Player Matchup

Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ETHYLIS
Tiamat
Level 68
God Stats
7W - 6L
1,441 SR
Queue Stats
301W - 304L
1,340 Elo+
Solo
Maui
Maui
Giocentric
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
Smurfaho
Hun Batz
Level 84
God Stats
1W - 9L
973 SR
Queue Stats
196W - 230L
1,313 Elo+
Solo
Loki
Loki
curvyllama
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,440 Elo+
Solo
Team Averages
Level 65
1,383 SR
1,412 Elo+

VS

Team Averages
Level 106
1,428 SR
1,402 Elo+
Ganesha
Ganesha
Delilah03411
Ganesha
Level 119
God Stats
3W - 0L
1,734 SR
Queue Stats
300W - 333L
1,494 Elo+
Solo
Zeus
Zeus
Shizzie_McCreepy
Zeus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 54L
1,473 Elo+
Solo
Artemis
Artemis
Toxiic-Freckles
Artemis
Level 116
God Stats
3W - 2L
1,447 SR
Queue Stats
107W - 126L
1,307 Elo+
Solo
Khepri
Khepri
colombianfury5
Khepri
Level 155
God Stats
4W - 2L
1,325 SR
Queue Stats
464W - 452L
1,432 Elo+
Solo
Freya
Freya
ramseslacruzlobo
Freya
Level 18
God Stats
1W - 0L
1,132 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 1
5,123
854
3,136
8,379
7,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
ETHYLIS
Tiamat
12
0 / 2 / 1
5,366
894
4,737
6,847
4,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,356
893
3,251
7,484
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Smurfaho
Hun Batz
1
0 / 0 / 0
1,516
253
0
0
0
11
1 / 3 / 0
5,162
860
3,872
4,920
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Delilah03411
Ganesha
11
0 / 1 / 9
6,504
1,084
3,556
10,767
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 2
6,960
1,160
11,626
3,279
1,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 6
6,472
1,079
4,681
1,794
943
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 0 / 8
5,811
969
1,557
3,013
3,222
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 1 / 7
5,959
993
3,592
5,308
2,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
9
9
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Ganesha
Delilah03411
Ganesha
0
1
9
4.5
L
Tiamat
ETHYLIS
Tiamat
0
2
1
0.25
L
1
1
0
1
W
5
0
2
6
L
Hun Batz
Smurfaho
Hun Batz
0
0
0
0
W
3
0
6
6
W
0
0
8
4
L
1
3
0
0.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
25,012
27,630
Taken
24,161
22,581
Mitigated
15,746
8,891
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,136
377
683
1,768
8,379
7,991
0
5,526
2,853
0
5,847
W
Ganesha
Delilah03411
Ganesha
3,556
359
711
4,573
10,767
7,256
0
2,198
8,569
6,483
0
L
Tiamat
ETHYLIS
Tiamat
4,737
380
546
2,393
6,847
4,819
0
5,411
1,436
12,356
0
L
3,251
775
868
1,630
7,484
7,261
0
5,604
1,880
4,985
0
W
11,626
910
738
617
3,279
1,666
433
1,429
1,850
20,513
0
L
Hun Batz
Smurfaho
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
4,681
1,701
1,684
390
1,794
943
736
925
869
0
9,286
W
1,557
90
1,637
973
3,013
3,222
197
611
2,402
5,094
0
L
3,872
837
291
712
4,920
2,510
0
3,790
1,130
0
10,543
W
3,592
1,191
548
1,638
5,308
2,659
311
2,825
2,483
12,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
31,706
41
Minions Killed
59
0
Camps Cleared
0
499,509
Distance Traveled
650,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,123
854
9
2
0
124,645
0
W
Ganesha
6,504
1,084
0
0
0
143,826
0
L
Tiamat
5,366
894
16
3
0
124,167
0
L
Maui
5,356
893
8
1
0
126,836
0
W
Zeus
6,960
1,160
26
4
0
124,431
1
L
Hun Batz
1,516
253
0
0
0
0
0
W
Artemis
6,472
1,079
15
3
0
118,166
3
W
Khepri
5,811
969
6
1
0
134,749
0
L
Loki
5,162
860
8
1
0
123,861
0
W
Freya
5,959
993
12
2
0
128,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role