Player Matchup

Chaac
Chaac
BigBoiZaney
Chaac
Level 105
God Stats
14W - 2L
1,933 SR
Queue Stats
339W - 69L
1,850 Elo+
Solo
Sylvanus
Sylvanus
Chaf163
Sylvanus
Level 49
God Stats
11W - 9L
1,483 SR
Queue Stats
29W - 42L
1,329 Elo+
Solo
Chiron
Chiron
Quie1
Chiron
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,394 Elo+
Solo
Team Averages
Level 94
1,638 SR
1,524 Elo+

VS

Team Averages
Level 68
1,491 SR
1,733 Elo+
Sol
Sol
BaAL Xx LoB
Sol
Level 155
God Stats
2W - 4L
1,404 SR
Queue Stats
388W - 351L
1,577 Elo+
Party 1
Bellona
Bellona
CageCatalyst
Bellona
Level 26
God Stats
1W - 1L
1,571 SR
Queue Stats
56W - 16L
1,724 Elo+
Party 1
Khepri
Khepri
ExiIedRumor
Khepri
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 14L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
10,350
609
25,132
26,758
26,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Chaf163
Sylvanus
14
1 / 4 / 5
11,076
652
6,836
20,034
30,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Quie1
Chiron
18
3 / 5 / 3
12,419
731
22,021
18,025
8,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
12,182
717
23,110
18,304
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
CageCatalyst
Bellona
19
9 / 3 / 5
13,917
819
22,773
25,366
33,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
17
2 / 2 / 11
12,566
739
7,711
23,569
30,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
14
14
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
2
5
4
0.8
W
Bellona
CageCatalyst
Bellona
9
3
5
3.83
L
Sylvanus
Chaf163
Sylvanus
1
4
5
0.88
W
Khepri
2
2
11
3.75
L
Chiron
Quie1
Chiron
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,989
Damage
53,594
64,817
Taken
67,239
65,561
Mitigated
73,883
17,068
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,110
9,307
0
10,274
18,304
9,687
2,037
2,135
16,169
79,960
0
L
25,132
5,709
0
5,522
26,758
26,185
74
14,641
12,117
0
53,224
W
Bellona
CageCatalyst
Bellona
22,773
10,332
1,654
5,000
25,366
33,393
833
2,684
22,140
7,103
51,836
L
Sylvanus
Chaf163
Sylvanus
6,836
2,012
2,328
4,480
20,034
30,536
264
11,638
8,396
16,826
0
W
Khepri
7,711
1,994
0
5,810
23,569
30,803
168
2,271
21,298
26,858
0
L
Chiron
Quie1
Chiron
22,021
10,691
925
3,813
18,025
8,840
698
8,222
9,801
0
81,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
38,665
182
Minions Killed
218
0
Camps Cleared
0
869,869
Distance Traveled
980,438
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,182
717
112
7
0
316,530
2
L
Chaac
10,350
609
33
2
0
295,635
6
W
Bellona
13,917
819
68
4
0
345,315
0
L
Sylvanus
11,076
652
18
1
0
279,961
2
W
Khepri
12,566
739
38
2
0
318,593
1
L
Chiron
12,419
731
131
8
0
294,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role