Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tonyota
Ne Zha
Level 160
God Stats
5W - 1L
1,749 SR
Queue Stats
395W - 46L
2,047 Elo+
Solo
The Morrigan
The Morrigan
physeth
The Morrigan
Level 145
God Stats
1W - 2L
1,264 SR
Queue Stats
353W - 354L
1,575 Elo+
Solo
Team Averages
Level 144
1,504 SR
1,707 Elo+

VS

Team Averages
Level 115
1,549 SR
1,576 Elo+
Horus
Horus
Alchemikk
Horus
Level 115
God Stats
1W - 1L
1,568 SR
Queue Stats
71W - 75L
1,538 Elo+
Party 1
Achilles
Achilles
Vhraneesh
Achilles
Level 102
God Stats
0W - 1L
1,496 SR
Queue Stats
44W - 38L
1,610 Elo+
Party 1
Sol
Sol
bardahash
Sol
Level 128
God Stats
2W - 1L
1,582 SR
Queue Stats
44W - 43L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 0 / 3
9,184
918
16,604
6,462
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Tonyota
Ne Zha
13
2 / 1 / 11
8,054
805
11,374
11,123
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

The Morrigan
physeth
The Morrigan
13
2 / 1 / 8
7,747
775
10,434
3,117
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alchemikk
Horus
11
1 / 5 / 0
7,188
719
2,782
17,600
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Vhraneesh
Achilles
11
0 / 4 / 1
6,433
643
5,222
13,007
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
7,219
722
7,931
12,159
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
3
10.5
L
Horus
Alchemikk
Horus
1
5
0
0.2
W
Ne Zha
Tonyota
Ne Zha
2
1
11
7.5
L
Achilles
Vhraneesh
Achilles
0
4
1
0.13
L
1
4
0
0.25
W
The Morrigan
physeth
The Morrigan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
15,935
20,702
Taken
42,766
15,654
Mitigated
35,045
6,179
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,604
7,685
0
1,897
6,462
3,409
1,166
3,093
3,205
0
49,518
L
Horus
Alchemikk
Horus
2,782
1,257
2,222
4,381
17,600
19,087
0
4,258
12,922
0
9,547
W
Ne Zha
Tonyota
Ne Zha
11,374
2,676
0
3,429
11,123
10,732
108
3,542
7,102
0
29,027
L
Achilles
Vhraneesh
Achilles
5,222
1,423
0
1,593
13,007
12,051
0
2,810
9,865
0
11,971
L
7,931
2,580
0
3,555
12,159
3,907
0
1,917
10,023
39,463
0
W
The Morrigan
physeth
The Morrigan
10,434
2,491
0
853
3,117
1,513
215
1,304
1,734
24,495
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
20,840
134
Minions Killed
95
0
Camps Cleared
0
592,040
Distance Traveled
565,625
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,184
918
68
7
0
199,142
1
L
Horus
7,188
719
10
1
0
197,001
4
W
Ne Zha
8,054
805
23
2
0
203,984
3
L
Achilles
6,433
643
15
2
0
187,782
3
L
Sol
7,219
722
70
7
0
180,842
1
W
The Morrigan
7,747
775
43
4
0
188,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role