Player Matchup

Jing Wei
Jing Wei
Babymuncher0
Jing Wei
Level 126
God Stats
1W - 3L
1,278 SR
Queue Stats
212W - 210L
1,465 Elo+
Party 1
Bastet
Bastet
CthulhutheOld
Bastet
Level 157
God Stats
39W - 27L
1,594 SR
Queue Stats
237W - 256L
1,461 Elo+
Party 1
Artemis
Artemis
SoulControler
Artemis
Level 160
God Stats
33W - 26L
1,636 SR
Queue Stats
638W - 628L
1,502 Elo+
Solo
Merlin
Merlin
Tahnyadunn23654
Merlin
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 6L
1,829 Elo+
Solo
Maui
Maui
incyrs
Maui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,490 Elo+
Party 1
Team Averages
Level 95
1,546 SR
1,549 Elo+

VS

Team Averages
Level 133
1,598 SR
1,531 Elo+
Poseidon
Poseidon
Drag0nBea5t
Poseidon
Level 62
God Stats
5W - 5L
1,685 SR
Queue Stats
66W - 53L
1,544 Elo+
Party 2
Khepri
Khepri
RTV Jethro
Khepri
Level 159
God Stats
10W - 4L
1,700 SR
Queue Stats
239W - 189L
1,585 Elo+
Party 2
Tyr
Tyr
RTVNutbutter
Tyr
Level 158
God Stats
3W - 1L
1,665 SR
Queue Stats
275W - 228L
1,555 Elo+
Party 2
Da Ji
Da Ji
Rampage Meteor
Da Ji
Level 138
God Stats
6W - 7L
1,453 SR
Queue Stats
108W - 114L
1,446 Elo+
Solo
Izanami
Izanami
RawKoreanEnergy
Izanami
Level 149
God Stats
7W - 8L
1,487 SR
Queue Stats
191W - 195L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Babymuncher0
Jing Wei
14
0 / 1 / 0
7,158
716
4,498
7,227
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 0
7,001
700
6,134
9,958
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
13
0 / 3 / 0
6,942
694
5,330
9,863
4,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 0
6,642
664
3,291
8,535
3,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
incyrs
Maui
12
0 / 4 / 0
6,836
684
3,282
13,411
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Drag0nBea5t
Poseidon
15
5 / 1 / 5
8,005
801
6,333
4,187
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
RTV Jethro
Khepri
15
3 / 0 / 9
8,545
855
5,502
6,511
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 0 / 8
8,199
820
7,566
7,072
6,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 0 / 8
8,582
858
11,432
7,218
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 10
7,516
752
6,776
5,431
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
18
19
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Babymuncher0
Jing Wei
0
1
0
0
L
1
4
0
0.25
W
Poseidon
Drag0nBea5t
Poseidon
5
1
5
7.5
W
Khepri
RTV Jethro
Khepri
3
0
9
7.5
W
4
0
8
8
W
6
0
8
10
W
0
0
10
5
L
Artemis
0
3
0
0
L
0
7
0
0
L
Maui
incyrs
Maui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
37,609
48,994
Taken
30,419
28,546
Mitigated
22,136
5,887
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Babymuncher0
Jing Wei
4,498
3,467
0
475
7,227
3,180
512
1,367
5,860
0
30,264
L
6,134
954
0
2,004
9,958
4,336
0
1,542
8,416
0
22,213
W
Poseidon
Drag0nBea5t
Poseidon
6,333
635
0
0
4,187
1,486
219
1,308
2,879
23,617
0
W
Khepri
RTV Jethro
Khepri
5,502
825
0
2,301
6,511
7,447
120
1,227
5,284
18,086
0
W
7,566
1,005
0
2,459
7,072
6,064
366
1,030
6,042
0
26,861
W
11,432
3,698
0
2,480
7,218
4,541
0
821
6,397
0
23,616
W
6,776
3,540
0
2,324
5,431
2,598
875
2,187
3,244
0
32,502
L
Artemis
5,330
1,997
0
1,631
9,863
4,245
0
1,924
7,939
0
24,475
L
3,291
416
127
246
8,535
3,711
0
2,894
5,641
16,886
0
L
Maui
incyrs
Maui
3,282
810
0
1,404
13,411
13,074
0
4,108
9,303
10,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
40,847
191
Minions Killed
232
0
Camps Cleared
0
920,579
Distance Traveled
1,165,303
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,158
716
62
6
0
205,651
0
L
Bastet
7,001
700
38
4
0
221,931
0
W
Poseidon
8,005
801
42
4
0
212,767
2
W
Khepri
8,545
855
33
3
0
238,316
4
W
Tyr
8,199
820
51
5
0
265,305
0
W
Da Ji
8,582
858
29
3
0
226,981
4
W
Izanami
7,516
752
77
8
0
221,934
0
L
Artemis
6,942
694
38
4
0
166,318
3
L
Merlin
6,642
664
39
4
0
142,028
0
L
Maui
6,836
684
14
1
0
184,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role