Player Matchup

Artio
Artio
ML x TOWLEY
Artio
Level 109
God Stats
9W - 14L
1,364 SR
Queue Stats
1,076W - 1,109L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SS xRulez
Tsukuyomi
Level 104
God Stats
12W - 17L
1,361 SR
Queue Stats
544W - 564L
1,437 Elo+
Party 1
Raijin
Raijin
SS xSnipz
Raijin
Level 105
God Stats
15W - 18L
1,399 SR
Queue Stats
444W - 463L
1,428 Elo+
Party 1
Neith
Neith
SVN GREED86
Neith
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,479 Elo+
Solo
Olorun
Olorun
xx4Schakal4xx
Olorun
Level 56
God Stats
2W - 3L
1,275 SR
Queue Stats
133W - 166L
1,419 Elo+
Party 1
Team Averages
Level 98
1,380 SR
1,443 Elo+

VS

Team Averages
Level 142
1,588 SR
1,464 Elo+
Olorun
Olorun
BadgerrrBC
Olorun
Level 156
God Stats
6W - 1L
1,634 SR
Queue Stats
373W - 314L
1,538 Elo+
Party 2
Cerberus
Cerberus
D-Badger90
Cerberus
Level 154
God Stats
3W - 1L
1,637 SR
Queue Stats
260W - 209L
1,523 Elo+
Party 2
Osiris
Osiris
Draccy
Osiris
Level 126
God Stats
2W - 0L
1,738 SR
Queue Stats
107W - 114L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Francisco Jr689
Nu Wa
Level 144
God Stats
16W - 11L
1,481 SR
Queue Stats
725W - 733L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HEART-ATTACK-25
Ah Muzen Cab
Level 128
God Stats
6W - 8L
1,450 SR
Queue Stats
262W - 318L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 21
14,997
652
16,516
49,345
92,103
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SS xRulez
Tsukuyomi
20
11 / 7 / 11
16,858
733
41,437
35,765
21,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
SS xSnipz
Raijin
20
10 / 3 / 17
15,255
663
38,844
21,911
11,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 13
12,780
556
23,340
25,679
13,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 8 / 14
13,051
567
9,267
32,224
16,793
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BadgerrrBC
Olorun
20
14 / 8 / 9
17,409
757
32,655
38,641
22,699
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
D-Badger90
Cerberus
20
2 / 9 / 21
14,699
639
15,846
43,281
70,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Draccy
Osiris
20
4 / 9 / 11
13,745
598
20,756
29,286
48,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 14
16,737
728
45,648
17,597
9,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
HEART-ATTACK-25
Ah Muzen Cab
20
1 / 4 / 17
15,408
670
35,676
30,789
19,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
102
31
Kills
30
30
Deaths
32
76
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Olorun
BadgerrrBC
Olorun
14
8
9
2.31
W
Cerberus
D-Badger90
Cerberus
2
9
21
1.39
W
Osiris
Draccy
Osiris
4
9
11
1.06
W
9
2
14
8
W
Ah Muzen Cab
HEART-ATTACK-25
Ah Muzen Cab
1
4
17
2.38
L
5
7
21
2.21
L
Tsukuyomi
SS xRulez
Tsukuyomi
11
7
11
2.36
L
Raijin
SS xSnipz
Raijin
10
3
17
6.17
L
2
5
13
1.7
L
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,404
Damage
150,581
164,924
Taken
159,594
155,261
Mitigated
170,444
72,809
Healing
67,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BadgerrrBC
Olorun
32,655
19,702
6,691
19,680
38,641
22,699
6,544
17,032
21,609
52,211
0
W
Cerberus
D-Badger90
Cerberus
15,846
1,173
465
11,319
43,281
70,823
438
15,539
27,742
31,967
0
W
Osiris
Draccy
Osiris
20,756
3,868
0
1,779
29,286
48,271
304
11,006
18,280
1,033
27,712
W
45,648
15,758
3,436
5,730
17,597
9,647
2,144
10,331
7,266
96,453
0
W
Ah Muzen Cab
HEART-ATTACK-25
Ah Muzen Cab
35,676
8,960
3,989
14,272
30,789
19,004
618
10,719
20,070
0
74,494
L
16,516
1,369
5,844
13,749
49,345
92,103
447
26,337
21,702
45,670
0
L
Tsukuyomi
SS xRulez
Tsukuyomi
41,437
8,329
4,728
10,853
35,765
21,329
69
19,479
15,930
0
125,191
L
Raijin
SS xSnipz
Raijin
38,844
2,376
3,453
5,053
21,911
11,223
462
15,027
6,796
90,072
0
L
23,340
9,538
2,706
7,090
25,679
13,813
1,078
14,644
10,794
0
62,972
L
9,267
5,242
7,920
11,413
32,224
16,793
2,576
19,608
12,374
37,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,941
Gold Earned
77,998
450
Minions Killed
273
0
Camps Cleared
0
2,045,412
Distance Traveled
1,925,928
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,409
757
46
2
0
333,919
1
W
Cerberus
14,699
639
33
1
0
375,123
2
W
Osiris
13,745
598
17
1
0
402,662
4
W
Nu Wa
16,737
728
98
4
0
396,758
0
W
Ah Muzen Cab
15,408
670
79
3
0
417,466
0
L
Artio
14,997
652
38
2
0
448,059
0
L
Tsukuyomi
16,858
733
128
6
0
458,377
0
L
Raijin
15,255
663
114
5
0
429,790
0
L
Neith
12,780
556
100
4
0
341,694
0
L
Olorun
13,051
567
70
3
0
367,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role