Player Matchup

Fenrir
Fenrir
Amazil
Fenrir
Level 148
God Stats
13W - 11L
1,617 SR
Queue Stats
439W - 398L
1,506 Elo+
Party 1
Neith
Neith
Kirya13ru
Neith
Level 8
God Stats
3W - 3L
1,185 SR
Queue Stats
39W - 36L
1,141 Elo+
Party 1
Artio
Artio
T0r0lss0n
Artio
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,462 Elo+
Solo
Thanatos
Thanatos
baryl348
Thanatos
Level 157
God Stats
13W - 3L
1,728 SR
Queue Stats
430W - 387L
1,522 Elo+
Party 1
Scylla
Scylla
gipper2
Scylla
Level 103
God Stats
6W - 6L
1,588 SR
Queue Stats
346W - 303L
1,511 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,428 Elo+

VS

Team Averages
Level 44
1,499 SR
1,487 Elo+
Fenrir
Fenrir
Alexperrui
Fenrir
Level 54
God Stats
1W - 2L
1,714 SR
Queue Stats
28W - 13L
1,730 Elo+
Party 2
Thoth
Thoth
CapiAiuda
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,614 Elo+
Party 2
Tyr
Tyr
JuauhNunes
Tyr
Level 49
God Stats
1W - 3L
1,281 SR
Queue Stats
75W - 97L
1,425 Elo+
Solo
Artemis
Artemis
SplatSmites
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Geb
Geb
ghostzyyyy
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amazil
Fenrir
15
8 / 0 / 3
8,713
622
9,623
9,552
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Kirya13ru
Neith
14
2 / 1 / 6
8,411
601
5,488
6,086
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
T0r0lss0n
Artio
13
1 / 2 / 6
7,560
540
8,028
12,461
13,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
baryl348
Thanatos
13
15 / 0 / 1
8,795
628
12,511
12,777
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
gipper2
Scylla
13
0 / 1 / 4
7,422
530
3,948
6,223
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexperrui
Fenrir
9
0 / 5 / 0
5,854
418
3,170
11,781
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
CapiAiuda
Thoth
11
1 / 7 / 1
6,420
459
4,728
9,420
2,905
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,087
506
8,047
14,432
9,839
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
SplatSmites
Artemis
10
1 / 8 / 0
5,952
425
4,453
12,802
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 3 / 2
5,667
405
3,962
10,495
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
26
Kills
4
4
Deaths
27
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexperrui
Fenrir
0
5
0
0
W
Fenrir
Amazil
Fenrir
8
0
3
9.5
L
Thoth
CapiAiuda
Thoth
1
7
1
0.21
L
2
4
0
0.5
W
Neith
Kirya13ru
Neith
2
1
6
5
L
Artemis
SplatSmites
Artemis
1
8
0
0.13
W
Artio
T0r0lss0n
Artio
1
2
6
2
W
Thanatos
baryl348
Thanatos
15
0
1
15.5
L
0
3
2
0.33
W
Scylla
gipper2
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
24,360
47,099
Taken
58,930
29,366
Mitigated
25,439
22,361
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexperrui
Fenrir
3,170
879
0
500
11,781
4,277
0
1,168
10,537
0
40,072
W
Fenrir
Amazil
Fenrir
9,623
3,232
0
1,962
9,552
4,620
890
1,074
8,478
0
63,757
L
Thoth
CapiAiuda
Thoth
4,728
690
0
455
9,420
2,905
0
3,854
5,534
42,626
0
L
8,047
1,691
0
3,532
14,432
9,839
0
5,948
7,808
0
48,745
W
Neith
Kirya13ru
Neith
5,488
2,237
0
1,865
6,086
3,202
1,086
674
5,412
0
60,032
L
Artemis
SplatSmites
Artemis
4,453
3,361
0
2,846
12,802
3,697
0
0
12,802
0
33,466
W
Artio
T0r0lss0n
Artio
8,028
565
0
4,498
12,461
13,518
256
340
12,121
40,140
0
W
Thanatos
baryl348
Thanatos
12,511
4,382
0
12,700
12,777
5,705
491
2,428
10,349
0
56,992
L
3,962
1,004
116
1,862
10,495
4,721
0
222
10,273
21,200
0
W
Scylla
gipper2
Scylla
3,948
611
0
1,336
6,223
2,321
759
4,174
2,049
48,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
30,980
450
Minions Killed
287
0
Camps Cleared
0
1,419,178
Distance Traveled
1,236,066
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,854
418
69
5
0
288,274
4
W
Fenrir
8,713
622
102
7
0
313,784
0
L
Thoth
6,420
459
65
5
0
236,713
2
L
Tyr
7,087
506
75
5
0
244,093
2
W
Neith
8,411
601
101
7
0
252,394
2
L
Artemis
5,952
425
54
4
0
206,970
1
W
Artio
7,560
540
86
6
0
283,490
1
W
Thanatos
8,795
628
73
5
0
312,444
3
L
Geb
5,667
405
24
2
0
260,016
1
W
Scylla
7,422
530
88
6
0
257,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role