Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Geizeel
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,593 Elo+
Party 1
Poseidon
Poseidon
HawkPig
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Cerberus
Cerberus
Jaimerdinger
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,536 Elo+

VS

Team Averages
Level 74
1,508 SR
1,429 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DarkOp
Fafnir
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 148L
1,408 Elo+
Solo
Bakasura
Bakasura
KindaRufus
Bakasura
Level 89
God Stats
8W - 6L
1,602 SR
Queue Stats
232W - 211L
1,531 Elo+
Party 2
King Arthur
King Arthur
Panleya
King Arthur
Level 107
God Stats
4W - 8L
1,323 SR
Queue Stats
46W - 52L
1,459 Elo+
Solo
Cernunnos
Cernunnos
SmiteGoober
Cernunnos
Level 4
God Stats
8W - 1L
1,615 SR
Queue Stats
13W - 10L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 0
6,438
537
4,819
8,163
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
7
0 / 2 / 0
4,561
380
2,365
10,071
5,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Geizeel
Hachiman
8
0 / 6 / 0
4,995
416
3,886
8,733
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
HawkPig
Poseidon
10
0 / 3 / 2
5,916
493
3,691
6,437
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Jaimerdinger
Cerberus
9
0 / 3 / 0
5,313
443
1,745
8,829
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 3
5,899
492
4,728
6,104
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
DarkOp
Fafnir
10
2 / 0 / 3
6,665
555
3,313
6,008
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
KindaRufus
Bakasura
13
6 / 0 / 1
7,472
623
7,397
8,426
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Panleya
King Arthur
13
2 / 0 / 1
7,629
636
3,012
6,777
3,528
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
SmiteGoober
Cernunnos
13
6 / 1 / 1
7,453
621
9,980
6,181
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
16
16
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
0
2.5
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Janus
 
Janus
0
4
3
0.38
W
Fafnir
DarkOp
Fafnir
2
0
3
3.5
L
Hachiman
Geizeel
Hachiman
0
6
0
0
L
Poseidon
HawkPig
Poseidon
0
3
2
0.33
L
Cerberus
Jaimerdinger
Cerberus
0
3
0
0
W
Bakasura
KindaRufus
Bakasura
6
0
1
6.5
W
King Arthur
Panleya
King Arthur
2
0
1
2.5
W
Cernunnos
SmiteGoober
Cernunnos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
28,430
42,233
Taken
33,496
19,145
Mitigated
16,863
13,031
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,819
1,006
0
7,593
8,163
3,515
0
680
7,113
0
34,120
L
Cthulhu
 
Cthulhu
2,365
326
0
2,387
10,071
5,393
0
1,998
8,023
14,921
0
W
Janus
 
Janus
4,728
481
0
750
6,104
2,057
0
2,181
3,923
38,154
0
W
Fafnir
DarkOp
Fafnir
3,313
1,460
0
2,395
6,008
4,975
0
2,135
3,873
10,434
4,398
L
Hachiman
Geizeel
Hachiman
3,886
2,666
0
1,535
8,733
2,145
0
753
7,830
0
26,351
L
Poseidon
HawkPig
Poseidon
3,691
535
0
250
6,437
2,135
678
2,596
3,253
40,575
0
L
Cerberus
Jaimerdinger
Cerberus
1,745
106
0
1,266
8,829
5,957
0
1,512
6,953
32,349
0
W
Bakasura
KindaRufus
Bakasura
7,397
4,751
0
3,955
8,426
4,000
0
1,390
7,036
0
45,827
W
King Arthur
Panleya
King Arthur
3,012
567
0
1,611
6,777
3,528
42
1,123
5,654
0
53,983
W
Cernunnos
SmiteGoober
Cernunnos
9,980
5,095
0
3,743
6,181
2,303
1,392
972
5,209
0
66,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
35,118
304
Minions Killed
389
0
Camps Cleared
0
1,116,367
Distance Traveled
1,212,117
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,438
537
71
6
0
262,787
1
L
Cthulhu
4,561
380
17
1
0
238,035
3
W
Janus
5,899
492
60
5
0
228,894
1
W
Fafnir
6,665
555
25
2
0
230,741
2
L
Hachiman
4,995
416
54
5
0
198,968
4
L
Poseidon
5,916
493
77
6
0
211,342
2
L
Cerberus
5,313
443
85
7
0
205,235
1
W
Bakasura
7,472
623
100
8
0
292,240
2
W
King Arthur
7,629
636
103
9
0
249,328
6
W
Cernunnos
7,453
621
101
8
0
210,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role