Player Matchup

Achilles
Achilles
PeachTeaSinner
Achilles
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 30L
1,265 Elo+
Solo
Zhong Kui
Zhong Kui
So22 Esgava
Zhong Kui
Level 139
God Stats
4W - 2L
1,481 SR
Queue Stats
210W - 214L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
ifciidisjhdjoq
Sylvanus
Level 25
God Stats
2W - 1L
1,297 SR
Queue Stats
115W - 138L
1,435 Elo+
Solo
Heimdallr
Heimdallr
mendezzzzzz
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 75L
1,398 Elo+
Party 1
Poseidon
Poseidon
wknd101
Poseidon
Level 125
God Stats
7W - 10L
1,397 SR
Queue Stats
392W - 418L
1,382 Elo+
Solo
Team Averages
Level 70
1,435 SR
1,387 Elo+

VS

Team Averages
Level 80
1,449 SR
1,414 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Faithybaby04
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Gattsu1999
Chronos
Level 114
God Stats
2W - 8L
1,291 SR
Queue Stats
518W - 583L
1,357 Elo+
Solo
Arachne
Arachne
TDawginYoBit
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,276 Elo+
Solo
Hun Batz
Hun Batz
xVIClOUSx
Hun Batz
Level 125
God Stats
4W - 7L
1,456 SR
Queue Stats
396W - 410L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 3 / 9
9,759
651
9,337
16,137
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
So22 Esgava
Zhong Kui
18
4 / 1 / 8
10,753
717
21,277
13,714
12,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
16
1 / 3 / 10
10,382
692
10,654
18,417
24,291
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
mendezzzzzz
Heimdallr
18
1 / 1 / 11
10,337
689
17,518
12,635
8,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
wknd101
Poseidon
19
6 / 3 / 6
11,249
750
20,192
14,033
6,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 0 / 6
9,671
645
16,724
23,621
17,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 4 / 6
9,516
634
4,302
20,257
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Gattsu1999
Chronos
16
1 / 5 / 3
8,636
576
10,258
20,297
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TDawginYoBit
Arachne
18
3 / 3 / 6
10,105
674
8,413
19,324
19,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
xVIClOUSx
Hun Batz
9
1 / 1 / 1
7,845
523
4,415
3,002
1,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
13
Kills
8
11
Deaths
13
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
0
6
6
L
0
4
6
0.75
L
Chronos
Gattsu1999
Chronos
1
5
3
0.5
W
Achilles
1
3
9
1.83
W
Zhong Kui
So22 Esgava
Zhong Kui
4
1
8
8
L
Arachne
TDawginYoBit
Arachne
3
3
6
2
W
Sylvanus
1
3
10
2
W
Heimdallr
mendezzzzzz
Heimdallr
1
1
11
6.5
W
Poseidon
wknd101
Poseidon
6
3
6
3
L
Hun Batz
xVIClOUSx
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,978
Damage
44,112
74,936
Taken
86,501
69,401
Mitigated
72,857
44,307
Healing
34,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,724
2,036
1,928
13,818
23,621
17,186
0
13,505
9,678
0
23,777
L
4,302
2,337
173
3,472
20,257
24,652
0
12,654
7,431
0
13,978
L
Chronos
Gattsu1999
Chronos
10,258
2,131
2,034
4,623
20,297
10,030
0
13,473
6,684
26,295
0
W
Achilles
9,337
2,924
437
3,962
16,137
17,760
39
2,177
12,281
290
16,004
W
Zhong Kui
So22 Esgava
Zhong Kui
21,277
2,322
2,024
5,007
13,714
12,205
2,872
2,026
11,688
47,691
0
L
Arachne
TDawginYoBit
Arachne
8,413
5,496
2,889
4,742
19,324
19,701
0
11,132
7,720
0
19,813
W
Sylvanus
10,654
2,387
12,321
7,897
18,417
24,291
457
3,476
14,941
15,840
0
W
Heimdallr
mendezzzzzz
Heimdallr
17,518
7,444
1,154
3,266
12,635
8,498
2,305
1,746
10,889
0
42,837
W
Poseidon
wknd101
Poseidon
20,192
2,623
3,216
5,023
14,033
6,647
836
833
13,200
51,866
0
L
Hun Batz
xVIClOUSx
Hun Batz
4,415
480
433
85
3,002
1,288
0
1,567
1,394
0
8,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,480
Gold Earned
45,773
213
Minions Killed
122
0
Camps Cleared
0
1,392,497
Distance Traveled
1,178,134
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,671
645
21
1
0
279,827
8
L
Horus
9,516
634
19
1
0
257,115
1
L
Chronos
8,636
576
48
3
0
238,278
0
W
Achilles
9,759
651
15
1
0
285,920
0
W
Zhong Kui
10,753
717
76
5
0
299,138
0
L
Arachne
10,105
674
22
1
0
322,776
1
W
Sylvanus
10,382
692
10
1
0
245,259
3
W
Heimdallr
10,337
689
57
4
0
269,790
0
W
Poseidon
11,249
750
55
4
0
292,390
0
L
Hun Batz
7,845
523
12
1
0
80,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role