Player Matchup

Skadi
Skadi
Greatbog406
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Artemis
Artemis
VRBoti
Artemis
Level 119
God Stats
1W - 0L
1,506 SR
Queue Stats
36W - 37L
1,405 Elo+
Party 2
Bakasura
Bakasura
VRHarD
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
nano-s31
Cthulhu
Level 115
God Stats
2W - 1L
1,470 SR
Queue Stats
95W - 86L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
racingtale
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,383 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,465 Elo+

VS

Team Averages
Level 83
1,578 SR
1,383 Elo+
Agni
Agni
DanteskaБля
Agni
Level 105
God Stats
2W - 1L
1,807 SR
Queue Stats
414W - 433L
1,313 Elo+
Party 1
Achilles
Achilles
Gvendariel
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,476 Elo+
Solo
Sol
Sol
OlyaNaPrikole
Sol
Level 89
God Stats
43W - 28L
1,532 SR
Queue Stats
769W - 872L
1,308 Elo+
Party 1
Arachne
Arachne
Zaiji
Arachne
Level 127
God Stats
3W - 3L
1,552 SR
Queue Stats
503W - 502L
1,390 Elo+
Solo
Xbalanque
Xbalanque
loxoscelismo
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 15
11,742
839
22,437
15,699
8,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
VRBoti
Artemis
16
6 / 2 / 11
11,026
788
11,710
8,440
4,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
VRHarD
Bakasura
19
6 / 5 / 21
11,818
844
12,076
19,006
13,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
nano-s31
Cthulhu
19
8 / 6 / 22
12,263
876
17,487
23,659
32,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
racingtale
Erlang Shen
20
8 / 2 / 19
12,752
911
13,888
21,593
18,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 7
10,968
783
10,732
15,702
7,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Gvendariel
Achilles
18
3 / 7 / 6
10,483
749
14,054
21,157
35,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 7
10,965
783
21,552
15,901
7,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zaiji
Arachne
12
0 / 8 / 9
8,184
585
5,225
12,724
6,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
loxoscelismo
Xbalanque
17
3 / 11 / 9
10,288
735
16,691
20,941
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
38
Kills
18
20
Deaths
38
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
10
5
15
3.5
L
Achilles
Gvendariel
Achilles
3
7
6
0.86
L
6
4
7
2.38
W
Artemis
VRBoti
Artemis
6
2
11
5.75
W
Bakasura
VRHarD
Bakasura
6
5
21
3.3
L
Arachne
Zaiji
Arachne
0
8
9
0.56
L
Xbalanque
loxoscelismo
Xbalanque
3
11
9
0.68
W
Cthulhu
nano-s31
Cthulhu
8
6
22
3.17
W
Erlang Shen
racingtale
Erlang Shen
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,598
Damage
68,254
88,397
Taken
86,425
77,867
Mitigated
66,492
38,166
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,732
1,064
1,307
2,233
15,702
7,305
0
3,599
11,943
30,143
0
W
22,437
11,948
1,358
3,233
15,699
8,764
2,501
6,806
8,893
0
46,553
L
Achilles
Gvendariel
Achilles
14,054
4,209
776
1,879
21,157
35,524
0
3,688
17,090
3,226
22,908
L
21,552
2,900
1,086
6,006
15,901
7,776
216
4,624
11,117
39,809
0
W
Artemis
VRBoti
Artemis
11,710
8,047
968
2,559
8,440
4,289
1,088
2,286
6,154
0
20,365
W
Bakasura
VRHarD
Bakasura
12,076
9,988
1,431
5,949
19,006
13,140
2,027
7,514
11,492
0
20,403
L
Arachne
Zaiji
Arachne
5,225
3,511
831
1,686
12,724
6,444
0
2,078
10,577
0
5,954
L
Xbalanque
loxoscelismo
Xbalanque
16,691
6,272
682
2,159
20,941
9,443
0
3,498
17,186
0
29,252
W
Cthulhu
nano-s31
Cthulhu
17,487
942
4,069
5,547
23,659
32,754
708
9,790
13,869
32,293
0
W
Erlang Shen
racingtale
Erlang Shen
13,888
5,689
4,548
8,504
21,593
18,920
1,292
6,787
14,806
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
50,888
165
Minions Killed
141
0
Camps Cleared
0
1,269,754
Distance Traveled
1,077,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,968
783
49
4
0
204,447
0
W
Skadi
11,742
839
57
4
0
227,205
0
L
Achilles
10,483
749
19
1
0
235,355
2
L
Sol
10,965
783
47
3
0
263,586
0
W
Artemis
11,026
788
25
2
0
158,308
0
W
Bakasura
11,818
844
40
3
0
320,263
0
L
Arachne
8,184
585
2
0
0
165,224
2
L
Xbalanque
10,288
735
24
2
0
208,783
3
W
Cthulhu
12,263
876
28
2
0
274,831
1
W
Erlang Shen
12,752
911
15
1
0
289,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role