Player Matchup

Izanami
Izanami
Dissaor667
Izanami
Level 98
God Stats
8W - 1L
1,703 SR
Queue Stats
220W - 227L
1,363 Elo+
Solo
Tiamat
Tiamat
SsSNAKEBELLYsS
Tiamat
Level 155
God Stats
18W - 22L
1,423 SR
Queue Stats
751W - 767L
1,388 Elo+
Solo
Raijin
Raijin
ashaffer21
Raijin
Level 96
God Stats
9W - 6L
1,466 SR
Queue Stats
175W - 164L
1,466 Elo+
Party 2
Artio
Artio
janepain
Artio
Level 86
God Stats
2W - 0L
1,717 SR
Queue Stats
121W - 119L
1,414 Elo+
Party 2
Merlin
Merlin
jimmycomo
Merlin
Level 142
God Stats
5W - 8L
1,318 SR
Queue Stats
584W - 638L
1,388 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,404 Elo+

VS

Team Averages
Level 64
1,484 SR
1,431 Elo+
Kukulkan
Kukulkan
GhostFurion
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,330 Elo+
Solo
Hades
Hades
KikusSnipus
Hades
Level 25
God Stats
1W - 1L
1,701 SR
Queue Stats
47W - 52L
1,427 Elo+
Party 1
Skadi
Skadi
Samorg07
Skadi
Level 60
God Stats
1W - 2L
1,388 SR
Queue Stats
136W - 138L
1,370 Elo+
Solo
Heimdallr
Heimdallr
iMissedMyShots
Heimdallr
Level 108
God Stats
2W - 3L
1,480 SR
Queue Stats
112W - 99L
1,461 Elo+
Party 1
Agni
Agni
tokaji1
Agni
Level 101
God Stats
1W - 3L
1,354 SR
Queue Stats
31W - 24L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dissaor667
Izanami
13
1 / 4 / 7
7,805
781
7,504
7,614
2,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 6
8,326
833
8,103
7,116
4,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ashaffer21
Raijin
15
5 / 2 / 4
8,659
866
9,138
6,911
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
janepain
Artio
13
0 / 1 / 7
7,928
793
1,709
9,736
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
jimmycomo
Merlin
16
3 / 0 / 6
8,714
871
5,074
4,632
2,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhostFurion
Kukulkan
14
2 / 3 / 4
7,657
766
6,897
7,144
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 5
6,953
695
2,294
10,599
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Samorg07
Skadi
14
1 / 1 / 6
7,632
763
5,040
7,584
3,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
iMissedMyShots
Heimdallr
15
4 / 1 / 4
7,886
789
9,337
7,462
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
tokaji1
Agni
12
2 / 4 / 5
7,354
735
8,381
7,490
2,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
12
Kills
9
9
Deaths
12
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dissaor667
Izanami
1
4
7
1.13
L
Kukulkan
GhostFurion
Kukulkan
2
3
4
1.33
L
0
3
5
0.83
L
Skadi
Samorg07
Skadi
1
1
6
4
W
3
2
6
3
W
Raijin
ashaffer21
Raijin
5
2
4
3.5
L
Heimdallr
iMissedMyShots
Heimdallr
4
1
4
6
W
Artio
janepain
Artio
0
1
7
3.5
W
Merlin
jimmycomo
Merlin
3
0
6
6
L
Agni
tokaji1
Agni
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
31,949
36,009
Taken
40,279
21,839
Mitigated
22,455
13,429
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dissaor667
Izanami
7,504
4,205
2,535
1,049
7,614
2,602
1,758
4,689
2,922
0
16,962
L
Kukulkan
GhostFurion
Kukulkan
6,897
1,204
1,018
694
7,144
3,399
0
5,857
1,287
18,860
0
L
2,294
283
2,005
3,004
10,599
9,173
0
3,060
7,539
5,047
0
L
Skadi
Samorg07
Skadi
5,040
1,739
299
1,248
7,584
3,352
39
5,367
2,217
0
22,627
W
8,103
107
603
1,126
7,116
4,400
774
3,095
4,021
15,772
0
W
Raijin
ashaffer21
Raijin
9,138
572
441
897
6,911
2,472
864
4,062
2,849
17,851
0
L
Heimdallr
iMissedMyShots
Heimdallr
9,337
2,614
2,323
1,578
7,462
3,625
218
5,754
1,708
0
15,674
W
Artio
janepain
Artio
1,709
314
1,379
2,615
9,736
9,563
520
4,734
5,002
2,899
0
W
Merlin
jimmycomo
Merlin
5,074
198
1,359
1,425
4,632
2,802
630
992
3,640
23,376
0
L
Agni
tokaji1
Agni
8,381
185
853
935
7,490
2,906
0
3,986
3,504
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
37,482
108
Minions Killed
112
0
Camps Cleared
0
1,021,930
Distance Traveled
935,871
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,805
781
34
3
0
195,260
0
L
Kukulkan
7,657
766
37
4
0
182,918
1
L
Hades
6,953
695
4
0
0
161,255
0
L
Skadi
7,632
763
34
3
0
219,598
1
W
Tiamat
8,326
833
21
2
0
201,097
0
W
Raijin
8,659
866
25
3
0
195,729
0
L
Heimdallr
7,886
789
16
2
0
195,909
0
W
Artio
7,928
793
3
0
0
215,396
1
W
Merlin
8,714
871
25
3
0
214,448
0
L
Agni
7,354
735
21
2
0
176,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role