Player Matchup

Ao Kuang
Ao Kuang
Outrix
Ao Kuang
Level 157
God Stats
1W - 0L
1,499 SR
Queue Stats
179W - 174L
1,546 Elo+
Solo
King Arthur
King Arthur
UltraG4m3r2017BR
King Arthur
Level 160
God Stats
2W - 0L
1,737 SR
Queue Stats
133W - 105L
1,556 Elo+
Party 1
Sol
Sol
ySoneca_-
Sol
Level 147
God Stats
2W - 1L
1,503 SR
Queue Stats
272W - 210L
1,592 Elo+
Party 1
Team Averages
Level 155
1,580 SR
1,565 Elo+

VS

Team Averages
Level 130
1,534 SR
1,493 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
XMazinX
Fenrir
Level 127
God Stats
2W - 3L
1,601 SR
Queue Stats
222W - 296L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Outrix
Ao Kuang
13
2 / 1 / 5
8,671
723
7,954
10,528
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
UltraG4m3r2017BR
King Arthur
15
3 / 2 / 7
9,440
787
10,091
15,962
15,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
9 / 0 / 3
11,248
937
16,578
14,337
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 4 / 1
7,939
662
11,576
11,006
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
13
0 / 6 / 2
7,781
648
7,046
10,788
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XMazinX
Fenrir
12
1 / 4 / 2
7,875
656
6,768
17,276
17,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
3
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
1
0.63
L
Janus
 
Janus
0
6
2
0.17
W
Ao Kuang
Outrix
Ao Kuang
2
1
5
4.5
W
King Arthur
UltraG4m3r2017BR
King Arthur
3
2
7
3.25
L
Fenrir
XMazinX
Fenrir
1
4
2
0.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
25,390
40,827
Taken
39,070
27,137
Mitigated
28,489
17,978
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,576
6,740
0
530
11,006
5,777
0
5,005
6,001
0
41,514
L
Janus
 
Janus
7,046
282
0
0
10,788
4,961
0
6,009
4,779
31,117
0
W
Ao Kuang
Outrix
Ao Kuang
7,954
1,531
0
4,297
10,528
4,946
0
1,138
9,390
41,117
0
W
King Arthur
UltraG4m3r2017BR
King Arthur
10,091
1,372
0
3,571
15,962
15,038
140
2,257
13,705
0
34,523
L
Fenrir
XMazinX
Fenrir
6,768
2,543
485
2,601
17,276
17,751
0
11,013
6,263
0
10,528
W
16,578
7,404
0
10,110
14,337
7,153
2,377
3,790
10,547
49,238
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
23,595
172
Minions Killed
115
0
Camps Cleared
0
699,295
Distance Traveled
644,392
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,939
662
58
5
0
217,865
1
L
Janus
7,781
648
49
4
0
226,455
1
W
Ao Kuang
8,671
723
45
4
0
227,267
3
W
King Arthur
9,440
787
30
3
0
249,885
1
L
Fenrir
7,875
656
8
1
0
200,072
0
W
Sol
11,248
937
97
8
0
222,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role