kills
15
15
Deaths
33
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Cliodhna
CreativeCords
Cliodhna
11
5
9
3.1
W
Ah Puch
6
2
17
7.25
L
0
5
8
0.8
L
Janus
LTBerk25
Janus
5
6
7
1.42
W
Yu Huang
Nugentwo
Yu Huang
6
1
16
14
W
4
4
14
2.75
L
Thor
4
6
6
1.17
L
Tyr
3
8
7
0.81
L
Vulcan
Wisco Lyfe
Vulcan
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,907
Damage
79,032
92,692
Taken
100,365
63,560
Mitigated
89,520
50,204
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,237
7,221
13,923
13,719
29,467
30,761
1,022
17,945
11,522
0
21,552
W
Cliodhna
CreativeCords
Cliodhna
21,619
2,243
1,907
4,082
21,188
12,318
0
13,133
8,055
0
34,102
W
Ah Puch
23,398
977
2,096
5,514
16,864
8,546
938
9,413
7,451
39,105
0
L
6,215
1,086
3,255
3,617
22,099
29,038
0
13,189
8,910
13,113
0
L
Janus
LTBerk25
Janus
30,715
1,439
943
4,114
17,340
8,324
0
9,479
7,861
58,966
0
W
Yu Huang
Nugentwo
Yu Huang
18,139
2,046
4,331
3,322
13,112
6,674
1,621
7,872
5,240
47,882
0
W
16,514
8,422
682
628
12,061
5,261
1,178
7,225
4,836
35,212
0
L
Thor
10,278
1,684
3,193
2,476
18,213
14,455
0
10,703
7,510
0
27,208
L
Tyr
13,699
1,743
2,423
3,615
25,971
30,210
0
15,414
10,557
533
26,042
L
Vulcan
Wisco Lyfe
Vulcan
18,125
5,599
1,474
1,563
16,742
7,493
0
9,266
7,476
52,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,940
Gold Earned
53,512
191
Minions Killed
216
0
Camps Cleared
0
1,416,505
Distance Traveled
1,323,099
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,681
855
16
1
0
328,521
4
W
Cliodhna
12,331
771
26
2
0
249,993
0
W
Ah Puch
11,800
738
40
3
0
293,745
2
L
Terra
9,032
565
6
0
0
277,481
0
L
Janus
11,646
728
80
5
0
240,520
0
W
Yu Huang
11,849
741
75
5
0
305,791
3
W
Nu Wa
11,279
705
34
2
0
238,455
0
L
Thor
10,452
653
31
2
0
246,543
0
L
Tyr
10,853
678
27
2
0
279,029
0
L
Vulcan
11,529
721
72
5
0
279,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role