Player Matchup

Set
Set
Silver I
 
Set
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold IV
AdriRuz
Agni
Gold IV
Level 123
God Stats
34W - 24L
1,573 SR
Queue Stats
90W - 96L
1,352 MMR
Party 2
Sylvanus
Sylvanus
Silver III
Foosle
Sylvanus
Silver III
Level 104
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 9L
1,454 MMR
Party 1
Bellona
Bellona
Bronze III
badame
Bellona
Bronze III
Level 64
God Stats
3W - 2L
1,643 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
david090
Xbalanque
Gold V
Level 158
God Stats
17W - 18L
1,523 SR
Queue Stats
155W - 149L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,595 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,558 SR
1,496 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
 
Athena
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
BroochyBrooch
Guan Yu
Gold II
Level 155
God Stats
83W - 63L
1,598 SR
Queue Stats
187W - 192L
1,491 MMR
Solo
Janus
Janus
Bronze III
ch3lseaw0lfe
Janus
Bronze III
Level 43
God Stats
6W - 18L
1,690 SR
Queue Stats
103W - 125L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 0 / 1
5,665
629
3,281
5,664
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
AdriRuz
Agni
10
0 / 0 / 2
5,697
633
2,571
3,075
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Foosle
Sylvanus
7
0 / 1 / 2
4,523
503
3,114
6,371
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
badame
Bellona
10
0 / 0 / 0
5,902
656
4,482
7,027
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
david090
Xbalanque
9
2 / 1 / 2
5,654
628
5,813
5,226
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneKaliGebAtlas

VS

Bans
ChronosHadesVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 2
4,740
527
2,576
7,335
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
 
Ne Zha
7
1 / 3 / 1
4,613
513
2,309
6,813
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
5
0 / 1 / 2
4,169
463
2,179
7,596
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
9
0 / 0 / 0
5,082
565
4,552
8,453
6,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,467
607
1,797
2,280
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
2
2
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
1
3.5
L
Anhur
 
Anhur
0
1
2
1
L
Ne Zha
 
Ne Zha
1
3
1
0.5
L
Athena
 
Athena
0
1
2
1
W
Agni
AdriRuz
Agni
0
0
2
1
L
Guan Yu
0
0
0
0
W
Sylvanus
Foosle
Sylvanus
0
1
2
1
W
Bellona
badame
Bellona
0
0
0
0
L
1
0
0
1
W
Xbalanque
david090
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
13,413
27,363
Taken
32,477
12,665
Mitigated
14,544
8,533
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,281
908
0
542
5,664
2,166
0
570
5,066
0
37,202
L
Anhur
 
Anhur
2,576
1,224
0
3,751
7,335
1,873
0
502
6,833
0
33,052
L
Ne Zha
 
Ne Zha
2,309
568
0
2,538
6,813
2,225
0
771
6,042
0
18,905
L
Athena
 
Athena
2,179
1,215
0
1,115
7,596
3,450
0
1,997
5,599
13,298
0
W
Agni
AdriRuz
Agni
2,571
192
0
473
3,075
1,108
0
1,105
1,874
41,422
0
L
Guan Yu
4,552
903
145
3,650
8,453
6,183
0
0
8,453
0
35,346
W
Sylvanus
Foosle
Sylvanus
3,114
1,074
315
2,258
6,371
3,035
0
1,868
4,457
16,949
12,653
W
Bellona
badame
Bellona
4,482
1,983
0
3,024
7,027
5,208
0
0
7,027
0
43,882
L
1,797
47
0
500
2,280
813
0
1,281
999
35,033
0
W
Xbalanque
david090
Xbalanque
5,813
3,292
0
1,921
5,226
1,148
0
643
4,583
0
38,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
24,071
345
Minions Killed
269
0
Camps Cleared
0
950,547
Distance Traveled
937,395
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,665
629
69
8
0
215,168
0
L
Anhur
4,740
527
57
6
0
165,025
4
L
Ne Zha
4,613
513
43
5
0
186,412
0
L
Athena
4,169
463
18
2
0
190,587
2
W
Agni
5,697
633
82
9
0
196,730
5
L
Guan Yu
5,082
565
65
7
0
194,218
7
W
Sylvanus
4,523
503
46
5
0
170,027
3
W
Bellona
5,902
656
90
10
0
194,275
2
L
Janus
5,467
607
86
10
0
201,153
6
W
Xbalanque
5,654
628
58
6
0
174,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role