Player Matchup

Janus
Janus
DatGoldenOne
Janus
Level 119
God Stats
2W - 4L
1,393 SR
Queue Stats
219W - 232L
1,473 Elo+
Solo
Nemesis
Nemesis
HF SKYKING
Nemesis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 242L
1,452 Elo+
Solo
Athena
Athena
KurenTheTurtle
Athena
Level 129
God Stats
0W - 1L
1,313 SR
Queue Stats
30W - 22L
1,548 Elo+
Party 1
Charybdis
Charybdis
MonteTheBear
Charybdis
Level 101
God Stats
0W - 2L
1,465 SR
Queue Stats
26W - 18L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
RazuAzrael
Yu Huang
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 109L
1,473 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,499 Elo+

VS

Team Averages
Level 99
1,535 SR
1,424 Elo+
Hera
Hera
Booya__Baby
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,244 Elo+
Solo
Bacchus
Bacchus
CalmPokerAce
Bacchus
Level 155
God Stats
39W - 34L
1,559 SR
Queue Stats
941W - 978L
1,507 Elo+
Solo
Hachiman
Hachiman
CandyAdict
Hachiman
Level 126
God Stats
2W - 0L
1,719 SR
Queue Stats
108W - 116L
1,433 Elo+
Solo
Ymir
Ymir
Ithrae
Ymir
Level 25
God Stats
3W - 3L
1,535 SR
Queue Stats
78W - 82L
1,480 Elo+
Solo
Vulcan
Vulcan
imsebastian92
Vulcan
Level 108
God Stats
1W - 2L
1,362 SR
Queue Stats
69W - 87L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
12,931
808
27,831
19,249
11,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HF SKYKING
Nemesis
1
0 / 0 / 0
4,008
251
0
0
0
19
5 / 4 / 12
12,196
762
14,972
36,555
41,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
MonteTheBear
Charybdis
20
5 / 8 / 10
12,097
756
17,964
21,766
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
RazuAzrael
Yu Huang
19
3 / 6 / 10
10,778
674
14,439
16,255
12,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 9
12,325
770
18,574
15,105
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
CalmPokerAce
Bacchus
19
6 / 5 / 8
12,059
754
13,236
15,777
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
CandyAdict
Hachiman
19
1 / 6 / 12
11,517
720
14,548
17,322
9,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Ymir
Ithrae
Ymir
20
8 / 3 / 8
12,947
809
20,764
35,511
40,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 6
11,077
692
12,476
8,783
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
66
24
Kills
23
23
Deaths
25
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
8
9
1.19
W
Bacchus
CalmPokerAce
Bacchus
6
5
8
2
W
Hachiman
CandyAdict
Hachiman
1
6
12
1.17
L
11
5
8
3
L
Nemesis
HF SKYKING
Nemesis
0
0
0
0
W
Ymir
Ithrae
Ymir
8
3
8
4
L
5
4
12
2.75
L
Charybdis
MonteTheBear
Charybdis
5
8
10
1.25
L
Yu Huang
RazuAzrael
Yu Huang
3
6
10
1.33
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,206
Damage
79,598
93,825
Taken
92,498
78,143
Mitigated
82,843
36,180
Healing
31,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,574
6,928
429
1,042
15,105
8,015
1,351
9,698
5,157
36,479
0
W
Bacchus
CalmPokerAce
Bacchus
13,236
535
999
4,014
15,777
20,757
377
11,407
4,001
21,114
0
W
Hachiman
CandyAdict
Hachiman
14,548
7,857
1,227
4,389
17,322
9,502
4,065
10,795
6,341
0
38,421
L
27,831
1,651
2,085
5,673
19,249
11,278
70
15,042
4,079
50,688
0
L
Nemesis
HF SKYKING
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Ithrae
Ymir
20,764
5,210
1,149
15,369
35,511
40,057
901
16,816
18,229
38,841
0
L
14,972
4,322
2,121
16,355
36,555
41,924
0
19,104
17,209
31,508
0
L
Charybdis
MonteTheBear
Charybdis
17,964
8,341
1,877
4,523
21,766
12,121
435
17,107
4,531
0
39,912
L
Yu Huang
RazuAzrael
Yu Huang
14,439
2,931
1,070
2,476
16,255
12,820
629
13,099
2,956
35,730
0
W
12,476
6,554
298
2,507
8,783
4,512
453
7,084
1,528
26,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
59,925
175
Minions Killed
167
0
Camps Cleared
0
1,028,354
Distance Traveled
1,321,689
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,325
770
27
2
0
247,527
1
W
Bacchus
12,059
754
12
1
0
334,464
0
W
Hachiman
11,517
720
59
4
0
242,814
0
L
Janus
12,931
808
64
4
0
262,825
0
L
Nemesis
4,008
251
0
0
0
0
0
W
Ymir
12,947
809
39
2
0
282,132
0
L
Athena
12,196
762
24
2
0
288,658
1
L
Charybdis
12,097
756
55
3
0
226,782
0
L
Yu Huang
10,778
674
32
2
0
250,089
0
W
Vulcan
11,077
692
30
2
0
214,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role