Player Matchup

Bakasura
Bakasura
Alpha_-Paradox
Bakasura
Level 75
God Stats
1W - 4L
1,244 SR
Queue Stats
133W - 152L
1,481 Elo+
Solo
Shiva
Shiva
BADBR8THERS
Shiva
Level 129
God Stats
10W - 12L
1,542 SR
Queue Stats
443W - 450L
1,448 Elo+
Solo
Vulcan
Vulcan
OnkelAndre67874
Vulcan
Level 85
God Stats
22W - 27L
1,498 SR
Queue Stats
62W - 69L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Puht4t0
Cthulhu
Level 52
God Stats
14W - 14L
1,267 SR
Queue Stats
63W - 71L
1,362 Elo+
Solo
Ishtar
Ishtar
WolfLogic
Ishtar
Level 57
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 33L
1,343 Elo+
Solo
Team Averages
Level 80
1,371 SR
1,413 Elo+

VS

Team Averages
Level 88
1,402 SR
1,437 Elo+
Nu Wa
Nu Wa
Boss a b9971
Nu Wa
Level 61
God Stats
13W - 18L
1,387 SR
Queue Stats
319W - 382L
1,427 Elo+
Solo
Set
Set
CarlosDamian02
Set
Level 59
God Stats
2W - 3L
1,411 SR
Queue Stats
114W - 91L
1,471 Elo+
Solo
Neith
Neith
Eoraptor123
Neith
Level 124
God Stats
10W - 14L
1,431 SR
Queue Stats
364W - 395L
1,468 Elo+
Solo
Merlin
Merlin
Libiac2507
Merlin
Level 129
God Stats
258W - 287L
1,514 SR
Queue Stats
426W - 455L
1,472 Elo+
Solo
Artio
Artio
Namiielle
Artio
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 6 / 5
10,578
1,175
13,039
17,170
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 3
10,013
1,113
15,516
11,173
11,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 1
8,041
893
1,716
2,271
851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Puht4t0
Cthulhu
15
2 / 2 / 3
9,552
1,061
9,701
15,584
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
WolfLogic
Ishtar
15
1 / 6 / 3
8,824
980
9,025
14,437
5,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

216

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,514
1,057
12,186
5,769
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 6 / 4
9,762
1,085
13,134
14,960
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 10
9,477
1,053
13,656
9,562
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Libiac2507
Merlin
16
4 / 2 / 6
10,803
1,200
12,319
10,594
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Namiielle
Artio
15
2 / 1 / 8
9,331
1,037
3,482
11,724
13,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
16
16
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
6
5
0.75
L
5
1
3
6.5
W
4
1
6
7
W
5
6
4
1.17
W
1
0
10
6
W
Merlin
Libiac2507
Merlin
4
2
6
3.5
W
Artio
Namiielle
Artio
2
1
8
6
L
0
1
1
0.5
L
Cthulhu
Puht4t0
Cthulhu
2
2
3
1.75
L
Ishtar
WolfLogic
Ishtar
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,997
Damage
54,777
60,635
Taken
52,609
34,122
Mitigated
34,683
7,497
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
13,039
6,995
0
2,713
17,170
10,648
0
7,922
9,029
0
31,684
L
15,516
1,865
84
728
11,173
11,017
0
4,277
6,672
0
31,173
W
12,186
3,045
87
235
5,769
2,241
0
550
5,018
20,450
0
W
13,134
6,638
0
3,037
14,960
9,886
0
2,128
11,722
64
20,344
W
13,656
6,533
0
1,439
9,562
4,307
0
2,775
6,575
22
36,879
W
Merlin
Libiac2507
Merlin
12,319
763
0
190
10,594
4,506
0
1,392
8,377
46,837
0
W
Artio
Namiielle
Artio
3,482
652
1,701
2,012
11,724
13,743
0
3,811
7,022
10,503
0
L
1,716
639
222
349
2,271
851
0
1,448
823
8,094
0
L
Cthulhu
Puht4t0
Cthulhu
9,701
878
987
1,451
15,584
6,343
0
8,091
7,266
32,552
0
L
Ishtar
WolfLogic
Ishtar
9,025
6,890
0
963
14,437
5,263
0
6,335
7,909
0
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
48,887
170
Minions Killed
193
7
Camps Cleared
4
784,327
Distance Traveled
843,245
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,578
1,175
62
7
5
195,200
0
L
Shiva
10,013
1,113
34
4
0
189,190
0
W
Nu Wa
9,514
1,057
12
1
0
129,727
0
W
Set
9,762
1,085
18
2
1
170,791
0
W
Neith
9,477
1,053
51
6
2
178,287
0
W
Merlin
10,803
1,200
90
10
1
176,187
1
W
Artio
9,331
1,037
22
2
0
188,253
0
L
Vulcan
8,041
893
9
1
2
70,781
0
L
Cthulhu
9,552
1,061
48
5
0
193,175
1
L
Ishtar
8,824
980
17
2
0
135,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role