Player Matchup

Terra
Terra
HyperNuke6
Terra
Level 39
God Stats
1W - 5L
1,236 SR
Queue Stats
29W - 53L
1,348 Elo+
Solo
Bellona
Bellona
OverdoneAlloy36
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,254 Elo+
Party 1
Hades
Hades
RiseToDeathvolt
Hades
Level 98
God Stats
98W - 96L
1,417 SR
Queue Stats
374W - 400L
1,364 Elo+
Solo
Charybdis
Charybdis
RobTowns
Charybdis
Level 77
God Stats
4W - 7L
1,312 SR
Queue Stats
72W - 74L
1,485 Elo+
Party 1
Mercury
Mercury
SantaNak3d
Mercury
Level 131
God Stats
0W - 4L
1,161 SR
Queue Stats
205W - 201L
1,523 Elo+
Party 1
Team Averages
Level 75
1,325 SR
1,395 Elo+

VS

Team Averages
Level 79
1,533 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
Gatoroid201
Morgan Le Fay
Level 134
God Stats
3W - 3L
1,517 SR
Queue Stats
492W - 474L
1,508 Elo+
Party 2
Medusa
Medusa
Susboymike
Medusa
Level 48
God Stats
8W - 9L
1,470 SR
Queue Stats
66W - 81L
1,447 Elo+
Party 2
Chaac
Chaac
Wolfgang_Schnee
Chaac
Level 45
God Stats
4W - 2L
1,424 SR
Queue Stats
49W - 80L
1,393 Elo+
Solo
Xing Tian
Xing Tian
homecomet
Xing Tian
Level 85
God Stats
8W - 1L
1,885 SR
Queue Stats
75W - 66L
1,461 Elo+
Solo
Susano
Susano
mikumiku212
Susano
Level 85
God Stats
21W - 27L
1,372 SR
Queue Stats
398W - 431L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
1
0 / 0 / 0
4,406
294
0
0
0
13
0 / 4 / 0
7,324
488
3,954
9,424
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 0
7,077
472
4,862
11,921
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RobTowns
Charybdis
14
7 / 3 / 0
8,959
597
9,540
14,481
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SantaNak3d
Mercury
8
0 / 4 / 2
5,940
396
2,441
8,902
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gatoroid201
Morgan Le Fay
15
7 / 1 / 2
9,967
664
10,025
9,977
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Susboymike
Medusa
13
2 / 4 / 1
8,014
534
5,696
12,040
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 0 / 1
9,789
653
6,775
8,106
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
homecomet
Xing Tian
2
0 / 0 / 0
3,411
227
0
0
0
Susano
14
3 / 4 / 5
9,124
608
8,017
12,293
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
9
Kills
16
17
Deaths
9
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gatoroid201
Morgan Le Fay
7
1
2
8
L
Terra
0
0
0
0
L
0
4
0
0
L
2
6
0
0.33
L
Charybdis
RobTowns
Charybdis
7
3
0
2.33
L
Mercury
SantaNak3d
Mercury
0
4
2
0.25
W
Medusa
Susboymike
Medusa
2
4
1
0.63
W
4
0
1
4.5
W
Xing Tian
homecomet
Xing Tian
0
0
0
0
W
Susano
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
30,513
44,728
Taken
42,416
21,745
Mitigated
18,599
12,256
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gatoroid201
Morgan Le Fay
10,025
1,514
0
2,490
9,977
4,338
804
2,745
6,714
68,005
0
L
Terra
0
0
0
0
0
0
0
0
0
0
0
L
3,954
2,068
0
704
9,424
7,996
77
0
9,424
0
48,924
L
4,862
89
0
2,251
11,921
5,331
155
5,674
6,247
29,238
0
L
Charybdis
RobTowns
Charybdis
9,540
5,099
0
5,913
14,481
5,603
792
2,953
11,528
0
68,803
L
Mercury
SantaNak3d
Mercury
2,441
579
0
3,388
8,902
2,815
0
1,398
7,504
0
26,834
W
Medusa
Susboymike
Medusa
5,696
2,596
0
4,345
12,040
3,925
0
1,937
10,103
0
48,672
W
6,775
2,344
0
3,625
8,106
5,740
684
0
7,670
0
75,563
W
Xing Tian
homecomet
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Susano
8,017
2,712
0
5,252
12,293
4,596
586
904
11,389
0
60,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
40,305
308
Minions Killed
415
0
Camps Cleared
0
946,672
Distance Traveled
1,174,473
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,967
664
118
8
0
295,778
0
L
Terra
4,406
294
0
0
0
0
0
L
Bellona
7,324
488
96
6
0
245,076
0
L
Hades
7,077
472
38
3
0
227,498
0
L
Charybdis
8,959
597
120
8
0
262,987
1
L
Mercury
5,940
396
54
4
0
211,111
1
W
Medusa
8,014
534
66
4
0
257,197
2
W
Chaac
9,789
653
136
9
0
295,341
1
W
Xing Tian
3,411
227
0
0
0
0
0
W
Susano
9,124
608
95
6
0
326,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role