Player Matchup

Chronos
Chronos
The Sexy Gringo
Chronos
Level 126
God Stats
0W - 2L
1,493 SR
Queue Stats
294W - 263L
1,501 Elo+
Party 1
Nemesis
Nemesis
YoungOG_FormAL
Nemesis
Level 115
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 2
Ymir
Ymir
Zquoi
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Odin
Odin
ixSoulsxi
Odin
Level 128
God Stats
8W - 8L
1,540 SR
Queue Stats
518W - 476L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
longloglogan
Hou Yi
Level 121
God Stats
38W - 36L
1,545 SR
Queue Stats
176W - 151L
1,583 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,494 Elo+

VS

Team Averages
Level 124
1,581 SR
1,528 Elo+
Izanami
Izanami
Bloodbunny31114
Izanami
Level 128
God Stats
12W - 15L
1,602 SR
Queue Stats
227W - 238L
1,542 Elo+
Solo
Fenrir
Fenrir
Bravehoof
Fenrir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,533 Elo+
Solo
Hera
Hera
CupidPineapp1e
Hera
Level 125
God Stats
24W - 19L
1,631 SR
Queue Stats
483W - 485L
1,519 Elo+
Solo
Ravana
Ravana
ItsxIso
Ravana
Level 147
God Stats
27W - 28L
1,576 SR
Queue Stats
498W - 485L
1,507 Elo+
Solo
Ymir
Ymir
PePegga69
Ymir
Level 94
God Stats
17W - 10L
1,596 SR
Queue Stats
157W - 141L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,590
505
10,840
15,263
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 3
7,838
413
5,811
15,719
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Zquoi
Ymir
14
8 / 3 / 4
9,972
525
5,990
14,499
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
15
0 / 4 / 5
9,444
497
7,489
15,541
15,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
1 / 3 / 1
9,084
478
8,044
16,530
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
11,527
607
11,654
12,889
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Bravehoof
Fenrir
14
1 / 3 / 6
8,851
466
6,002
17,690
10,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 4 / 6
10,442
550
15,143
8,646
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
ItsxIso
Ravana
17
4 / 1 / 7
10,974
578
10,599
7,295
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
14
3 / 3 / 6
9,397
495
8,724
15,397
11,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
18
18
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Fenrir
Bravehoof
Fenrir
1
3
6
1.33
W
5
4
6
2
W
Ravana
ItsxIso
Ravana
4
1
7
7.5
W
Ymir
3
3
6
2
L
4
3
5
2.17
L
0
5
3
0.3
L
Ymir
Zquoi
Ymir
8
3
4
3.33
L
Odin
0
4
5
0.63
L
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
52,122
77,552
Taken
61,917
49,812
Mitigated
39,296
15,417
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,654
5,892
0
5,412
12,889
5,638
1,308
3,005
9,884
0
111,045
W
Fenrir
Bravehoof
Fenrir
6,002
1,444
0
3,423
17,690
10,800
0
4,332
13,358
0
62,143
W
15,143
4,063
0
1,732
8,646
4,121
891
4,657
3,989
80,064
0
W
Ravana
ItsxIso
Ravana
10,599
3,261
0
2,527
7,295
6,984
1,314
1,319
5,976
0
72,484
W
Ymir
8,724
2,193
123
2,653
15,397
11,753
0
4,217
11,180
45,344
1,090
L
10,840
4,091
0
2,929
15,263
6,633
822
5,860
9,349
71,240
0
L
5,811
3,634
0
1,016
15,719
6,398
0
3,218
12,258
0
67,765
L
Ymir
Zquoi
Ymir
5,990
2,108
0
2,617
14,499
14,622
276
5,856
8,552
23,571
0
L
Odin
7,489
1,700
0
1,453
15,541
15,386
342
4,807
10,196
0
67,105
L
Hou Yi
8,044
4,587
0
7,402
16,530
6,773
2,087
3,766
12,705
0
77,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
51,191
493
Minions Killed
599
0
Camps Cleared
0
1,684,606
Distance Traveled
1,741,251
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,527
607
187
10
0
343,070
3
W
Fenrir
8,851
466
85
4
0
374,986
0
W
Hera
10,442
550
130
7
0
361,021
5
W
Ravana
10,974
578
137
7
0
326,278
0
W
Ymir
9,397
495
60
3
0
335,896
2
L
Chronos
9,590
505
117
6
0
343,536
4
L
Nemesis
7,838
413
92
5
0
365,094
3
L
Ymir
9,972
525
28
1
0
326,670
1
L
Odin
9,444
497
134
7
0
355,616
0
L
Hou Yi
9,084
478
122
6
0
293,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role