Player Matchup

Izanami
Izanami
AmblerAlert
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,711 Elo+
Solo
Cerberus
Cerberus
Hairiestmexican
Cerberus
Level 48
God Stats
0W - 1L
1,501 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 1
Osiris
Osiris
PllZA
Osiris
Level 29
God Stats
0W - 1L
1,812 SR
Queue Stats
4W - 12L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Wolfcyod
Guan Yu
Level 29
God Stats
0W - 1L
1,813 SR
Queue Stats
3W - 4L
1,622 Elo+
Party 1
Chronos
Chronos
packerfan6190
Chronos
Level 158
God Stats
1W - 1L
1,637 SR
Queue Stats
167W - 172L
1,555 Elo+
Solo
Team Averages
Level 56
1,653 SR
1,508 Elo+

VS

Team Averages
Level 93
1,492 SR
1,560 Elo+
Ao Kuang
Ao Kuang
Enarmored
Ao Kuang
Level 149
God Stats
33W - 15L
1,717 SR
Queue Stats
305W - 251L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
HurdIeowski
Guan Yu
Level 146
God Stats
1W - 1L
1,313 SR
Queue Stats
343W - 286L
1,653 Elo+
Party 2
Ganesha
Ganesha
SplitPushOrTroll
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,513 Elo+
Solo
Ra
Ra
TUMAMATEPEGA
Ra
Level 140
God Stats
2W - 4L
1,430 SR
Queue Stats
45W - 55L
1,477 Elo+
Solo
Neith
Neith
marcos22puro
Neith
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmblerAlert
Izanami
20
4 / 6 / 6
12,566
739
17,313
19,338
6,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
18
1 / 7 / 9
11,698
688
12,970
30,808
36,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
PllZA
Osiris
19
2 / 5 / 8
11,346
667
11,234
23,296
17,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Wolfcyod
Guan Yu
18
3 / 10 / 7
11,369
669
9,139
29,901
24,176
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
19
3 / 6 / 6
12,586
740
19,657
25,188
10,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Enarmored
Ao Kuang
20
22 / 3 / 8
14,449
850
24,370
27,716
22,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HurdIeowski
Guan Yu
20
4 / 2 / 23
12,664
745
21,740
24,209
28,695
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 3 / 25
12,530
737
31,322
20,179
12,575
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 2 / 15
12,468
733
22,305
11,968
6,216
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 3 / 17
12,778
752
15,846
16,434
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
13
Kills
34
34
Deaths
13
36
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Izanami
AmblerAlert
Izanami
4
6
6
1.17
W
Ao Kuang
Enarmored
Ao Kuang
22
3
8
8.67
L
Cerberus
1
7
9
0.79
W
Guan Yu
HurdIeowski
Guan Yu
4
2
23
7.75
L
Osiris
PllZA
Osiris
2
5
8
1.2
W
0
3
25
4.17
W
5
2
15
6.25
L
Guan Yu
Wolfcyod
Guan Yu
3
10
7
0.65
W
3
3
17
3.83
L
Chronos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,313
Damage
115,583
128,531
Taken
100,506
96,389
Mitigated
78,237
31,027
Healing
32,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AmblerAlert
Izanami
17,313
9,651
0
3,951
19,338
6,814
0
11,248
7,872
0
64,654
W
Ao Kuang
Enarmored
Ao Kuang
24,370
6,232
0
11,493
27,716
22,962
2,008
9,193
18,349
48,624
0
L
Cerberus
12,970
1,131
0
9,220
30,808
36,691
0
16,774
13,720
33,613
0
W
Guan Yu
HurdIeowski
Guan Yu
21,740
2,383
3,281
4,413
24,209
28,695
50
7,225
16,626
521
55,786
L
Osiris
PllZA
Osiris
11,234
1,388
0
4,140
23,296
17,918
0
14,766
8,131
47
36,024
W
31,322
1,807
0
2,819
20,179
12,575
225
6,347
13,308
65,011
0
W
22,305
1,724
2,038
2,835
11,968
6,216
2,616
4,887
6,993
52,593
0
L
Guan Yu
Wolfcyod
Guan Yu
9,139
1,323
3,914
4,387
29,901
24,176
63
19,176
10,196
36
20,240
W
15,846
5,510
0
5,906
16,434
7,789
607
5,058
10,978
0
71,761
L
Chronos
19,657
7,173
0
5,415
25,188
10,790
0
14,342
10,548
56,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,565
Gold Earned
64,889
318
Minions Killed
373
0
Camps Cleared
0
1,589,759
Distance Traveled
1,750,834
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,566
739
95
6
0
312,865
1
W
Ao Kuang
14,449
850
57
3
0
356,758
0
L
Cerberus
11,698
688
59
3
0
289,880
0
W
Guan Yu
12,664
745
69
4
0
354,083
3
L
Osiris
11,346
667
64
4
0
361,883
3
W
Ganesha
12,530
737
47
3
0
369,020
4
W
Ra
12,468
733
87
5
0
335,592
0
L
Guan Yu
11,369
669
14
1
0
309,454
1
W
Neith
12,778
752
113
7
0
335,381
0
L
Chronos
12,586
740
86
5
0
315,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role