Player Matchup

Hel
Hel
LivingYEETGod
Hel
Level 136
God Stats
2W - 3L
1,281 SR
Queue Stats
428W - 308L
1,664 Elo+
Party 1
Nemesis
Nemesis
SOLOorTROLL6913
Nemesis
Level 160
God Stats
13W - 5L
1,576 SR
Queue Stats
392W - 318L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
WheeledKnave
Cernunnos
Level 160
God Stats
23W - 23L
1,511 SR
Queue Stats
470W - 384L
1,561 Elo+
Party 1
Artio
Artio
XxCAVALRYxX7246
Artio
Level 122
God Stats
10W - 11L
1,540 SR
Queue Stats
498W - 419L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
yBraga
Guan Yu
Level 69
God Stats
8W - 1L
1,855 SR
Queue Stats
250W - 176L
1,600 Elo+
Party 1
Team Averages
Level 129
1,553 SR
1,593 Elo+

VS

Team Averages
Level 138
1,452 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
biga456edu
Sol
Level 113
God Stats
22W - 18L
1,525 SR
Queue Stats
720W - 714L
1,519 Elo+
Solo
Scylla
Scylla
richardbrandao01
Scylla
Level 124
God Stats
0W - 5L
1,234 SR
Queue Stats
301W - 298L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,147
479
13,142
11,948
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 6
9,468
557
11,472
10,696
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
WheeledKnave
Cernunnos
17
13 / 1 / 5
10,949
644
19,980
13,555
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 8
9,101
535
7,257
20,895
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
yBraga
Guan Yu
16
2 / 2 / 3
9,891
582
13,684
13,431
18,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 5 / 0
8,208
483
10,217
22,347
18,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
 
Khepri
11
0 / 3 / 1
7,366
433
5,416
15,468
12,936
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
 
Kali
12
0 / 4 / 0
7,102
418
4,709
15,486
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

11
0 / 12 / 0
6,730
396
6,444
19,929
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 0
8,043
473
13,310
8,651
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
26
Kills
3
3
Deaths
26
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
0
0.4
L
Khepri
 
Khepri
0
3
1
0.17
L
Kali
 
Kali
0
4
0
0
W
1
0
5
3.5
W
8
0
6
11
W
Cernunnos
WheeledKnave
Cernunnos
13
1
5
15.5
W
2
0
8
6
L
0
12
0
0
L
1
2
0
0.5
W
Guan Yu
yBraga
Guan Yu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,535
Damage
40,096
70,525
Taken
81,881
63,317
Mitigated
43,693
39,012
Healing
20,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,217
3,295
0
10,439
22,347
18,570
0
5,220
16,274
0
63,137
L
Khepri
 
Khepri
5,416
821
466
2,315
15,468
12,936
0
7,763
7,701
25,772
0
L
Kali
 
Kali
4,709
2,184
0
1,588
15,486
6,315
0
2,472
12,924
31
52,687
W
13,142
1,840
8,647
8,491
11,948
6,084
559
6,185
5,763
82,991
0
W
11,472
5,681
0
1,614
10,696
5,234
1,518
2,356
8,340
0
78,284
W
Cernunnos
WheeledKnave
Cernunnos
19,980
12,567
0
7,760
13,555
6,205
702
8,119
5,436
0
94,771
W
7,257
465
1,842
6,538
20,895
27,156
37
7,674
13,221
26,909
2,086
L
6,444
1,643
0
4,539
19,929
3,272
1,530
1,093
18,836
45,803
0
L
13,310
1,639
0
1,038
8,651
2,600
0
3,520
5,079
69,756
0
W
Guan Yu
yBraga
Guan Yu
13,684
3,589
94
4,026
13,431
18,638
1,557
867
12,564
0
84,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
37,449
603
Minions Killed
403
0
Camps Cleared
0
1,712,801
Distance Traveled
1,512,980
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,208
483
111
7
0
299,015
6
L
Khepri
7,366
433
33
2
0
299,568
2
L
Kali
7,102
418
78
5
0
322,599
7
W
Hel
8,147
479
149
9
0
351,220
6
W
Nemesis
9,468
557
110
6
0
393,876
4
W
Cernunnos
10,949
644
146
9
0
293,488
0
W
Artio
9,101
535
36
2
0
346,246
0
L
Sol
6,730
396
69
4
0
263,478
4
L
Scylla
8,043
473
112
7
0
328,320
6
W
Guan Yu
9,891
582
162
10
0
327,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role