Player Matchup

Odin
Odin
CBG FOUNK
Odin
Level 145
God Stats
5W - 3L
1,595 SR
Queue Stats
558W - 583L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
KINGxSKORCH
Hun Batz
Level 157
God Stats
15W - 12L
1,511 SR
Queue Stats
605W - 612L
1,542 Elo+
Party 2
Cupid
Cupid
Stuyy13
Cupid
Level 45
God Stats
3W - 3L
1,726 SR
Queue Stats
102W - 106L
1,489 Elo+
Solo
Scylla
Scylla
Xcxcx77
Scylla
Level 116
God Stats
8W - 6L
1,560 SR
Queue Stats
354W - 320L
1,499 Elo+
Solo
Hades
Hades
auronputoclavo
Hades
Level 108
God Stats
58W - 60L
1,538 SR
Queue Stats
58W - 64L
1,492 Elo+
Solo
Team Averages
Level 114
1,586 SR
1,507 Elo+

VS

Team Averages
Level 88
1,512 SR
1,557 Elo+
Nox
Nox
 
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Him Halpert5745
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 13L
1,681 Elo+
Party 1
Atlas
Atlas
JAYP42oz
Atlas
Level 150
God Stats
3W - 2L
1,573 SR
Queue Stats
111W - 53L
1,636 Elo+
Party 1
Merlin
Merlin
Jay_Marrii
Merlin
Level 86
God Stats
2W - 7L
1,448 SR
Queue Stats
140W - 150L
1,475 Elo+
Solo
Neith
Neith
thepipelineman
Neith
Level 139
God Stats
13W - 12L
1,541 SR
Queue Stats
221W - 228L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 4 / 1
9,082
534
9,880
12,386
8,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
KINGxSKORCH
Hun Batz
15
7 / 0 / 3
9,649
568
9,309
13,200
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Stuyy13
Cupid
14
1 / 2 / 4
8,715
513
5,604
10,155
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Xcxcx77
Scylla
15
2 / 0 / 5
8,960
527
6,283
6,173
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 4
8,692
511
10,209
17,452
7,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 3 / 1
7,159
421
1,422
8,680
5,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 5 / 0
9,597
565
10,880
20,251
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
JAYP42oz
Atlas
11
0 / 2 / 1
7,216
424
3,082
17,047
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Jay_Marrii
Merlin
12
2 / 3 / 1
7,726
454
8,596
11,309
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
7,888
464
9,821
11,970
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
10
10
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
1
0.5
W
Odin
3
4
1
0.88
L
4
5
0
0.8
L
Atlas
JAYP42oz
Atlas
0
2
1
0.25
L
Merlin
Jay_Marrii
Merlin
2
3
1
0.83
W
Hun Batz
KINGxSKORCH
Hun Batz
7
0
3
8.5
W
Cupid
Stuyy13
Cupid
1
2
4
1.5
W
Scylla
Xcxcx77
Scylla
2
0
5
4.5
W
4
4
4
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
33,801
59,366
Taken
69,257
27,552
Mitigated
30,266
19,496
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,422
311
1,975
1,216
8,680
5,040
0
4,064
4,616
12,328
0
W
Odin
9,880
2,953
0
950
12,386
8,729
0
399
11,987
0
67,057
L
10,880
6,106
0
9,537
20,251
8,610
254
649
19,602
0
73,739
L
Atlas
JAYP42oz
Atlas
3,082
742
0
1,698
17,047
7,630
0
3,277
13,770
49,992
0
L
Merlin
Jay_Marrii
Merlin
8,596
1,072
0
1,783
11,309
4,146
0
3,865
7,444
56,772
0
W
Hun Batz
KINGxSKORCH
Hun Batz
9,309
2,420
0
4,716
13,200
5,348
0
3,807
9,393
0
65,658
W
Cupid
Stuyy13
Cupid
5,604
1,997
229
5,201
10,155
3,534
635
2,152
8,003
0
63,187
W
Scylla
Xcxcx77
Scylla
6,283
421
0
994
6,173
2,308
774
3,752
2,421
68,185
0
W
10,209
1,095
189
7,217
17,452
7,633
1,170
2,990
14,462
73,175
1,094
L
9,821
3,178
0
2,205
11,970
4,840
0
4,595
7,375
0
58,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
39,586
592
Minions Killed
415
0
Camps Cleared
0
1,641,462
Distance Traveled
1,519,134
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,159
421
22
1
0
261,795
5
W
Odin
9,082
534
138
8
0
307,503
2
L
Arachne
9,597
565
117
7
0
352,752
4
L
Atlas
7,216
424
86
5
0
333,025
0
L
Merlin
7,726
454
101
6
0
313,079
8
W
Hun Batz
9,649
568
111
7
0
375,671
6
W
Cupid
8,715
513
114
7
0
309,649
1
W
Scylla
8,960
527
128
8
0
348,985
5
W
Hades
8,692
511
101
6
0
299,654
0
L
Neith
7,888
464
89
5
0
258,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role