Player Matchup

Nu Wa
Nu Wa
Frikazoider
Nu Wa
Level 85
God Stats
3W - 3L
1,220 SR
Queue Stats
9W - 7L
1,399 Elo+
Solo
Chaac
Chaac
JonHOH98
Chaac
Level 106
God Stats
0W - 1L
1,600 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo
Tiamat
Tiamat
Ninja13310
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Nox
Nox
blass-Kompass
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 197L
1,522 Elo+
Solo
Lancelot
Lancelot
flavik18
Lancelot
Level 79
God Stats
1W - 1L
1,450 SR
Queue Stats
22W - 24L
1,465 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,455 Elo+

VS

Team Averages
Level 84
1,555 SR
1,464 Elo+
Ra
Ra
Alexblueblood
Ra
Level 105
God Stats
2W - 1L
1,588 SR
Queue Stats
260W - 266L
1,453 Elo+
Solo
King Arthur
King Arthur
ChrisJiraku
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 293L
1,444 Elo+
Party 1
Chiron
Chiron
Goupil742
Chiron
Level 127
God Stats
5W - 2L
1,631 SR
Queue Stats
947W - 1,078L
1,446 Elo+
Party 1
Chang'e
Chang'e
gol5757
Chang'e
Level 84
God Stats
4W - 3L
1,429 SR
Queue Stats
203W - 179L
1,505 Elo+
Solo
Nu Wa
Nu Wa
wwa-Slater
Nu Wa
Level 57
God Stats
4W - 1L
1,628 SR
Queue Stats
15W - 16L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 4
13,110
936
15,927
18,033
7,236
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
JonHOH98
Chaac
17
0 / 1 / 1
11,527
823
2,720
7,247
4,046
Tiamat
Ninja13310
Tiamat
18
2 / 8 / 3
12,902
922
18,262
29,048
16,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 5 / 3
12,530
895
4,843
21,062
9,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
flavik18
Lancelot
18
3 / 11 / 0
13,854
990
19,197
42,459
22,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 13
15,369
1,098
34,057
14,030
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ChrisJiraku
King Arthur
20
5 / 1 / 17
14,372
1,027
8,514
16,502
19,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Goupil742
Chiron
20
6 / 1 / 17
14,492
1,035
26,879
15,200
7,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
gol5757
Chang'e
20
4 / 0 / 16
13,894
992
11,964
8,913
10,162
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
1 / 1 / 20
14,408
1,029
30,236
10,352
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
5
Kills
28
28
Deaths
5
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
W
King Arthur
ChrisJiraku
King Arthur
5
1
17
13.5
L
0
3
4
0.67
W
Chiron
Goupil742
Chiron
6
1
17
14.5
L
Chaac
JonHOH98
Chaac
0
1
1
0.5
L
Tiamat
Ninja13310
Tiamat
2
8
3
0.44
L
0
5
3
0.3
L
Lancelot
flavik18
Lancelot
3
11
0
0.27
W
Chang'e
gol5757
Chang'e
4
0
16
12
W
Nu Wa
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,949
Damage
111,650
117,849
Taken
64,997
59,670
Mitigated
49,029
12,478
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,057
3,991
2,583
3,496
14,030
7,093
0
9,424
4,606
64,537
0
W
King Arthur
ChrisJiraku
King Arthur
8,514
1,032
0
0
16,502
19,939
0
9,403
7,099
0
23,741
L
15,927
3,854
0
976
18,033
7,236
0
12,762
5,271
66,417
0
W
Chiron
Goupil742
Chiron
26,879
12,018
2,394
2,749
15,200
7,003
0
8,982
6,218
0
60,642
L
Chaac
JonHOH98
Chaac
2,720
331
0
1,426
7,247
4,046
0
4,814
2,433
0
12,807
L
Tiamat
Ninja13310
Tiamat
18,262
1,733
147
2,971
29,048
16,888
0
18,594
10,454
30,980
0
L
4,843
299
0
3,082
21,062
9,288
0
11,751
9,311
41,888
0
L
Lancelot
flavik18
Lancelot
19,197
2,906
0
3,876
42,459
22,212
0
28,336
14,123
0
69,858
W
Chang'e
gol5757
Chang'e
11,964
985
4,202
3,163
8,913
10,162
0
4,417
4,496
25,032
0
W
Nu Wa
30,236
6,786
562
3,073
10,352
4,832
0
6,806
3,546
96,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
72,535
326
Minions Killed
356
3
Camps Cleared
8
1,074,996
Distance Traveled
1,394,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,369
1,098
92
7
3
272,018
0
W
King Arthur
14,372
1,027
35
3
1
282,460
0
L
Nu Wa
13,110
936
103
7
0
237,202
3
W
Chiron
14,492
1,035
74
5
2
284,253
2
L
Chaac
11,527
823
17
1
1
77,140
0
L
Tiamat
12,902
922
22
2
0
228,957
0
L
Nox
12,530
895
76
5
1
229,876
4
L
Lancelot
13,854
990
108
8
1
301,821
0
W
Chang'e
13,894
992
27
2
0
290,301
6
W
Nu Wa
14,408
1,029
128
9
2
265,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role