Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Mnco
Rama
Level 26
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 5L
1,811 Elo+
Party 2
Yu Huang
Yu Huang
SSeidzi
Yu Huang
Level 126
God Stats
0W - 3L
1,243 SR
Queue Stats
105W - 108L
1,420 Elo+
Solo
Pele
Pele
literaltraaash
Pele
Level 105
God Stats
15W - 14L
1,603 SR
Queue Stats
268W - 250L
1,565 Elo+
Party 2
Artio
Artio
theblack234
Artio
Level 83
God Stats
6W - 2L
1,774 SR
Queue Stats
88W - 75L
1,526 Elo+
Party 2
Team Averages
Level 99
1,586 SR
1,565 Elo+

VS

Team Averages
Level 58
1,486 SR
1,488 Elo+
Ullr
Ullr
Brian681
Ullr
Level 109
God Stats
15W - 11L
1,632 SR
Queue Stats
381W - 350L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JerryPR
Kumbhakarna
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,355 Elo+
Party 1
Ra
Ra
TheDkiller21
Ra
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,549 Elo+
Solo
Sylvanus
Sylvanus
javierhsjf
Sylvanus
Level 97
God Stats
2W - 2L
1,322 SR
Queue Stats
362W - 346L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
tonyflacko99
Ratatoskr
Level 40
God Stats
3W - 4L
1,476 SR
Queue Stats
39W - 46L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 1 / 1
7,542
503
6,021
13,952
12,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Mnco
Rama
12
2 / 2 / 0
7,661
511
9,446
12,062
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
SSeidzi
Yu Huang
12
2 / 5 / 1
7,566
504
5,306
10,073
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 1
8,152
543
12,511
16,558
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 4
7,196
480
3,488
13,160
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 0 / 3
7,182
479
5,779
11,205
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
JerryPR
Kumbhakarna
10
0 / 2 / 4
6,742
449
3,333
10,688
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 1 / 4
8,831
589
13,589
10,176
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
javierhsjf
Sylvanus
14
0 / 2 / 2
8,413
561
7,623
11,889
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
tonyflacko99
Ratatoskr
14
6 / 3 / 3
8,528
569
11,072
12,714
5,078
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
14
14
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
W
Ullr
1
0
3
2.5
W
Kumbhakarna
JerryPR
Kumbhakarna
0
2
4
1
L
Rama
Mnco
Rama
2
2
0
1
L
Yu Huang
SSeidzi
Yu Huang
2
5
1
0.5
W
7
1
4
9
W
Sylvanus
javierhsjf
Sylvanus
0
2
2
0.5
L
3
3
1
1.17
L
0
3
4
0.67
W
Ratatoskr
tonyflacko99
Ratatoskr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
41,396
65,805
Taken
56,672
39,574
Mitigated
28,665
21,841
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,021
1,562
0
4,943
13,952
12,784
0
5,059
8,893
0
51,141
W
Ullr
5,779
2,782
0
1,980
11,205
3,437
0
539
10,666
0
59,729
W
Kumbhakarna
JerryPR
Kumbhakarna
3,333
808
778
2,369
10,688
7,950
0
2,516
8,172
10,168
0
L
Rama
Mnco
Rama
9,446
8,030
0
4,906
12,062
4,089
0
2,780
9,282
0
66,162
L
Yu Huang
SSeidzi
Yu Huang
5,306
206
93
1,144
10,073
4,509
392
4,019
6,054
54,063
0
W
13,589
1,368
2,076
3,273
10,176
4,334
629
2,326
7,850
72,954
0
W
Sylvanus
javierhsjf
Sylvanus
7,623
1,820
189
4,477
11,889
7,866
828
625
11,264
53,011
11,428
L
12,511
2,373
0
6,188
16,558
7,430
0
6,391
10,167
0
75,991
L
3,488
661
1,048
3,519
13,160
10,762
0
5,381
7,779
13,443
2,089
W
Ratatoskr
tonyflacko99
Ratatoskr
11,072
3,904
0
250
12,714
5,078
619
2,655
10,059
27
56,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
39,696
453
Minions Killed
424
0
Camps Cleared
0
1,405,689
Distance Traveled
1,443,288
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,542
503
96
6
0
284,710
7
W
Ullr
7,182
479
89
6
0
287,391
5
W
Kumbhakarna
6,742
449
9
1
0
277,590
4
L
Rama
7,661
511
111
7
0
259,590
5
L
Yu Huang
7,566
504
107
7
0
249,567
4
W
Ra
8,831
589
112
7
0
314,190
2
W
Sylvanus
8,413
561
128
9
0
240,060
5
L
Pele
8,152
543
115
8
0
317,357
1
L
Artio
7,196
480
24
2
0
294,465
6
W
Ratatoskr
8,528
569
86
6
0
324,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role