Player Matchup

Fenrir
Fenrir
AlphaRomeoKilo
Fenrir
Level 119
God Stats
1W - 2L
1,291 SR
Queue Stats
251W - 275L
1,401 Elo+
Party 1
Janus
Janus
COTCHnCOKE
Janus
Level 65
God Stats
4W - 5L
1,525 SR
Queue Stats
104W - 110L
1,460 Elo+
Party 1
Chronos
Chronos
Frenzybeans
Chronos
Level 143
God Stats
3W - 2L
1,699 SR
Queue Stats
323W - 345L
1,465 Elo+
Party 1
Agni
Agni
RockShowz
Agni
Level 145
God Stats
1W - 1L
1,674 SR
Queue Stats
126W - 134L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TURTLENECK1262
Morgan Le Fay
Level 149
God Stats
6W - 6L
1,496 SR
Queue Stats
231W - 268L
1,428 Elo+
Party 1
Team Averages
Level 124
1,537 SR
1,447 Elo+

VS

Team Averages
Level 90
1,458 SR
1,414 Elo+
Kuzenbo
Kuzenbo
Alexanderarul
Kuzenbo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,466 Elo+
Party 2
Loki
Loki
Cpupett
Loki
Level 83
God Stats
1W - 1L
1,157 SR
Queue Stats
144W - 152L
1,426 Elo+
Party 2
Serqet
Serqet
JUANJOK
Serqet
Level 127
God Stats
2W - 1L
1,473 SR
Queue Stats
159W - 170L
1,513 Elo+
Solo
Hera
Hera
Revennnn
Hera
Level 128
God Stats
2W - 2L
1,659 SR
Queue Stats
156W - 179L
1,407 Elo+
Party 2
Mulan
Mulan
viperoi
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 15
13,561
646
12,105
25,208
21,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
20
1 / 6 / 14
13,001
619
27,028
17,880
9,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Frenzybeans
Chronos
20
2 / 5 / 17
13,478
642
16,961
43,092
49,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
19
7 / 10 / 9
13,307
634
19,652
18,702
9,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
TURTLENECK1262
Morgan Le Fay
20
8 / 5 / 13
13,299
633
28,639
19,523
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
4 / 2 / 22
15,273
727
16,634
26,494
48,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Cpupett
Loki
20
8 / 9 / 14
14,704
700
26,946
22,679
14,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
JUANJOK
Serqet
19
3 / 6 / 18
13,545
645
13,548
24,259
34,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
20
10 / 3 / 12
14,319
682
30,059
17,640
9,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
viperoi
Mulan
20
5 / 7 / 13
13,293
633
20,171
28,222
31,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
109
26
Kills
30
30
Deaths
27
68
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
2
22
7.5
L
8
4
15
3.88
L
Janus
1
6
14
1.33
W
Loki
Cpupett
Loki
8
9
14
1.67
L
Chronos
Frenzybeans
Chronos
2
5
17
2.1
W
Serqet
JUANJOK
Serqet
3
6
18
2
W
Hera
10
3
12
5.33
L
Agni
7
10
9
1.15
L
Morgan Le Fay
TURTLENECK1262
Morgan Le Fay
8
5
13
2.9
W
Mulan
viperoi
Mulan
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,385
Damage
107,358
124,405
Taken
119,294
101,368
Mitigated
138,119
35,194
Healing
45,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
16,634
6,294
2,538
5,591
26,494
48,698
614
18,027
8,467
34,214
0
L
12,105
1,092
2,476
6,620
25,208
21,335
1,081
9,474
14,954
0
22,541
L
Janus
27,028
1,707
5,145
2,732
17,880
9,268
250
5,061
12,294
67,985
0
W
Loki
Cpupett
Loki
26,946
4,843
6,085
3,976
22,679
14,342
1,599
17,585
5,094
17
45,836
L
Chronos
Frenzybeans
Chronos
16,961
5,956
1,277
11,361
43,092
49,941
1,332
17,953
24,875
47,095
0
W
Serqet
JUANJOK
Serqet
13,548
4,306
5,292
4,028
24,259
34,331
2,441
18,579
5,680
0
27,200
W
Hera
30,059
8,261
4,761
5,023
17,640
9,017
2,350
16,156
1,484
65,821
0
L
Agni
19,652
900
0
1,229
18,702
9,817
0
6,665
11,405
32,831
0
L
Morgan Le Fay
TURTLENECK1262
Morgan Le Fay
28,639
4,205
806
3,548
19,523
11,007
1,283
7,681
11,662
55,802
0
W
Mulan
viperoi
Mulan
20,171
3,686
2,580
5,173
28,222
31,731
1,458
21,933
6,289
124
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,646
Gold Earned
71,134
242
Minions Killed
188
0
Camps Cleared
0
1,770,206
Distance Traveled
1,952,363
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,273
727
36
2
0
428,486
6
L
Fenrir
13,561
646
21
1
0
411,726
4
L
Janus
13,001
619
83
4
0
360,366
0
W
Loki
14,704
700
27
1
0
382,753
3
L
Chronos
13,478
642
49
2
0
348,958
0
W
Serqet
13,545
645
36
2
0
368,748
1
W
Hera
14,319
682
67
3
0
379,907
0
L
Agni
13,307
634
39
2
0
303,665
2
L
Morgan Le Fay
13,299
633
50
2
0
345,491
0
W
Mulan
13,293
633
22
1
0
392,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role