Player Matchup

Agni
Agni
GOD vs DEVIL6
Agni
Level 139
God Stats
7W - 8L
1,665 SR
Queue Stats
82W - 98L
1,431 Elo+
Solo
Lancelot
Lancelot
art-dog69
Lancelot
Level 111
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 4L
1,416 Elo+
Solo
Maui
Maui
theeking4eva
Maui
Level 89
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 7L
1,526 Elo+
Solo
Team Averages
Level 113
1,732 SR
1,458 Elo+

VS

Team Averages
Level 84
1,530 SR
1,365 Elo+
Geb
Geb
Dank_Smoke101
Geb
Level 67
God Stats
5W - 4L
1,784 SR
Queue Stats
332W - 475L
1,325 Elo+
Party 1
Skadi
Skadi
RonnieD361
Skadi
Level 81
God Stats
4W - 13L
1,209 SR
Queue Stats
215W - 366L
1,230 Elo+
Party 1
Achilles
Achilles
WuK0ngg
Achilles
Level 105
God Stats
7W - 7L
1,596 SR
Queue Stats
41W - 30L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,476
748
6,467
6,535
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
art-dog69
Lancelot
11
0 / 3 / 2
6,775
678
5,503
8,835
3,831
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 1
7,586
759
3,633
12,010
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,582
758
3,360
6,699
6,531
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
12
2 / 1 / 4
7,744
774
8,563
7,863
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
WuK0ngg
Achilles
14
3 / 1 / 4
7,979
798
9,180
13,102
10,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
0
1
1.5
W
Skadi
2
1
4
4
W
Achilles
WuK0ngg
Achilles
3
1
4
5
L
Lancelot
art-dog69
Lancelot
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
21,103
27,380
Taken
27,664
18,057
Mitigated
20,500
4,529
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,360
205
0
334
6,699
6,531
0
3,021
3,678
12,220
0
L
6,467
575
0
779
6,535
3,205
0
967
5,568
28,091
0
W
Skadi
8,563
5,117
0
450
7,863
3,010
22
2,732
5,131
0
36,067
W
Achilles
WuK0ngg
Achilles
9,180
2,335
0
6,097
13,102
10,959
57
4,389
8,713
0
29,311
L
Lancelot
art-dog69
Lancelot
5,503
541
0
2,474
8,835
3,831
0
709
8,126
0
22,344
L
3,633
906
0
1,276
12,010
11,021
0
1,753
10,257
14,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,837
Gold Earned
23,305
104
Minions Killed
124
0
Camps Cleared
0
589,964
Distance Traveled
622,857
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,582
758
22
2
0
204,472
0
L
Agni
7,476
748
57
6
0
193,060
1
W
Skadi
7,744
774
58
6
0
202,859
0
W
Achilles
7,979
798
44
4
0
215,526
2
L
Lancelot
6,775
678
30
3
0
199,470
0
L
Maui
7,586
759
17
2
0
197,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role