Player Matchup

Kukulkan
Kukulkan
AxionXBladeQC
Kukulkan
Level 29
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 5L
1,492 Elo+
Party 1
Apollo
Apollo
NovaQc
Apollo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
kaweem
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 49
1,599 SR
1,494 Elo+

VS

Team Averages
Level 74
1,435 SR
1,419 Elo+
Cerberus
Cerberus
SlimLahey151
Cerberus
Level 110
God Stats
4W - 13L
1,230 SR
Queue Stats
171W - 260L
1,340 Elo+
Solo
Freya
Freya
vDeluxe
Freya
Level 84
God Stats
5W - 3L
1,574 SR
Queue Stats
394W - 434L
1,460 Elo+
Party 2
Izanami
Izanami
vRespawnAG
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 54L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxionXBladeQC
Kukulkan
15
4 / 0 / 11
9,912
826
14,387
7,201
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
NovaQc
Apollo
15
10 / 0 / 3
10,204
850
14,256
8,827
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
kaweem
Cthulhu
14
2 / 4 / 11
9,431
786
8,330
13,600
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SlimLahey151
Cerberus
10
0 / 5 / 3
7,568
631
4,113
16,170
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
vDeluxe
Freya
14
2 / 5 / 2
7,828
652
9,403
15,307
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
vRespawnAG
Izanami
13
2 / 6 / 1
7,763
647
5,513
9,993
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AxionXBladeQC
Kukulkan
4
0
11
9.5
W
Apollo
NovaQc
Apollo
10
0
3
11.5
L
Cerberus
SlimLahey151
Cerberus
0
5
3
0.3
W
Cthulhu
kaweem
Cthulhu
2
4
11
1.88
L
Freya
vDeluxe
Freya
2
5
2
0.6
L
Izanami
vRespawnAG
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
19,029
29,628
Taken
41,470
18,282
Mitigated
26,859
8,646
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AxionXBladeQC
Kukulkan
14,387
2,327
0
912
7,201
3,277
429
3,868
3,333
48,914
0
W
Apollo
NovaQc
Apollo
14,256
10,266
0
3,978
8,827
3,793
2,646
3,552
5,275
0
48,635
L
Cerberus
SlimLahey151
Cerberus
4,113
263
0
3,764
16,170
14,521
0
8,626
7,544
18,152
0
W
Cthulhu
kaweem
Cthulhu
8,330
524
421
3,335
13,600
11,212
0
6,117
7,483
13,103
0
L
Freya
vDeluxe
Freya
9,403
3,242
0
4,545
15,307
7,339
0
10,099
5,208
27,741
0
L
Izanami
vRespawnAG
Izanami
5,513
3,586
0
1,050
9,993
4,999
0
4,036
5,957
0
26,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
23,159
142
Minions Killed
137
0
Camps Cleared
0
660,226
Distance Traveled
557,353
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,912
826
84
7
0
232,531
0
W
Apollo
10,204
850
46
4
0
236,029
0
L
Cerberus
7,568
631
44
4
0
188,181
0
W
Cthulhu
9,431
786
12
1
0
191,666
1
L
Freya
7,828
652
44
4
0
189,374
4
L
Izanami
7,763
647
49
4
0
179,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role