Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ShaxRo
Anubis
Level 103
God Stats
2W - 1L
1,755 SR
Queue Stats
4W - 3L
1,522 Elo+
Party 1
Atlas
Atlas
dupsidia
Atlas
Level 107
God Stats
7W - 3L
1,526 SR
Queue Stats
17W - 5L
1,546 Elo+
Party 1
Izanami
Izanami
vjurado98
Izanami
Level 126
God Stats
5W - 7L
1,439 SR
Queue Stats
260W - 267L
1,590 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,532 Elo+

VS

Team Averages
Level 105
1,432 SR
1,472 Elo+
Thor
Thor
AdLAD
Thor
Level 66
God Stats
2W - 1L
1,685 SR
Queue Stats
45W - 37L
1,450 Elo+
Solo
Maui
Maui
FraxisMusic
Maui
Level 135
God Stats
3W - 10L
1,277 SR
Queue Stats
276W - 280L
1,435 Elo+
Solo
Rama
Rama
Mikvarce
Rama
Level 88
God Stats
6W - 6L
1,380 SR
Queue Stats
168W - 182L
1,398 Elo+
Solo
Merlin
Merlin
Morchul
Merlin
Level 117
God Stats
16W - 24L
1,568 SR
Queue Stats
115W - 137L
1,535 Elo+
Solo
Hades
Hades
TheDoomBadger
Hades
Level 118
God Stats
0W - 3L
1,250 SR
Queue Stats
111W - 132L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 3
10,298
572
15,307
17,794
17,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
 
Bakasura
16
4 / 0 / 3
9,379
521
8,805
15,068
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
ShaxRo
Anubis
15
3 / 1 / 2
9,082
505
9,043
11,823
6,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dupsidia
Atlas
12
0 / 2 / 5
8,242
458
6,387
14,849
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
vjurado98
Izanami
18
5 / 0 / 0
10,567
587
7,773
12,369
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AdLAD
Thor
11
1 / 6 / 1
7,244
402
4,820
15,154
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
6,271
348
5,599
18,150
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 1 / 1
7,626
424
6,911
8,661
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Morchul
Merlin
15
0 / 1 / 2
8,953
497
11,323
6,799
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 1
9,383
521
12,810
18,740
13,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
4
4
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
W
Bakasura
 
Bakasura
4
0
3
5.5
L
Thor
AdLAD
Thor
1
6
1
0.25
L
0
4
2
0.25
L
Rama
1
1
1
1.5
L
Merlin
Morchul
Merlin
0
1
2
1
W
Anubis
ShaxRo
Anubis
3
1
2
4
L
2
3
1
0.83
W
Atlas
dupsidia
Atlas
0
2
5
1.25
W
Izanami
vjurado98
Izanami
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
41,463
71,903
Taken
67,504
48,917
Mitigated
38,762
30,450
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,307
7,004
0
9,238
17,794
17,024
1,530
10,469
7,236
0
82,619
W
Bakasura
 
Bakasura
8,805
6,011
0
3,957
15,068
6,499
448
3,974
10,961
0
58,231
L
Thor
AdLAD
Thor
4,820
1,898
0
3,566
15,154
5,301
0
2,179
12,555
0
36,749
L
5,599
836
160
3,831
18,150
14,584
0
6,163
11,456
22,472
3,573
L
Rama
6,911
5,915
229
5,453
8,661
2,847
810
2,321
6,340
0
61,118
L
Merlin
Morchul
Merlin
11,323
1,009
0
130
6,799
2,599
0
2,611
3,931
80,540
0
W
Anubis
ShaxRo
Anubis
9,043
477
0
7,841
11,823
6,059
168
6,294
5,485
70,396
0
L
12,810
2,207
254
9,857
18,740
13,431
0
2,156
16,054
82,088
0
W
Atlas
dupsidia
Atlas
6,387
2,441
0
2,353
14,849
14,441
726
4,148
10,312
20,563
0
W
Izanami
vjurado98
Izanami
7,773
5,606
0
7,061
12,369
4,894
4,607
3,077
9,035
0
126,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
39,477
605
Minions Killed
505
0
Camps Cleared
0
1,730,239
Distance Traveled
1,495,569
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,298
572
144
8
0
331,635
4
W
Bakasura
9,379
521
108
6
0
447,980
1
L
Thor
7,244
402
64
4
0
289,383
0
L
Maui
6,271
348
28
2
0
315,180
4
L
Rama
7,626
424
104
6
0
288,973
7
L
Merlin
8,953
497
145
8
0
322,577
6
W
Anubis
9,082
505
107
6
0
316,352
5
L
Hades
9,383
521
164
9
0
279,456
2
W
Atlas
8,242
458
29
2
0
332,344
1
W
Izanami
10,567
587
217
12
0
301,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role