Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MysticZ_GhostX_
Ymir
Level 27
God Stats
1W - 1L
1,745 SR
Queue Stats
69W - 79L
1,495 Elo+
Solo
Horus
Horus
TJ Is Savage
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
adderallathlete
Tsukuyomi
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
37W - 20L
1,607 Elo+
Solo
Anhur
Anhur
bigdogjev
Anhur
Level 29
God Stats
0W - 1L
1,441 SR
Queue Stats
71W - 40L
1,548 Elo+
Party 2
Team Averages
Level 50
1,564 SR
1,530 Elo+

VS

Team Averages
Level 105
1,575 SR
1,537 Elo+
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KiuuAFK142
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,481 Elo+
Solo
Eset
Eset
Mylenh1
Eset
Level 129
God Stats
2W - 1L
1,635 SR
Queue Stats
134W - 92L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
big__country__5
Gilgamesh
Level 123
God Stats
1W - 0L
1,759 SR
Queue Stats
46W - 32L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
blu22q
Guan Yu
Level 129
God Stats
1W - 0L
1,480 SR
Queue Stats
149W - 126L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
1 / 3 / 7
9,253
661
18,045
16,236
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 6
8,675
620
8,211
22,691
27,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 8 / 5
8,783
627
4,126
22,746
26,059
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
adderallathlete
Tsukuyomi
16
4 / 4 / 3
9,456
675
16,536
15,085
5,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
bigdogjev
Anhur
15
4 / 8 / 3
9,144
653
6,312
15,592
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 3 / 16
10,969
784
19,219
17,384
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
18
6 / 2 / 16
11,203
800
21,157
10,413
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Mylenh1
Eset
18
5 / 0 / 18
11,540
824
12,933
10,238
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
big__country__5
Gilgamesh
18
8 / 2 / 15
11,507
822
19,303
22,861
24,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
blu22q
Guan Yu
17
4 / 2 / 21
11,095
793
13,607
22,160
18,627
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
9
Kills
28
28
Deaths
9
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
7
1.5
W
Geb
 
Geb
5
3
16
4.33
W
Nu Wa
6
2
16
7
W
Eset
Mylenh1
Eset
5
0
18
14
L
0
5
6
0.6
L
0
8
5
0.31
L
Tsukuyomi
adderallathlete
Tsukuyomi
4
4
3
1.38
W
Gilgamesh
big__country__5
Gilgamesh
8
2
15
7.75
L
Anhur
bigdogjev
Anhur
4
8
3
0.69
W
Guan Yu
blu22q
Guan Yu
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,230
Damage
86,219
92,350
Taken
83,056
72,570
Mitigated
70,777
32,306
Healing
38,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
18,045
3,754
1,305
5,509
16,236
7,099
45
9,829
6,407
47,942
0
W
Geb
 
Geb
19,219
1,639
0
1,925
17,384
17,632
1,569
4,964
12,420
33,083
0
W
Nu Wa
21,157
3,257
1,241
2,359
10,413
4,239
1,762
4,352
6,061
40,055
0
W
Eset
Mylenh1
Eset
12,933
543
3,004
1,821
10,238
6,021
1,845
4,269
5,969
31,975
0
L
8,211
1,140
3,161
6,831
22,691
27,011
0
13,842
8,849
14,013
0
L
4,126
1,309
4,701
5,529
22,746
26,059
0
14,009
8,737
0
8,821
L
Tsukuyomi
adderallathlete
Tsukuyomi
16,536
4,031
327
4,571
15,085
5,825
0
8,462
6,623
0
34,039
W
Gilgamesh
big__country__5
Gilgamesh
19,303
3,575
2,948
4,450
22,861
24,258
1,236
7,906
14,955
2,263
32,976
L
Anhur
bigdogjev
Anhur
6,312
2,302
151
221
15,592
6,576
0
8,278
7,314
0
17,819
W
Guan Yu
blu22q
Guan Yu
13,607
1,227
10,902
9,454
22,160
18,627
779
4,765
17,395
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
56,314
140
Minions Killed
150
0
Camps Cleared
0
1,158,368
Distance Traveled
1,339,517
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,253
661
69
5
0
238,867
0
W
Geb
10,969
784
16
1
0
229,788
0
W
Nu Wa
11,203
800
49
4
0
260,617
3
W
Eset
11,540
824
56
4
0
274,879
0
L
Ymir
8,675
620
11
1
0
207,918
0
L
Horus
8,783
627
6
0
0
230,361
2
L
Tsukuyomi
9,456
675
32
2
0
273,361
0
W
Gilgamesh
11,507
822
18
1
0
276,716
0
L
Anhur
9,144
653
22
2
0
207,861
0
W
Guan Yu
11,095
793
11
1
0
297,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role