Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Benjo1510
Kumbhakarna
Level 66
God Stats
1W - 3L
1,185 SR
Queue Stats
197W - 214L
1,478 Elo+
Party 1
Chronos
Chronos
ErzaScarlet3410
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,575 Elo+
Party 1
Mulan
Mulan
Toffel_Moon
Mulan
Level 106
God Stats
8W - 4L
1,495 SR
Queue Stats
580W - 571L
1,533 Elo+
Party 1
Geb
Geb
magicOtakudragon
Geb
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 51L
1,513 Elo+
Party 1
Team Averages
Level 56
1,436 SR
1,520 Elo+

VS

Team Averages
Level 65
1,539 SR
1,337 Elo+
Nu Wa
Nu Wa
BagelBun
Nu Wa
Level 82
God Stats
12W - 5L
1,353 SR
Queue Stats
333W - 351L
1,376 Elo+
Party 3
Charybdis
Charybdis
Krissz_MUI
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Freya
Freya
arandio
Freya
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
guzzleram
Hun Batz
Level 82
God Stats
2W - 1L
1,813 SR
Queue Stats
334W - 339L
1,368 Elo+
Party 3
Vulcan
Vulcan
mustang81
Vulcan
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 18L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 2 / 14
11,493
884
19,553
12,550
6,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Benjo1510
Kumbhakarna
16
5 / 3 / 12
10,164
782
4,794
13,761
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 3 / 12
9,203
708
13,570
12,538
5,655
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 4 / 12
10,179
783
10,041
15,575
17,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 4 / 11
10,105
777
10,142
21,178
24,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BagelBun
Nu Wa
16
4 / 5 / 9
9,336
718
12,925
11,545
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Krissz_MUI
Charybdis
16
3 / 7 / 10
9,267
713
8,920
15,551
7,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
arandio
Freya
15
2 / 6 / 8
8,728
671
15,454
15,957
7,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
guzzleram
Hun Batz
16
4 / 6 / 9
9,322
717
9,684
14,953
14,655
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
mustang81
Vulcan
18
3 / 2 / 8
9,959
766
16,767
8,012
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
25
Kills
16
16
Deaths
26
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
14
8
L
Nu Wa
BagelBun
Nu Wa
4
5
9
1.7
W
Kumbhakarna
Benjo1510
Kumbhakarna
5
3
12
3.67
W
2
3
12
2.67
L
Charybdis
Krissz_MUI
Charybdis
3
7
10
1.14
W
6
4
12
3
L
Freya
arandio
Freya
2
6
8
1
L
Hun Batz
guzzleram
Hun Batz
4
6
9
1.42
W
3
4
11
2.13
L
Vulcan
mustang81
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,100
Damage
63,750
75,602
Taken
66,018
70,746
Mitigated
38,043
29,137
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,553
7,453
1,129
5,771
12,550
6,869
836
8,348
4,202
0
47,583
L
Nu Wa
BagelBun
Nu Wa
12,925
4,292
1,155
2,749
11,545
5,106
307
5,017
6,528
26,942
0
W
Kumbhakarna
Benjo1510
Kumbhakarna
4,794
272
2,112
2,437
13,761
16,664
0
8,011
5,750
11,465
0
W
13,570
4,732
2,105
5,359
12,538
5,655
649
7,991
4,547
25,720
0
L
Charybdis
Krissz_MUI
Charybdis
8,920
6,129
295
3,432
15,551
7,045
0
6,021
9,530
0
14,350
W
10,041
1,034
2,052
2,542
15,575
17,282
307
8,665
6,910
0
26,101
L
Freya
arandio
Freya
15,454
4,549
741
5,346
15,957
7,085
0
6,951
9,006
23,607
0
L
Hun Batz
guzzleram
Hun Batz
9,684
1,240
588
2,943
14,953
14,655
0
6,039
8,914
868
14,586
W
10,142
526
2,013
3,617
21,178
24,276
132
12,508
8,670
26,074
0
L
Vulcan
mustang81
Vulcan
16,767
6,455
0
969
8,012
4,152
616
4,478
3,534
37,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
46,612
165
Minions Killed
117
0
Camps Cleared
0
1,216,781
Distance Traveled
1,122,471
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,493
884
68
5
0
252,666
0
L
Nu Wa
9,336
718
17
1
0
217,038
2
W
Kumbhakarna
10,164
782
9
1
0
237,168
0
W
Chronos
9,203
708
41
3
0
270,011
2
L
Charybdis
9,267
713
16
1
0
212,266
2
W
Mulan
10,179
783
28
2
0
214,259
0
L
Freya
8,728
671
24
2
0
213,862
0
L
Hun Batz
9,322
717
8
1
0
204,275
1
W
Geb
10,105
777
19
1
0
242,677
0
L
Vulcan
9,959
766
52
4
0
275,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role