Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DenniskuhhRPG
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SenSoto
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,392 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,464 Elo+

VS

Team Averages
Level 110
1,429 SR
1,459 Elo+
Hel
Hel
ForsakenBro
Hel
Level 135
God Stats
12W - 9L
1,511 SR
Queue Stats
110W - 104L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Grandmam
Gilgamesh
Level 87
God Stats
6W - 3L
1,529 SR
Queue Stats
24W - 40L
1,419 Elo+
Party 2
Artemis
Artemis
LordClark1337
Artemis
Level 108
God Stats
1W - 2L
1,248 SR
Queue Stats
71W - 106L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 0 / 0
5,064
563
0
0
0
Kukulkan
DenniskuhhRPG
Kukulkan
13
0 / 1 / 1
6,810
757
8,241
4,578
2,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SenSoto
Fenrir
13
1 / 1 / 0
6,796
755
3,180
8,050
6,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,701
745
3,400
4,909
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Grandmam
Gilgamesh
11
0 / 0 / 2
6,974
775
2,969
8,302
6,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
13
2 / 1 / 0
7,351
817
3,966
7,645
3,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Kukulkan
DenniskuhhRPG
Kukulkan
0
1
1
0.5
W
0
0
1
0.5
W
Gilgamesh
Grandmam
Gilgamesh
0
0
2
1
W
Artemis
2
1
0
2
L
Fenrir
SenSoto
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
10,335
12,628
Taken
20,856
8,901
Mitigated
12,423
2,788
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
DenniskuhhRPG
Kukulkan
8,241
772
0
974
4,578
2,259
0
1,187
3,391
33,253
0
W
3,400
236
3,990
2,543
4,909
2,224
236
2,064
2,845
28,054
0
W
Gilgamesh
Grandmam
Gilgamesh
2,969
584
1,701
1,525
8,302
6,750
0
3,900
4,402
0
11,877
W
Artemis
3,966
1,578
0
1,177
7,645
3,449
1,073
2,289
5,356
0
24,515
L
Fenrir
SenSoto
Fenrir
3,180
471
126
1,688
8,050
6,642
0
2,261
5,789
0
19,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,670
Gold Earned
21,026
88
Minions Killed
129
0
Camps Cleared
0
323,636
Distance Traveled
593,150
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,064
563
0
0
0
0
0
L
Kukulkan
6,810
757
57
6
0
152,124
3
W
Hel
6,701
745
69
8
0
191,462
3
W
Gilgamesh
6,974
775
11
1
0
227,432
0
W
Artemis
7,351
817
49
5
0
174,256
1
L
Fenrir
6,796
755
31
3
0
171,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role