Player Matchup

Loki
Loki
GIRONZA20
Loki
Level 127
God Stats
5W - 7L
1,462 SR
Queue Stats
213W - 235L
1,449 Elo+
Solo
Sol
Sol
GhostRxqe
Sol
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 23L
1,592 Elo+
Solo
Khepri
Khepri
Luigimen101
Khepri
Level 88
God Stats
18W - 9L
1,694 SR
Queue Stats
257W - 252L
1,485 Elo+
Solo
Yu Huang
Yu Huang
True_Coconut
Yu Huang
Level 148
God Stats
1W - 2L
1,461 SR
Queue Stats
246W - 237L
1,485 Elo+
Solo
Thanatos
Thanatos
crayger65
Thanatos
Level 86
God Stats
0W - 2L
1,214 SR
Queue Stats
430W - 414L
1,515 Elo+
Solo
Team Averages
Level 114
1,423 SR
1,505 Elo+

VS

Team Averages
Level 99
1,531 SR
1,512 Elo+
Kukulkan
Kukulkan
StretchyBlackMan
Kukulkan
Level 86
God Stats
1W - 0L
1,167 SR
Queue Stats
11W - 9L
1,438 Elo+
Party 1
Shiva
Shiva
TBFN
Shiva
Level 99
God Stats
28W - 17L
1,577 SR
Queue Stats
82W - 65L
1,561 Elo+
Party 1
Ravana
Ravana
UmYourBad
Ravana
Level 120
God Stats
3W - 0L
1,781 SR
Queue Stats
34W - 23L
1,506 Elo+
Party 1
Hades
Hades
auronputoclavo
Hades
Level 108
God Stats
58W - 60L
1,547 SR
Queue Stats
58W - 64L
1,503 Elo+
Solo
Sol
Sol
bdrizzzyyy
Sol
Level 84
God Stats
4W - 7L
1,583 SR
Queue Stats
455W - 444L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 3 / 1
4,568
457
2,089
6,011
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,160
516
4,485
7,736
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
8
0 / 1 / 0
4,921
492
1,788
5,765
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
True_Coconut
Yu Huang
9
0 / 2 / 0
5,199
520
1,898
4,717
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
crayger65
Thanatos
9
1 / 5 / 0
4,824
482
3,206
8,300
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,854
585
3,018
2,980
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
TBFN
Shiva
8
1 / 1 / 4
5,071
507
5,148
6,547
2,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
UmYourBad
Ravana
10
5 / 0 / 0
6,119
612
2,891
4,529
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 0 / 0
6,762
676
5,898
7,282
4,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 1
5,659
566
4,178
6,684
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
15
15
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
1
0.17
L
1
4
0
0.25
L
Khepri
0
1
0
0
W
1
0
1
1.5
W
Shiva
TBFN
Shiva
1
1
4
3
L
Yu Huang
True_Coconut
Yu Huang
0
2
0
0
W
Ravana
UmYourBad
Ravana
5
0
0
5
W
6
0
0
6
W
2
1
1
2.5
L
Thanatos
crayger65
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
21,133
32,529
Taken
28,022
13,688
Mitigated
12,521
12,359
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,089
598
0
1,739
6,011
2,087
0
1,852
4,159
0
24,545
L
4,485
2,022
0
3,210
7,736
3,134
0
2,450
5,286
27,320
6,006
L
Khepri
1,788
241
0
1,969
5,765
3,160
0
1,740
4,025
15,347
3,129
W
3,018
432
0
750
2,980
1,221
364
1,631
1,349
41,008
0
W
Shiva
TBFN
Shiva
5,148
1,845
83
1,623
6,547
2,978
263
2,404
4,143
0
16,110
L
Yu Huang
True_Coconut
Yu Huang
1,898
210
0
684
4,717
1,806
0
1,396
3,321
36,827
0
W
Ravana
UmYourBad
Ravana
2,891
542
0
2,643
4,529
1,667
0
232
4,297
0
28,950
W
5,898
633
0
4,530
7,282
4,216
1,588
0
7,282
45,605
0
W
4,178
2,102
138
4,005
6,684
2,439
1,465
2,556
4,128
35,571
7,830
L
Thanatos
crayger65
Thanatos
3,206
1,005
0
4,757
8,300
3,501
0
4,962
3,338
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
29,465
265
Minions Killed
313
0
Camps Cleared
0
912,283
Distance Traveled
930,323
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,568
457
48
5
0
218,564
0
L
Sol
5,160
516
61
6
0
154,136
2
L
Khepri
4,921
492
39
4
0
187,329
3
W
Kukulkan
5,854
585
73
7
0
177,392
0
W
Shiva
5,071
507
22
2
0
196,773
1
L
Yu Huang
5,199
520
76
8
0
171,079
1
W
Ravana
6,119
612
62
6
0
212,252
0
W
Hades
6,762
676
84
8
0
174,136
1
W
Sol
5,659
566
72
7
0
169,770
0
L
Thanatos
4,824
482
41
4
0
181,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role