Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
osley34
Bacchus
Gold I
Level 148
God Stats
163W - 205L
1,560 SR
Queue Stats
529W - 695L
1,665 MMR
Solo
Vulcan
Vulcan
Gold IV
techos90
Vulcan
Gold IV
Level 145
God Stats
5W - 8L
1,716 SR
Queue Stats
37W - 49L
1,761 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,592 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,683 SR
1,970 MMR
Agni
Agni
Bronze III
Alle0Projekti
Agni
Bronze III
Level 48
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 1L
1,579 MMR
Solo
King Arthur
King Arthur
Masters
Gamerluitenant
King Arthur
Masters
Level 129
God Stats
47W - 51L
1,621 SR
Queue Stats
243W - 312L
2,781 MMR
Solo
Izanami
Izanami
Gold III
KyukoAyumi
Izanami
Gold III
Level 160
God Stats
2W - 3L
1,707 SR
Queue Stats
47W - 49L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 4 / 2
13,100
624
14,616
25,511
32,622
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
osley34
Bacchus
20
2 / 5 / 3
14,363
684
10,658
26,868
46,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
techos90
Vulcan
18
0 / 2 / 4
13,029
620
20,080
10,763
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KhepriAchillesSusanoGuan YuCabrakan

VS

Bans
Ah Muzen CabAo KuangArtioAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
14,408
686
19,465
16,195
8,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Gamerluitenant
King Arthur
20
6 / 2 / 5
16,044
764
19,234
27,323
46,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
KyukoAyumi
Izanami
20
3 / 1 / 3
14,666
698
16,137
20,858
11,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
2
0.75
W
2
2
8
3
W
King Arthur
Gamerluitenant
King Arthur
6
2
5
4.25
W
Izanami
KyukoAyumi
Izanami
3
1
3
4.5
L
Bacchus
osley34
Bacchus
2
5
3
0.7
L
Vulcan
techos90
Vulcan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
54,836
63,142
Taken
64,376
85,156
Mitigated
66,638
13,198
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,616
1,764
0
5,850
25,511
32,622
1,084
9,127
16,384
990
64,018
W
19,465
924
0
3,387
16,195
8,310
462
8,074
8,121
91,977
0
W
King Arthur
Gamerluitenant
King Arthur
19,234
2,477
622
9,647
27,323
46,837
206
12,791
14,532
0
71,427
W
Izanami
KyukoAyumi
Izanami
16,137
7,614
0
6,672
20,858
11,491
2,571
10,844
10,014
0
115,816
L
Bacchus
osley34
Bacchus
10,658
1,149
471
5,136
26,868
46,564
1,394
9,595
17,273
35,867
0
L
Vulcan
techos90
Vulcan
20,080
6,544
0
1,741
10,763
5,970
494
1,376
9,387
76,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
45,118
256
Minions Killed
335
0
Camps Cleared
0
1,218,861
Distance Traveled
1,248,880
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,100
624
82
4
0
413,368
1
W
Agni
14,408
686
111
5
0
404,600
2
W
King Arthur
16,044
764
63
3
0
470,856
4
W
Izanami
14,666
698
161
8
0
373,424
0
L
Bacchus
14,363
684
50
2
0
386,819
6
L
Vulcan
13,029
620
124
6
0
418,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role