Player Matchup

Hel
Hel
Bumbas II
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 8L
1,680 Elo+
Party 3
Vamana
Vamana
DevaLegion
Vamana
Level 135
God Stats
4W - 2L
1,490 SR
Queue Stats
233W - 210L
1,513 Elo+
Party 3
Thanatos
Thanatos
ENG-_-EnErgY
Thanatos
Level 89
God Stats
7W - 2L
1,779 SR
Queue Stats
49W - 56L
1,434 Elo+
Party 2
Nox
Nox
Halcyon678
Nox
Level 121
God Stats
53W - 40L
1,557 SR
Queue Stats
214W - 176L
1,557 Elo+
Party 3
Anhur
Anhur
SOLDIER4434
Anhur
Level 93
God Stats
10W - 8L
1,489 SR
Queue Stats
171W - 199L
1,482 Elo+
Party 2
Team Averages
Level 92
1,563 SR
1,533 Elo+

VS

Team Averages
Level 110
1,521 SR
1,468 Elo+
Ares
Ares
Cash_Player911
Ares
Level 160
God Stats
3W - 3L
1,609 SR
Queue Stats
354W - 279L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Dylan2469
Danzaburou
Level 66
God Stats
2W - 2L
1,411 SR
Queue Stats
68W - 82L
1,426 Elo+
Solo
Sol
Sol
Maradohmen
Sol
Level 158
God Stats
1W - 4L
1,295 SR
Queue Stats
125W - 92L
1,524 Elo+
Party 1
Chaac
Chaac
Oncle_sam420
Chaac
Level 119
God Stats
12W - 17L
1,536 SR
Queue Stats
133W - 112L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PrinzVegeta420
Kumbhakarna
Level 49
God Stats
1W - 2L
1,753 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,875
563
11,965
9,687
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
DevaLegion
Vamana
14
2 / 4 / 1
8,386
599
9,117
12,052
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ENG-_-EnErgY
Thanatos
13
4 / 3 / 2
7,467
533
4,998
14,561
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 10
7,285
520
4,892
8,462
6,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 4
8,003
572
11,158
10,023
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,342
524
10,405
13,081
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Dylan2469
Danzaburou
9
0 / 4 / 0
6,020
430
4,443
11,812
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 0
6,822
487
6,916
11,783
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 3
8,004
572
8,867
11,873
9,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
PrinzVegeta420
Kumbhakarna
8
0 / 2 / 0
5,598
400
2,153
11,289
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
3
4
2
1
W
Vamana
DevaLegion
Vamana
2
4
1
0.63
L
Danzaburou
Dylan2469
Danzaburou
0
4
0
0
W
Thanatos
ENG-_-EnErgY
Thanatos
4
3
2
1.67
W
0
0
10
5
L
1
4
0
0.25
L
3
2
3
2.25
L
Kumbhakarna
PrinzVegeta420
Kumbhakarna
0
2
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
32,784
54,785
Taken
59,838
30,321
Mitigated
32,787
31,564
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,965
760
3,580
6,019
9,687
3,956
924
7,099
2,588
68,354
0
L
10,405
493
0
4,100
13,081
6,270
0
5,881
7,200
45,043
0
W
Vamana
DevaLegion
Vamana
9,117
5,689
0
4,227
12,052
10,002
0
1,039
11,013
0
65,646
L
Danzaburou
Dylan2469
Danzaburou
4,443
2,104
0
3,792
11,812
4,021
0
2,934
8,878
0
31,688
W
Thanatos
ENG-_-EnErgY
Thanatos
4,998
1,941
0
11,077
14,561
5,662
0
3,845
10,716
0
44,459
W
4,892
209
0
2,047
8,462
6,704
102
3,484
4,978
21,063
2,192
L
6,916
2,169
0
4,087
11,783
4,758
1,428
3,602
8,181
51,504
6,491
L
8,867
3,026
0
4,375
11,873
9,174
0
288
11,585
0
49,656
L
Kumbhakarna
PrinzVegeta420
Kumbhakarna
2,153
461
0
1,268
11,289
8,564
0
3,582
7,707
13,022
0
W
11,158
5,726
0
4,614
10,023
3,997
520
3,372
6,651
0
63,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
33,786
436
Minions Killed
313
0
Camps Cleared
0
1,399,443
Distance Traveled
1,318,555
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,875
563
108
8
0
300,549
1
L
Ares
7,342
524
65
5
0
280,340
5
W
Vamana
8,386
599
121
9
0
275,551
5
L
Danzaburou
6,020
430
61
4
0
242,771
1
W
Thanatos
7,467
533
83
6
0
296,563
0
W
Nox
7,285
520
33
2
0
278,633
3
L
Sol
6,822
487
80
6
0
233,076
3
L
Chaac
8,004
572
90
6
0
285,358
4
L
Kumbhakarna
5,598
400
17
1
0
277,010
5
W
Anhur
8,003
572
91
7
0
248,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role