Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
D0oM3rthe1st
Raijin
Level 102
God Stats
6W - 5L
1,640 SR
Queue Stats
254W - 257L
1,425 Elo+
Solo
Persephone
Persephone
JiyuKitora
Persephone
Level 149
God Stats
3W - 8L
1,498 SR
Queue Stats
259W - 305L
1,434 Elo+
Party 2
Atlas
Atlas
TCaveiras_TC
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,415 Elo+
Solo
Mercury
Mercury
justRaiser
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 258L
1,394 Elo+
Party 2
Team Averages
Level 91
1,528 SR
1,434 Elo+

VS

Team Averages
Level 103
1,607 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DPVize
Hercules
Level 104
God Stats
6W - 4L
1,634 SR
Queue Stats
171W - 154L
1,463 Elo+
Solo
Merlin
Merlin
Dentstring
Merlin
Level 104
God Stats
2W - 0L
1,649 SR
Queue Stats
65W - 71L
1,530 Elo+
Party 1
Chronos
Chronos
ThatLadRed
Chronos
Level 129
God Stats
11W - 8L
1,521 SR
Queue Stats
340W - 330L
1,559 Elo+
Party 1
Mulan
Mulan
X3N0N13
Mulan
Level 48
God Stats
8W - 1L
1,731 SR
Queue Stats
179W - 189L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 5 / 4
10,497
656
10,003
23,686
26,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
15
0 / 7 / 7
9,057
566
14,501
15,242
8,425
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
JiyuKitora
Persephone
19
2 / 3 / 6
10,694
668
26,405
10,568
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 6 / 5
9,701
606
17,060
26,626
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
justRaiser
Mercury
17
4 / 8 / 1
9,988
624
11,354
17,926
10,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 3 / 16
12,259
766
14,224
17,417
9,437
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DPVize
Hercules
18
3 / 3 / 18
11,070
692
14,037
24,843
24,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Dentstring
Merlin
20
8 / 1 / 11
12,115
757
29,249
15,034
8,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
ThatLadRed
Chronos
20
11 / 0 / 15
12,275
767
14,856
18,757
8,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
X3N0N13
Mulan
17
2 / 2 / 18
11,083
693
14,881
24,189
22,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
8
Kills
29
29
Deaths
9
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
4
0.8
W
Ra
 
Ra
5
3
16
4.33
L
Raijin
0
7
7
0.5
W
Hercules
DPVize
Hercules
3
3
18
4
W
Merlin
Dentstring
Merlin
8
1
11
13.5
L
Persephone
JiyuKitora
Persephone
2
3
6
1.67
L
0
6
5
0.42
W
Chronos
ThatLadRed
Chronos
11
0
15
18.5
W
Mulan
X3N0N13
Mulan
2
2
18
5.5
L
Mercury
justRaiser
Mercury
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,323
Damage
87,247
94,048
Taken
100,240
78,449
Mitigated
72,501
26,086
Healing
62,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,003
2,931
7,719
7,965
23,686
26,829
0
13,946
9,740
18,049
0
W
Ra
 
Ra
14,224
2,544
15,138
7,115
17,417
9,437
2,074
13,832
3,585
46,041
0
L
Raijin
14,501
1,366
471
579
15,242
8,425
0
8,875
6,367
28,065
0
W
Hercules
DPVize
Hercules
14,037
3,592
2,283
7,342
24,843
24,115
458
15,187
9,656
0
23,869
W
Merlin
Dentstring
Merlin
29,249
2,853
2,191
1,093
15,034
8,065
1,532
11,388
3,646
58,021
0
L
Persephone
JiyuKitora
Persephone
26,405
866
1,200
1,522
10,568
5,290
0
6,804
3,761
50,579
0
L
17,060
4,093
530
4,577
26,626
27,659
0
18,311
8,315
32,997
0
W
Chronos
ThatLadRed
Chronos
14,856
5,369
9,338
7,528
18,757
8,861
2,991
12,926
5,831
32,747
0
W
Mulan
X3N0N13
Mulan
14,881
459
5,405
5,444
24,189
22,023
1,277
14,636
9,553
0
19,510
L
Mercury
justRaiser
Mercury
11,354
2,554
667
856
17,926
10,246
0
10,392
7,534
0
20,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
58,802
140
Minions Killed
201
0
Camps Cleared
0
1,255,177
Distance Traveled
1,472,641
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,497
656
13
1
0
259,590
1
W
Ra
12,259
766
74
5
0
307,931
0
L
Raijin
9,057
566
41
3
0
204,362
1
W
Hercules
11,070
692
17
1
0
274,732
6
W
Merlin
12,115
757
67
4
0
286,558
1
L
Persephone
10,694
668
54
3
0
270,971
0
L
Atlas
9,701
606
14
1
0
279,355
0
W
Chronos
12,275
767
37
2
0
297,391
5
W
Mulan
11,083
693
6
0
0
306,029
3
L
Mercury
9,988
624
18
1
0
240,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role