Player Matchup

Yemoja
Yemoja
Al-Bloushi92
Yemoja
Level 158
God Stats
15W - 14L
1,507 SR
Queue Stats
1,592W - 1,525L
1,529 Elo+
Solo
Chaac
Chaac
Chimmycherry
Chaac
Level 26
God Stats
1W - 1L
1,414 SR
Queue Stats
49W - 20L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
Cr-Edu-Cr
Danzaburou
Level 105
God Stats
5W - 4L
1,608 SR
Queue Stats
70W - 75L
1,489 Elo+
Party 2
Chiron
Chiron
Myszaue
Chiron
Level 160
God Stats
1W - 2L
1,587 SR
Queue Stats
278W - 260L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
oOTheRockStarOo
Zhong Kui
Level 160
God Stats
1W - 2L
1,781 SR
Queue Stats
196W - 183L
1,503 Elo+
Party 2
Team Averages
Level 122
1,579 SR
1,550 Elo+

VS

Team Averages
Level 42
1,511 SR
1,553 Elo+
Hou Yi
Hou Yi
BetterCallSjaak
Hou Yi
Level 22
God Stats
2W - 0L
1,556 SR
Queue Stats
16W - 6L
1,877 Elo+
Solo
Skadi
Skadi
DonAno
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 108L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
FunkyFrogger
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 3
Serqet
Serqet
Warnwolf
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
nubebe
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 4 / 21
13,139
730
8,215
25,630
39,344
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
10 / 5 / 12
14,087
783
31,882
35,378
49,151
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Cr-Edu-Cr
Danzaburou
18
6 / 5 / 10
12,609
701
23,079
17,374
11,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Myszaue
Chiron
19
4 / 6 / 15
12,299
683
22,986
20,894
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
oOTheRockStarOo
Zhong Kui
18
4 / 7 / 16
11,833
657
21,567
24,484
20,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 9
15,572
865
39,681
22,350
13,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
DonAno
Skadi
20
8 / 6 / 12
13,262
737
24,280
22,919
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
FunkyFrogger
Jormungandr
18
2 / 4 / 15
11,221
623
14,738
29,250
35,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Warnwolf
Serqet
18
1 / 8 / 19
12,320
684
6,654
25,817
33,766
Short Bow

Short Bow

+15%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
nubebe
Hel
17
1 / 6 / 12
11,042
613
13,182
22,166
16,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
26
Kills
27
27
Deaths
26
74
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
21
3.13
W
15
2
9
9.75
L
10
5
12
3.2
L
Danzaburou
Cr-Edu-Cr
Danzaburou
6
5
10
2.2
W
Skadi
DonAno
Skadi
8
6
12
2.33
W
Jormungandr
FunkyFrogger
Jormungandr
2
4
15
2.38
L
Chiron
Myszaue
Chiron
4
6
15
1.92
W
Serqet
Warnwolf
Serqet
1
8
19
1.31
W
Hel
nubebe
Hel
1
6
12
1.17
L
Zhong Kui
oOTheRockStarOo
Zhong Kui
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,729
Damage
98,535
123,760
Taken
122,502
136,281
Mitigated
112,201
45,230
Healing
47,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,215
2,183
13,470
5,427
25,630
39,344
1,247
6,114
19,414
15,457
0
W
39,681
25,717
1,689
7,513
22,350
13,834
3,604
7,437
14,720
0
87,477
L
31,882
6,274
730
9,118
35,378
49,151
2,072
8,876
25,563
0
57,713
L
Danzaburou
Cr-Edu-Cr
Danzaburou
23,079
8,092
813
1,969
17,374
11,609
1,673
3,957
13,195
0
44,469
W
Skadi
DonAno
Skadi
24,280
12,260
796
3,470
22,919
12,535
2,524
4,752
17,776
0
46,504
W
Jormungandr
FunkyFrogger
Jormungandr
14,738
3,271
2,671
6,977
29,250
35,069
654
5,330
23,630
30,702
0
L
Chiron
Myszaue
Chiron
22,986
7,971
3,363
4,073
20,894
15,429
3,850
4,889
16,005
0
39,746
W
Serqet
Warnwolf
Serqet
6,654
2,053
1,372
2,184
25,817
33,766
1,206
7,101
18,211
0
10,060
W
Hel
nubebe
Hel
13,182
762
13,072
8,044
22,166
16,997
558
5,162
16,743
21,290
0
L
Zhong Kui
oOTheRockStarOo
Zhong Kui
21,567
915
679
5,588
24,484
20,748
1,841
4,084
20,310
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
63,417
191
Minions Killed
198
0
Camps Cleared
0
1,359,620
Distance Traveled
1,516,150
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,139
730
15
1
0
234,409
0
W
Hou Yi
15,572
865
83
5
0
314,639
2
L
Chaac
14,087
783
40
2
0
295,986
4
L
Danzaburou
12,609
701
42
2
0
263,072
0
W
Skadi
13,262
737
46
3
0
275,332
0
W
Jormungandr
11,221
623
40
2
0
307,899
0
L
Chiron
12,299
683
48
3
0
286,050
1
W
Serqet
12,320
684
13
1
0
287,957
2
W
Hel
11,042
613
16
1
0
330,323
1
L
Zhong Kui
11,833
657
46
3
0
280,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role