Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
BaTpYwKa
Tyr
Gold V
Level 128
God Stats
3W - 3L
1,928 SR
Queue Stats
84W - 82L
1,229 MMR
Solo
Thor
Thor
Bronze V
JaviSmite01
Thor
Bronze V
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
41W - 53L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Sockostroj2k
Kukulkan
Gold IV
Level 109
God Stats
36W - 45L
1,518 SR
Queue Stats
171W - 179L
1,326 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TheFunkSoulBro
Sylvanus
Gold IV
Level 160
God Stats
82W - 77L
1,586 SR
Queue Stats
411W - 422L
1,376 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,607 SR
1,377 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,557 SR
1,371 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
BroochyBrooch
Guan Yu
Gold II
Level 155
God Stats
83W - 63L
1,587 SR
Queue Stats
187W - 192L
1,491 MMR
Solo
Cabrakan
Cabrakan
Gold II
Fly1ngG0rilla
Cabrakan
Gold II
Level 144
God Stats
2W - 0L
1,835 SR
Queue Stats
123W - 127L
1,442 MMR
Solo
Ishtar
Ishtar
Silver II
KawKt
Ishtar
Silver II
Level 140
God Stats
1W - 0L
1,224 SR
Queue Stats
25W - 25L
1,202 MMR
Solo
Mercury
Mercury
Gold IV
shuguaperas
Mercury
Gold IV
Level 141
God Stats
29W - 17L
1,639 SR
Queue Stats
200W - 207L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
12 / 8 / 1
12,107
577
27,256
19,376
6,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
3 / 4 / 9
9,817
467
7,307
20,388
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

15
1 / 5 / 3
9,177
437
5,638
19,196
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Sockostroj2k
Kukulkan
14
0 / 5 / 5
8,886
423
8,160
15,580
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
17
3 / 7 / 1
10,468
498
15,552
23,872
12,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
King ArthurMauiShivaAthena

VS

Bans
KaliMulanAtlasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
10 / 1 / 5
12,986
618
27,333
9,220
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
19
6 / 3 / 4
11,814
563
15,750
26,523
30,746
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
Fly1ngG0rilla
Cabrakan
14
3 / 7 / 9
9,569
456
8,511
23,337
29,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
KawKt
Ishtar
18
6 / 4 / 4
11,582
552
14,178
22,508
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
shuguaperas
Mercury
17
4 / 5 / 7
11,130
530
8,677
18,322
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
19
Kills
29
29
Deaths
20
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
12
8
1
1.56
W
Thoth
 
Thoth
10
1
5
12.5
L
3
4
9
1.88
W
Guan Yu
6
3
4
2.67
W
Cabrakan
Fly1ngG0rilla
Cabrakan
3
7
9
1.07
L
1
5
3
0.5
W
Ishtar
KawKt
Ishtar
6
4
4
2
L
Kukulkan
Sockostroj2k
Kukulkan
0
5
5
0.5
L
Sylvanus
3
7
1
0.5
W
Mercury
shuguaperas
Mercury
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,913
Damage
74,449
98,412
Taken
99,910
55,451
Mitigated
80,208
18,621
Healing
25,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
27,256
15,165
0
2,103
19,376
6,992
1,563
5,642
13,734
0
98,669
W
Thoth
 
Thoth
27,333
461
148
3,667
9,220
3,550
1,785
1,469
7,653
118,062
0
L
7,307
942
0
2,848
20,388
21,478
0
7,135
13,253
0
31,057
W
Guan Yu
15,750
1,879
649
7,289
26,523
30,746
0
11,309
15,120
0
95,667
W
Cabrakan
Fly1ngG0rilla
Cabrakan
8,511
899
0
1,638
23,337
29,536
112
3,903
19,170
34,467
0
L
5,638
795
0
4,687
19,196
7,952
0
7,786
11,410
0
77,095
W
Ishtar
KawKt
Ishtar
14,178
8,918
0
9,358
22,508
9,232
1,448
1,645
20,807
0
100,250
L
Kukulkan
Sockostroj2k
Kukulkan
8,160
394
0
250
15,580
6,475
0
8,400
7,180
66,339
0
L
Sylvanus
15,552
5,395
896
7,837
23,872
12,554
628
7,091
16,781
75,216
16,956
W
Mercury
shuguaperas
Mercury
8,677
3,648
0
2,991
18,322
7,144
45
2,467
15,787
0
86,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,455
Gold Earned
57,081
539
Minions Killed
641
0
Camps Cleared
0
1,835,560
Distance Traveled
2,070,876
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,107
577
122
6
0
341,724
6
W
Thoth
12,986
618
198
9
0
423,471
7
L
Tyr
9,817
467
43
2
0
419,243
7
W
Guan Yu
11,814
563
141
7
0
427,416
9
W
Cabrakan
9,569
456
41
2
0
365,648
3
L
Thor
9,177
437
116
6
0
393,927
2
W
Ishtar
11,582
552
135
6
0
373,083
7
L
Kukulkan
8,886
423
109
5
0
384,403
8
L
Sylvanus
10,468
498
149
7
0
296,263
11
W
Mercury
11,130
530
126
6
0
481,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role