Player Matchup

Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MARCUS S7YLE
Janus
Level 119
God Stats
1W - 0L
1,375 SR
Queue Stats
89W - 70L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
TKE Kami
Cu Chulainn
Level 118
God Stats
2W - 1L
1,616 SR
Queue Stats
91W - 86L
1,473 Elo+
Party 1
Zeus
Zeus
docxrager
Zeus
Level 126
God Stats
19W - 7L
1,668 SR
Queue Stats
83W - 88L
1,501 Elo+
Solo
Neith
Neith
jadsonlourenco
Neith
Level 128
God Stats
30W - 36L
1,498 SR
Queue Stats
731W - 783L
1,471 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,489 Elo+

VS

Team Averages
Level 88
1,571 SR
1,554 Elo+
Olorun
Olorun
Fearr G59
Olorun
Level 60
God Stats
6W - 8L
1,500 SR
Queue Stats
160W - 185L
1,500 Elo+
Solo
Ymir
Ymir
Jean159Jean
Ymir
Level 104
God Stats
10W - 12L
1,474 SR
Queue Stats
268W - 251L
1,503 Elo+
Solo
Horus
Horus
LusciousPeak
Horus
Level 64
God Stats
5W - 2L
1,742 SR
Queue Stats
74W - 63L
1,826 Elo+
Solo
Cu Chulainn
Cu Chulainn
crisjavicami
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,483 Elo+
Solo
Hera
Hera
zxToxiicc
Hera
Level 89
God Stats
5W - 6L
1,638 SR
Queue Stats
300W - 314L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 0 / 6
10,357
1,036
6,538
8,691
9,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 1 / 7
10,159
1,016
14,467
2,525
1,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
TKE Kami
Cu Chulainn
15
2 / 2 / 5
9,493
949
12,039
16,639
15,778
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
3 / 0 / 6
10,427
1,043
21,741
4,765
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 0 / 9
10,034
1,003
7,829
6,745
2,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fearr G59
Olorun
14
0 / 3 / 2
8,665
867
4,643
8,120
3,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 1 / 2
10,099
1,010
3,680
16,149
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 2
9,438
944
8,937
15,476
11,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
crisjavicami
Cu Chulainn
15
2 / 4 / 1
9,828
983
10,121
17,806
20,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
0 / 2 / 3
9,141
914
9,140
11,439
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
12
Kills
3
3
Deaths
12
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
6
7
L
Olorun
Fearr G59
Olorun
0
3
2
0.33
L
1
1
2
2
L
0
2
2
0.5
W
2
1
7
5.5
W
Cu Chulainn
TKE Kami
Cu Chulainn
2
2
5
2.25
L
Cu Chulainn
crisjavicami
Cu Chulainn
2
4
1
0.63
W
Zeus
3
0
6
6
W
1
0
9
5.5
L
Hera
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,614
Damage
36,521
39,365
Taken
68,990
31,208
Mitigated
60,322
8,536
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,538
673
0
2,534
8,691
9,523
0
4,351
4,130
0
10,471
L
Olorun
Fearr G59
Olorun
4,643
3,178
1,353
1,650
8,120
3,767
0
5,122
2,998
7,611
0
L
3,680
127
0
1,219
16,149
19,646
0
10,369
5,780
21,654
0
L
8,937
4,323
1,978
2,390
15,476
11,814
0
8,378
7,098
0
26,150
W
14,467
249
0
0
2,525
1,138
0
1,648
849
41,806
0
W
Cu Chulainn
TKE Kami
Cu Chulainn
12,039
3,529
0
402
16,639
15,778
0
7,700
8,607
0
21,018
L
Cu Chulainn
crisjavicami
Cu Chulainn
10,121
2,964
665
666
17,806
20,046
0
6,677
11,129
0
34,198
W
Zeus
21,741
2,387
0
1,448
4,765
1,980
0
1,250
3,451
38,316
0
W
7,829
3,314
280
3,872
6,745
2,789
0
1,832
4,865
0
32,548
L
Hera
9,140
1,313
0
0
11,439
5,049
0
5,662
5,777
24,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
47,171
192
Minions Killed
190
8
Camps Cleared
5
983,662
Distance Traveled
911,505
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,357
1,036
6
1
0
209,223
0
L
Olorun
8,665
867
11
1
0
123,296
0
L
Ymir
10,099
1,010
43
4
0
185,907
2
L
Horus
9,438
944
44
4
1
203,129
0
W
Janus
10,159
1,016
77
8
0
203,296
1
W
Cu Chulainn
9,493
949
12
1
2
187,861
0
L
Cu Chulainn
9,828
983
51
5
1
197,737
3
W
Zeus
10,427
1,043
36
4
4
183,665
3
W
Neith
10,034
1,003
61
6
2
199,617
3
L
Hera
9,141
914
41
4
3
201,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role