Player Matchup

Medusa
Medusa
Brendar
Medusa
Level 160
God Stats
59W - 1L
2,197 SR
Queue Stats
1,863W - 115L
2,208 Elo+
Party 1
Ymir
Ymir
ElioAlexzalez
Ymir
Level 24
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 3L
2,006 Elo+
Party 1
Set
Set
Ender
Set
Level 160
God Stats
12W - 0L
2,123 SR
Queue Stats
1,034W - 106L
2,173 Elo+
Party 1
Gilgamesh
Gilgamesh
Finana
Gilgamesh
Level 135
God Stats
13W - 1L
1,794 SR
Queue Stats
428W - 24L
2,207 Elo+
Party 1
Aphrodite
Aphrodite
Ishikei
Aphrodite
Level 160
God Stats
599W - 194L
1,867 SR
Queue Stats
2,683W - 1,165L
1,791 Elo+
Party 1
Team Averages
Level 128
1,943 SR
2,077 Elo+

VS

Team Averages
Level 62
1,650 SR
1,556 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DixieIsPixie
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,756 Elo+
Party 2
Thor
Thor
Mr143g
Thor
Level 56
God Stats
12W - 7L
2,006 SR
Queue Stats
72W - 76L
1,574 Elo+
Solo
Janus
Janus
STRiiDEz
Janus
Level 49
God Stats
2W - 1L
1,759 SR
Queue Stats
49W - 81L
1,427 Elo+
Solo
Izanami
Izanami
WhaleHunter13
Izanami
Level 78
God Stats
3W - 2L
1,484 SR
Queue Stats
60W - 61L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brendar
Medusa
12
10 / 0 / 7
8,250
1,650
8,634
4,576
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 16
6,661
1,332
2,607
5,287
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Ender
Set
11
5 / 3 / 8
7,074
1,415
10,012
6,241
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Finana
Gilgamesh
12
4 / 0 / 14
7,579
1,516
6,630
7,669
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Ishikei
Aphrodite
11
0 / 0 / 12
5,839
1,168
1,797
2,074
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

432

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 5 / 1
5,525
1,105
4,370
6,781
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
5,377
1,075
1,992
4,105
2,471
Heavy Mace

Heavy Mace

+30
Physical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thor
Mr143g
Thor
9
1 / 4 / 1
5,636
1,127
4,766
5,891
2,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
STRiiDEz
Janus
10
1 / 6 / 2
5,826
1,165
4,866
11,395
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
9
0 / 2 / 1
5,162
1,032
1,217
3,151
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
20
Kills
3
3
Deaths
20
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
1
0.3
W
Medusa
Brendar
Medusa
10
0
7
13.5
L
0
3
1
0.17
W
1
0
16
9
W
Set
Ender
Set
5
3
8
3
W
Gilgamesh
Finana
Gilgamesh
4
0
14
11
W
Aphrodite
Ishikei
Aphrodite
0
0
12
6
L
Thor
Mr143g
Thor
1
4
1
0.38
L
Janus
STRiiDEz
Janus
1
6
2
0.33
L
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
17,211
25,847
Taken
31,323
19,306
Mitigated
11,947
8,819
Healing
662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,370
103
0
0
6,781
2,265
0
886
5,725
8,085
0
W
Medusa
Brendar
Medusa
8,634
5,632
0
1,166
4,576
2,091
0
1,893
2,683
0
20,361
L
1,992
352
0
523
4,105
2,471
0
367
3,699
0
6,965
W
2,607
550
0
663
5,287
5,729
0
2,491
2,796
6,573
0
W
Set
Ender
Set
10,012
3,870
0
1,313
6,241
3,671
0
2,049
3,023
0
16,643
W
Gilgamesh
Finana
Gilgamesh
6,630
2,041
1,019
1,170
7,669
6,447
0
2,077
5,592
0
17,185
W
Aphrodite
Ishikei
Aphrodite
1,797
455
2,580
908
2,074
1,368
0
726
1,348
6,252
0
L
Thor
Mr143g
Thor
4,766
538
0
0
5,891
2,169
0
542
5,230
0
7,263
L
Janus
STRiiDEz
Janus
4,866
382
0
0
11,395
4,081
0
2,146
9,076
15,341
0
L
Izanami
1,217
688
0
139
3,151
961
0
463
2,688
0
4,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
27,526
75
Minions Killed
52
5
Camps Cleared
3
497,282
Distance Traveled
330,274
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,525
1,105
11
2
0
85,750
0
W
Medusa
8,250
1,650
22
4
3
106,572
3
L
Chaac
5,377
1,075
6
1
0
47,333
0
W
Ymir
6,661
1,332
7
1
0
90,810
1
W
Set
7,074
1,415
13
3
0
80,125
0
W
Gilgamesh
7,579
1,516
22
4
1
127,554
0
W
Aphrodite
5,839
1,168
11
2
1
92,221
2
L
Thor
5,636
1,127
2
0
1
72,102
0
L
Janus
5,826
1,165
20
4
1
84,164
0
L
Izanami
5,162
1,032
13
3
1
40,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role