Player Matchup

Agni
Agni
Aragoond
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Vulcan
Vulcan
Ashhaa
Vulcan
Level 48
God Stats
3W - 0L
1,762 SR
Queue Stats
3W - 2L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Hearen6
Cthulhu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,710 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LoLEpT
Tsukuyomi
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 44L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
Vukodlak117
Xbalanque
Level 72
God Stats
4W - 1L
1,759 SR
Queue Stats
94W - 100L
1,442 Elo+
Party 1
Team Averages
Level 50
1,604 SR
1,509 Elo+

VS

Team Averages
Level 54
1,557 SR
1,471 Elo+
Aphrodite
Aphrodite
AnarKitsune
Aphrodite
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FloksD
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,532 Elo+
Party 2
Olorun
Olorun
Thuzir
Olorun
Level 91
God Stats
2W - 2L
1,759 SR
Queue Stats
25W - 28L
1,351 Elo+
Solo
Kukulkan
Kukulkan
deathhhh
Kukulkan
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
29W - 30L
1,452 Elo+
Solo
King Arthur
King Arthur
kazdahow
King Arthur
Level 49
God Stats
2W - 3L
1,499 SR
Queue Stats
60W - 54L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
4 / 5 / 12
15,436
965
23,994
18,854
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Ashhaa
Vulcan
19
0 / 3 / 6
12,917
807
4,689
6,008
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hearen6
Cthulhu
20
9 / 3 / 21
18,513
1,157
34,900
37,758
79,054
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
LoLEpT
Tsukuyomi
20
12 / 9 / 20
18,625
1,164
51,242
33,937
19,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Vukodlak117
Xbalanque
20
9 / 8 / 13
17,149
1,072
40,458
30,888
17,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnarKitsune
Aphrodite
20
2 / 9 / 19
15,685
980
16,935
35,268
20,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
FloksD
Cu Chulainn
20
10 / 6 / 16
18,223
1,139
31,491
31,936
46,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Thuzir
Olorun
20
5 / 9 / 8
15,889
993
19,633
26,231
12,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
deathhhh
Kukulkan
20
2 / 5 / 9
14,591
912
19,827
20,286
8,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kazdahow
King Arthur
20
9 / 5 / 11
16,873
1,055
32,526
48,683
78,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
34
Kills
28
28
Deaths
34
72
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnarKitsune
Aphrodite
2
9
19
1.28
W
Agni
4
5
12
2
W
Vulcan
Ashhaa
Vulcan
0
3
6
1
L
Cu Chulainn
FloksD
Cu Chulainn
10
6
16
3
W
Cthulhu
Hearen6
Cthulhu
9
3
21
6.5
W
Tsukuyomi
LoLEpT
Tsukuyomi
12
9
20
2.44
L
Olorun
Thuzir
Olorun
5
9
8
1
W
Xbalanque
Vukodlak117
Xbalanque
9
8
13
1.94
L
Kukulkan
deathhhh
Kukulkan
2
5
9
1.3
L
King Arthur
kazdahow
King Arthur
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,283
Damage
120,412
127,445
Taken
162,404
129,662
Mitigated
167,017
13,269
Healing
42,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnarKitsune
Aphrodite
16,935
5,203
19,239
17,694
35,268
20,610
0
16,903
16,952
41,814
0
W
Agni
23,994
1,703
0
750
18,854
10,466
0
7,254
11,600
43,234
0
W
Vulcan
Ashhaa
Vulcan
4,689
1,203
0
30
6,008
2,718
0
1,263
4,745
13,169
0
L
Cu Chulainn
FloksD
Cu Chulainn
31,491
5,151
0
70
31,936
46,854
0
11,009
20,414
8,834
59,785
W
Cthulhu
Hearen6
Cthulhu
34,900
1,735
2,324
2,873
37,758
79,054
0
23,365
14,393
63,675
0
W
Tsukuyomi
LoLEpT
Tsukuyomi
51,242
16,503
0
4,679
33,937
19,616
0
15,330
18,607
0
80,451
L
Olorun
Thuzir
Olorun
19,633
11,941
1,635
3,060
26,231
12,524
0
8,258
17,605
43,328
0
W
Xbalanque
Vukodlak117
Xbalanque
40,458
26,459
0
2,613
30,888
17,808
0
12,570
18,318
0
78,315
L
Kukulkan
deathhhh
Kukulkan
19,827
2,092
0
682
20,286
8,407
0
7,716
12,474
57,748
0
L
King Arthur
kazdahow
King Arthur
32,526
2,729
0
80
48,683
78,622
0
16,445
31,376
192
49,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,640
Gold Earned
81,261
306
Minions Killed
323
3
Camps Cleared
8
1,339,383
Distance Traveled
1,490,896
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,685
980
61
4
0
267,414
0
W
Agni
15,436
965
49
3
0
271,070
1
W
Vulcan
12,917
807
15
1
1
126,158
0
L
Cu Chulainn
18,223
1,139
83
5
5
337,254
1
W
Cthulhu
18,513
1,157
79
5
0
311,900
0
W
Tsukuyomi
18,625
1,164
67
4
0
331,021
0
L
Olorun
15,889
993
52
3
2
229,901
1
W
Xbalanque
17,149
1,072
96
6
2
299,234
0
L
Kukulkan
14,591
912
97
6
1
305,785
6
L
King Arthur
16,873
1,055
30
2
0
350,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role