Player Matchup

Charybdis
Charybdis
CB72114
Charybdis
Level 25
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 3L
1,063 Elo+
Party 1
Bacchus
Bacchus
JFC9798
Bacchus
Level 48
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 4L
1,043 Elo+
Party 1
Hou Yi
Hou Yi
Obviously Swift
Hou Yi
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 1
Discordia
Discordia
TySmitty2330
Discordia
Level 105
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 1
Bakasura
Bakasura
YERPPP12345
Bakasura
Level 68
God Stats
1W - 1L
1,173 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Team Averages
Level 65
1,446 SR
1,185 Elo+

VS

Team Averages
Level 94
1,485 SR
1,350 Elo+
Fenrir
Fenrir
Logical_Reaper3
Fenrir
Level 124
God Stats
2W - 4L
1,616 SR
Queue Stats
378W - 410L
1,338 Elo+
Solo
Mulan
Mulan
MANTEQUILLA18X
Mulan
Level 105
God Stats
1W - 1L
1,595 SR
Queue Stats
5W - 8L
1,320 Elo+
Solo
Agni
Agni
Stinkig
Agni
Level 67
God Stats
4W - 8L
1,384 SR
Queue Stats
219W - 283L
1,329 Elo+
Solo
Sylvanus
Sylvanus
TheJestarZ
Sylvanus
Level 109
God Stats
0W - 3L
1,259 SR
Queue Stats
139W - 140L
1,386 Elo+
Solo
Xbalanque
Xbalanque
berbosmiles
Xbalanque
Level 65
God Stats
2W - 2L
1,572 SR
Queue Stats
42W - 53L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CB72114
Charybdis
6
0 / 0 / 0
3,374
675
657
2,031
514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JFC9798
Bacchus
5
0 / 0 / 2
3,052
610
1,699
2,159
1,225
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
2 / 0 / 0
3,361
672
2,308
1,982
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
TySmitty2330
Discordia
5
2 / 0 / 1
3,656
731
1,232
882
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
YERPPP12345
Bakasura
5
0 / 1 / 0
3,302
660
811
4,014
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,008
602
1,048
4,530
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,772
754
1,695
2,571
1,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Stinkig
Agni
6
0 / 1 / 0
3,492
698
755
2,198
635
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
TheJestarZ
Sylvanus
5
0 / 1 / 0
3,260
652
949
3,386
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
berbosmiles
Xbalanque
1
0 / 0 / 0
975
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CB72114
Charybdis
0
0
0
0
W
Bacchus
JFC9798
Bacchus
0
0
2
1
L
0
2
0
0
L
1
0
0
1
W
2
0
0
2
L
Agni
Stinkig
Agni
0
1
0
0
L
Sylvanus
TheJestarZ
Sylvanus
0
1
0
0
W
Discordia
TySmitty2330
Discordia
2
0
1
2.5
W
Bakasura
YERPPP12345
Bakasura
0
1
0
0
L
Xbalanque
berbosmiles
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
4,447
11,068
Taken
12,685
3,902
Mitigated
4,698
3,255
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CB72114
Charybdis
657
306
0
102
2,031
514
0
0
1,921
0
13,067
W
Bacchus
JFC9798
Bacchus
1,699
391
0
750
2,159
1,225
0
730
1,429
7,731
0
L
1,048
162
0
1,278
4,530
1,302
0
1,263
3,225
0
9,079
L
1,695
509
0
1,101
2,571
1,307
0
0
2,551
0
13,813
W
2,308
1,517
156
1,159
1,982
582
194
305
1,677
0
13,148
L
Agni
Stinkig
Agni
755
42
0
20
2,198
635
0
656
1,356
17,474
0
L
Sylvanus
TheJestarZ
Sylvanus
949
549
0
1,165
3,386
1,454
0
784
2,602
8,706
0
W
Discordia
TySmitty2330
Discordia
1,232
153
0
12
882
228
0
340
542
11,570
0
W
Bakasura
YERPPP12345
Bakasura
811
791
0
1,076
4,014
1,353
0
329
3,611
0
10,329
L
Xbalanque
berbosmiles
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,745
Gold Earned
14,507
110
Minions Killed
100
0
Camps Cleared
0
528,271
Distance Traveled
380,322
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,374
675
27
5
0
93,995
0
W
Bacchus
3,052
610
8
2
0
117,966
0
L
Fenrir
3,008
602
19
4
0
90,510
0
L
Mulan
3,772
754
32
6
0
80,491
0
W
Hou Yi
3,361
672
21
4
0
94,793
0
L
Agni
3,492
698
34
7
0
107,598
2
L
Sylvanus
3,260
652
15
3
0
101,723
0
W
Discordia
3,656
731
23
5
0
112,405
0
W
Bakasura
3,302
660
31
6
0
109,112
0
L
Xbalanque
975
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role