Player Matchup

Yemoja
Yemoja
AirLangueChaine
Yemoja
Level 96
God Stats
9W - 11L
1,269 SR
Queue Stats
205W - 208L
1,516 Elo+
Party 2
Shiva
Shiva
Amtro
Shiva
Level 107
God Stats
2W - 1L
1,431 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Awilix
Awilix
LemmyS
Awilix
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
797W - 832L
1,502 Elo+
Solo
Olorun
Olorun
Mav1
Olorun
Level 18
God Stats
7W - 9L
1,570 SR
Queue Stats
18W - 29L
1,412 Elo+
Party 2
Artemis
Artemis
mondragonxx
Artemis
Level 42
God Stats
53W - 57L
1,499 SR
Queue Stats
59W - 65L
1,445 Elo+
Solo
Team Averages
Level 71
1,454 SR
1,468 Elo+

VS

Team Averages
Level 43
1,547 SR
1,438 Elo+
Artemis
Artemis
Corgavin
Artemis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 70L
1,524 Elo+
Party 1
King Arthur
King Arthur
IAmXpookie
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Spinesmasher
Cthulhu
Level 49
God Stats
4W - 5L
1,430 SR
Queue Stats
94W - 97L
1,468 Elo+
Party 1
Lancelot
Lancelot
SrCaiser
Lancelot
Level 33
God Stats
2W - 2L
1,803 SR
Queue Stats
11W - 14L
1,429 Elo+
Solo
Nox
Nox
thegirlgrins
Nox
Level 35
God Stats
7W - 6L
1,502 SR
Queue Stats
60W - 68L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
13,256
1,020
6,065
25,514
43,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
Amtro
Shiva
18
1 / 8 / 5
12,126
933
17,365
28,277
16,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
LemmyS
Awilix
18
2 / 7 / 6
13,043
1,003
14,468
26,427
17,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Mav1
Olorun
18
0 / 1 / 4
12,016
924
6,478
11,273
5,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
mondragonxx
Artemis
18
7 / 5 / 4
14,351
1,104
36,807
22,275
14,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

93

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Corgavin
Artemis
19
5 / 2 / 15
13,648
1,050
26,046
15,387
7,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
IAmXpookie
King Arthur
19
3 / 2 / 18
13,131
1,010
17,535
20,241
31,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Spinesmasher
Cthulhu
19
6 / 2 / 14
13,987
1,076
24,395
17,273
16,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
SrCaiser
Lancelot
19
4 / 3 / 13
13,128
1,010
19,599
22,727
15,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 16
13,454
1,035
19,313
11,453
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
11
Kills
23
23
Deaths
11
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
Shiva
Amtro
Shiva
1
8
5
0.44
W
Artemis
Corgavin
Artemis
5
2
15
6.25
W
King Arthur
IAmXpookie
King Arthur
3
2
18
6
L
Awilix
LemmyS
Awilix
2
7
6
0.71
L
Olorun
Mav1
Olorun
0
1
4
2
W
Cthulhu
Spinesmasher
Cthulhu
6
2
14
6.5
W
Lancelot
SrCaiser
Lancelot
4
3
13
3.5
L
Artemis
mondragonxx
Artemis
7
5
4
1.8
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,183
Damage
106,888
113,766
Taken
87,081
97,280
Mitigated
77,768
22,342
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,065
2,227
7,780
3,873
25,514
43,138
0
10,069
15,445
16,025
0
L
Shiva
Amtro
Shiva
17,365
4,541
526
2,736
28,277
16,400
0
11,303
16,974
0
29,414
W
Artemis
Corgavin
Artemis
26,046
13,632
0
3,235
15,387
7,684
0
1,772
13,615
0
45,856
W
King Arthur
IAmXpookie
King Arthur
17,535
2,629
0
0
20,241
31,944
0
4,052
16,189
107
29,875
L
Awilix
LemmyS
Awilix
14,468
5,857
0
0
26,427
17,839
0
10,300
16,127
0
33,913
L
Olorun
Mav1
Olorun
6,478
2,789
436
1,163
11,273
5,654
0
3,828
7,445
35,347
0
W
Cthulhu
Spinesmasher
Cthulhu
24,395
1,560
3,071
5,684
17,273
16,994
0
3,158
14,115
61,205
0
W
Lancelot
SrCaiser
Lancelot
19,599
2,577
0
2,359
22,727
15,233
0
2,402
20,325
0
35,142
L
Artemis
mondragonxx
Artemis
36,807
20,031
0
5,828
22,275
14,249
0
8,315
13,960
0
82,507
W
19,313
665
0
0
11,453
5,913
0
1,028
10,294
41,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,792
Gold Earned
67,348
248
Minions Killed
261
11
Camps Cleared
7
1,285,565
Distance Traveled
1,304,327
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,256
1,020
20
2
0
255,578
0
L
Shiva
12,126
933
16
1
3
263,915
0
W
Artemis
13,648
1,050
50
4
0
231,584
0
W
King Arthur
13,131
1,010
27
2
1
240,496
0
L
Awilix
13,043
1,003
37
3
5
288,142
0
L
Olorun
12,016
924
74
6
2
231,036
0
W
Cthulhu
13,987
1,076
85
7
1
267,809
1
W
Lancelot
13,128
1,010
37
3
1
316,078
0
L
Artemis
14,351
1,104
101
8
1
246,894
3
W
Nox
13,454
1,035
62
5
4
248,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role