Player Matchup

Medusa
Medusa
Carodejik
Medusa
Level 134
God Stats
6W - 2L
1,779 SR
Queue Stats
349W - 364L
1,498 Elo+
Solo
Shiva
Shiva
Dеll
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,487 Elo+
Party 2
Izanami
Izanami
LOWSKILLXYNTA
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,204 Elo+
Party 2
Cabrakan
Cabrakan
PaulTheOne
Cabrakan
Level 121
God Stats
1W - 1L
1,739 SR
Queue Stats
111W - 122L
1,478 Elo+
Solo
Danzaburou
Danzaburou
claudio_85_
Danzaburou
Level 156
God Stats
3W - 4L
1,417 SR
Queue Stats
83W - 72L
1,496 Elo+
Solo
Team Averages
Level 124
1,587 SR
1,433 Elo+

VS

Team Averages
Level 92
1,502 SR
1,538 Elo+
Scylla
Scylla
Mystugan
Scylla
Level 70
God Stats
3W - 4L
1,652 SR
Queue Stats
249W - 190L
1,555 Elo+
Party 1
Cupid
Cupid
PunkieMi182
Cupid
Level 98
God Stats
3W - 2L
1,508 SR
Queue Stats
284W - 212L
1,531 Elo+
Party 1
Sol
Sol
Sagenator88
Sol
Level 126
God Stats
2W - 2L
1,207 SR
Queue Stats
110W - 116L
1,469 Elo+
Solo
Chaac
Chaac
Skipper171288
Chaac
Level 98
God Stats
10W - 6L
1,642 SR
Queue Stats
303W - 228L
1,610 Elo+
Party 1
Rama
Rama
Talystord
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carodejik
Medusa
18
2 / 5 / 7
10,335
608
17,591
18,996
10,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Dеll
Shiva
19
1 / 5 / 14
11,376
669
21,998
26,287
35,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
16
3 / 4 / 11
10,109
595
11,458
16,317
9,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
PaulTheOne
Cabrakan
17
5 / 3 / 8
11,379
669
10,005
25,493
36,245
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
claudio_85_
Danzaburou
20
5 / 5 / 10
12,027
707
16,955
24,083
14,541
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mystugan
Scylla
20
4 / 2 / 13
12,385
729
24,767
11,436
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 8
12,353
727
19,880
17,386
9,643
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 8
12,099
712
18,972
15,200
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 6 / 12
12,312
724
23,634
26,242
48,945
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
6 / 5 / 11
12,418
730
13,113
17,564
8,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
16
Kills
22
22
Deaths
17
50
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
Carodejik
Medusa
2
5
7
1.1
L
Shiva
Dеll
Shiva
1
5
14
1.6
L
Izanami
3
4
11
2.13
W
Scylla
Mystugan
Scylla
4
2
13
5.25
L
Cabrakan
PaulTheOne
Cabrakan
5
3
8
3
W
4
2
8
4
W
5
2
8
4.5
W
3
6
12
1.5
W
Rama
6
5
11
2.3
L
Danzaburou
claudio_85_
Danzaburou
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,007
Damage
100,366
111,176
Taken
87,828
106,325
Mitigated
80,672
35,510
Healing
44,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Carodejik
Medusa
17,591
3,862
3,668
3,346
18,996
10,991
50
9,799
9,197
0
44,903
L
Shiva
Dеll
Shiva
21,998
1,273
5,902
3,870
26,287
35,172
23
8,826
17,461
0
35,747
L
Izanami
11,458
5,917
475
1,584
16,317
9,376
209
6,982
9,335
0
21,453
W
Scylla
Mystugan
Scylla
24,767
702
3,812
2,268
11,436
5,810
1,361
1,694
9,742
37,176
0
L
Cabrakan
PaulTheOne
Cabrakan
10,005
1,185
1,911
5,058
25,493
36,245
0
10,150
15,343
15,490
0
W
19,880
10,609
6,635
8,204
17,386
9,643
275
1,861
15,525
0
40,085
W
18,972
2,917
2,619
6,142
15,200
7,650
2,745
965
14,235
46,741
0
W
23,634
1,329
1,802
8,076
26,242
48,945
580
3,664
22,578
1,437
48,848
W
Rama
13,113
8,897
1,358
3,141
17,564
8,624
2,937
1,821
15,743
0
26,627
L
Danzaburou
claudio_85_
Danzaburou
16,955
6,671
4,102
5,594
24,083
14,541
228
9,310
14,773
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
61,567
186
Minions Killed
211
0
Camps Cleared
0
1,589,945
Distance Traveled
1,632,706
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,335
608
52
3
0
370,069
6
L
Shiva
11,376
669
18
1
0
368,683
3
L
Izanami
10,109
595
41
2
0
313,066
3
W
Scylla
12,385
729
45
3
0
345,974
2
L
Cabrakan
11,379
669
10
1
0
253,294
2
W
Cupid
12,353
727
41
2
0
339,205
0
W
Sol
12,099
712
55
3
0
309,031
0
W
Chaac
12,312
724
37
2
0
357,200
1
W
Rama
12,418
730
33
2
0
281,296
6
L
Danzaburou
12,027
707
65
4
0
284,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role