Player Matchup

Baron Samedi
Baron Samedi
DutchesDaBoi
Baron Samedi
Level 81
God Stats
9W - 3L
1,486 SR
Queue Stats
39W - 53L
1,301 Elo+
Party 2
Achilles
Achilles
SirStride
Achilles
Level 94
God Stats
1W - 2L
1,490 SR
Queue Stats
41W - 48L
1,405 Elo+
Party 2
Vulcan
Vulcan
nitro thurstman
Vulcan
Level 89
God Stats
2W - 4L
1,588 SR
Queue Stats
43W - 48L
1,390 Elo+
Party 2
Team Averages
Level 88
1,521 SR
1,365 Elo+

VS

Team Averages
Level 94
1,604 SR
1,403 Elo+
Medusa
Medusa
ADDKingGode
Medusa
Level 62
God Stats
21W - 19L
1,542 SR
Queue Stats
339W - 421L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Matos2Duces
Sun Wukong
Level 109
God Stats
30W - 29L
1,472 SR
Queue Stats
353W - 439L
1,399 Elo+
Party 1
Chang'e
Chang'e
SlickerForever
Chang'e
Level 111
God Stats
11W - 5L
1,798 SR
Queue Stats
90W - 113L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DutchesDaBoi
Baron Samedi
19
5 / 4 / 5
12,738
708
9,314
13,836
5,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SirStride
Achilles
19
7 / 4 / 5
13,669
759
24,225
21,624
25,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 4 / 10
12,037
669
16,681
13,963
5,550
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 3 / 4
11,900
661
15,764
19,681
10,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Matos2Duces
Sun Wukong
17
3 / 7 / 7
12,347
686
10,505
23,585
14,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 3 / 4
12,357
687
8,945
16,639
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
13
Kills
12
12
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
3
4
2.67
W
Baron Samedi
DutchesDaBoi
Baron Samedi
5
4
5
1.88
L
Sun Wukong
Matos2Duces
Sun Wukong
3
7
7
0.93
W
Achilles
SirStride
Achilles
7
4
5
2.38
L
3
3
4
1.67
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,220
Damage
35,214
49,423
Taken
59,905
36,403
Mitigated
33,214
17,127
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,764
5,764
0
4,231
19,681
10,016
537
7,360
11,439
0
51,854
W
Baron Samedi
DutchesDaBoi
Baron Samedi
9,314
1,001
2,485
6,023
13,836
5,735
1,392
3,360
10,476
47,416
0
L
Sun Wukong
Matos2Duces
Sun Wukong
10,505
1,942
0
4,778
23,585
14,333
603
10,229
12,691
0
42,552
W
Achilles
SirStride
Achilles
24,225
7,359
0
6,204
21,624
25,118
912
4,296
17,328
0
57,967
L
8,945
284
2,440
6,521
16,639
8,865
81
8,473
7,858
64,809
0
W
16,681
5,851
11
2,404
13,963
5,550
148
1,843
12,120
61,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
36,604
182
Minions Killed
237
0
Camps Cleared
0
959,403
Distance Traveled
851,491
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,900
661
76
4
0
273,102
1
W
Baron Samedi
12,738
708
65
4
0
296,620
2
L
Sun Wukong
12,347
686
58
3
0
271,312
1
W
Achilles
13,669
759
56
3
0
329,683
3
L
Chang'e
12,357
687
103
6
0
307,077
6
W
Vulcan
12,037
669
61
3
0
333,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role