Player Matchup

Danzaburou
Danzaburou
Ephises
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,117 Elo+
Party 4
Ishtar
Ishtar
Razor547
Ishtar
Level 105
God Stats
3W - 9L
1,304 SR
Queue Stats
630W - 658L
1,510 Elo+
Party 1
Bellona
Bellona
WEAZ0
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Kali
Kali
iR3L0AIDZz
Kali
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,273 Elo+
Party 4
Cthulhu
Cthulhu
kumbathekhajiit-
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 58L
1,507 Elo+
Party 1
Team Averages
Level 43
1,461 SR
1,381 Elo+

VS

Team Averages
Level 56
1,519 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Defiu
Hun Batz
Level 57
God Stats
3W - 2L
1,471 SR
Queue Stats
33W - 37L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Saten
Cthulhu
Level 45
God Stats
6W - 5L
1,558 SR
Queue Stats
68W - 98L
1,376 Elo+
Party 2
Mulan
Mulan
chihiyorch
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,735 Elo+
Party 3
Anubis
Anubis
rustypg94
Anubis
Level 31
God Stats
3W - 2L
1,566 SR
Queue Stats
28W - 30L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ephises
Danzaburou
9
0 / 3 / 0
4,838
484
3,679
7,384
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Razor547
Ishtar
9
0 / 3 / 0
4,783
478
3,491
7,357
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
WEAZ0
Bellona
9
0 / 1 / 0
5,144
514
2,828
6,563
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,839
484
1,596
9,896
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,270
427
2,531
9,228
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 0 / 2
5,602
560
5,087
5,531
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Defiu
Hun Batz
10
2 / 0 / 5
5,814
581
2,750
5,866
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Saten
Cthulhu
10
1 / 0 / 7
6,459
646
4,023
4,975
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
12
1 / 0 / 0
6,875
688
3,740
5,105
2,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
rustypg94
Anubis
12
5 / 0 / 1
6,800
680
10,041
6,161
2,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
12
12
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
W
Hun Batz
Defiu
Hun Batz
2
0
5
4.5
L
Danzaburou
Ephises
Danzaburou
0
3
0
0
L
Ishtar
Razor547
Ishtar
0
3
0
0
W
Cthulhu
Saten
Cthulhu
1
0
7
4.5
L
Bellona
WEAZ0
Bellona
0
1
0
0
W
Mulan
1
0
0
1
L
0
3
0
0
L
0
2
0
0
W
Anubis
rustypg94
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
25,641
40,428
Taken
27,638
16,574
Mitigated
12,204
9,494
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,087
2,480
0
2,618
5,531
1,801
0
829
4,702
0
29,434
W
Hun Batz
Defiu
Hun Batz
2,750
883
0
3,686
5,866
1,971
0
342
5,524
0
26,479
L
Danzaburou
Ephises
Danzaburou
3,679
998
0
921
7,384
2,808
0
3,890
3,494
0
32,866
L
Ishtar
Razor547
Ishtar
3,491
1,618
0
2,223
7,357
2,177
129
2,747
4,610
0
33,081
W
Cthulhu
Saten
Cthulhu
4,023
423
0
1,747
4,975
2,984
0
873
4,102
24,376
0
L
Bellona
WEAZ0
Bellona
2,828
586
0
2,570
6,563
4,535
0
747
5,816
0
30,795
W
Mulan
3,740
186
0
2,322
5,105
2,525
430
0
5,105
0
52,533
L
1,596
1,052
0
2,170
9,896
3,373
0
2,344
7,552
0
28,034
L
2,531
142
0
1,610
9,228
3,681
0
4,336
4,892
13,499
0
W
Anubis
rustypg94
Anubis
10,041
71
0
4,926
6,161
2,923
888
487
5,674
54,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
31,550
247
Minions Killed
333
0
Camps Cleared
0
983,998
Distance Traveled
1,022,165
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,602
560
46
5
0
198,484
2
W
Hun Batz
5,814
581
61
6
0
226,628
1
L
Danzaburou
4,838
484
51
5
0
173,374
0
L
Ishtar
4,783
478
56
6
0
184,542
0
W
Cthulhu
6,459
646
39
4
0
221,435
3
L
Bellona
5,144
514
64
6
0
229,920
5
W
Mulan
6,875
688
109
11
0
206,741
4
L
Kali
4,839
484
51
5
0
214,622
1
L
Cthulhu
4,270
427
25
3
0
181,540
1
W
Anubis
6,800
680
78
8
0
168,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role