Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akademicon
Ah Puch
Level 160
God Stats
4W - 8L
1,395 SR
Queue Stats
277W - 363L
1,386 Elo+
Party 1
Freya
Freya
BraVader44
Freya
Level 68
God Stats
0W - 1L
1,160 SR
Queue Stats
206W - 279L
1,431 Elo+
Party 1
Sol
Sol
TheMaverickZA
Sol
Level 121
God Stats
1W - 8L
1,195 SR
Queue Stats
218W - 279L
1,432 Elo+
Party 1
Thor
Thor
poseidonn1233
Thor
Level 123
God Stats
9W - 11L
1,465 SR
Queue Stats
1,121W - 1,163L
1,472 Elo+
Solo
Team Averages
Level 111
1,343 SR
1,444 Elo+

VS

Team Averages
Level 98
1,563 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
D00GI33
Tyr
Level 123
God Stats
2W - 1L
1,674 SR
Queue Stats
94W - 92L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
NËJÏ
Tsukuyomi
Level 127
God Stats
71W - 59L
1,549 SR
Queue Stats
366W - 396L
1,439 Elo+
Solo
Ra
Ra
Pablodhr18
Ra
Level 56
God Stats
1W - 1L
1,758 SR
Queue Stats
98W - 101L
1,410 Elo+
Solo
Cthulhu
Cthulhu
spikeymcl
Cthulhu
Level 62
God Stats
2W - 3L
1,333 SR
Queue Stats
90W - 94L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 5 / 0
7,808
488
3,175
10,688
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Akademicon
Ah Puch
14
0 / 2 / 3
7,217
451
4,378
6,999
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
13
0 / 3 / 3
7,535
471
3,579
10,703
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 2 / 2
8,550
534
14,631
12,954
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 1
7,825
489
7,444
12,556
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 0
8,777
549
4,435
7,588
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
14
2 / 0 / 4
8,695
543
5,306
8,245
5,963
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
NËJÏ
Tsukuyomi
14
7 / 3 / 3
8,716
545
12,160
12,575
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
8,459
529
7,435
13,227
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
spikeymcl
Cthulhu
13
1 / 2 / 9
8,210
513
4,938
15,214
11,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
16
16
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
W
Medusa
 
Medusa
4
1
0
4
L
Ah Puch
Akademicon
Ah Puch
0
2
3
0.75
L
Freya
0
3
3
0.5
W
Tyr
2
0
4
4
W
Tsukuyomi
NËJÏ
Tsukuyomi
7
3
3
2.83
W
2
4
3
0.88
L
6
2
2
3.5
L
4
4
1
1.13
W
Cthulhu
spikeymcl
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
34,274
53,900
Taken
56,849
23,676
Mitigated
31,229
19,415
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,175
404
18
2,571
10,688
4,738
0
481
10,207
58,563
0
W
Medusa
 
Medusa
4,435
1,434
0
2,511
7,588
2,719
0
2,669
4,667
0
62,298
L
Ah Puch
Akademicon
Ah Puch
4,378
128
0
2,484
6,999
3,123
0
3,294
3,705
60,262
0
L
Freya
3,579
984
0
4,824
10,703
4,315
0
820
9,883
45,568
4,339
W
Tyr
5,306
291
0
2,937
8,245
5,963
0
2,271
5,974
0
54,429
W
Tsukuyomi
NËJÏ
Tsukuyomi
12,160
2,422
0
1,772
12,575
5,084
0
3,125
9,450
0
64,414
W
7,435
1,308
883
5,099
13,227
6,060
0
7,254
5,973
76,420
0
L
14,631
5,840
0
6,737
12,954
6,095
40
3,683
9,271
59,127
8,540
L
7,444
902
0
2,781
12,556
5,405
0
4,095
8,461
0
47,531
W
Cthulhu
spikeymcl
Cthulhu
4,938
853
2,441
2,468
15,214
11,403
0
7,677
7,298
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
42,857
470
Minions Killed
487
0
Camps Cleared
0
1,492,937
Distance Traveled
1,602,283
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,808
488
116
7
0
304,341
0
W
Medusa
8,777
549
94
6
0
304,997
4
L
Ah Puch
7,217
451
83
5
0
269,741
0
L
Freya
7,535
471
88
6
0
294,176
1
W
Tyr
8,695
543
117
7
0
335,771
4
W
Tsukuyomi
8,716
545
97
6
0
338,460
4
W
Ra
8,459
529
129
8
0
298,787
6
L
Sol
8,550
534
94
6
0
297,550
3
L
Thor
7,825
489
89
6
0
327,129
1
W
Cthulhu
8,210
513
50
3
0
324,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role