Player Matchup

Bellona
Bellona
BlossomKimera
Bellona
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Terra
Terra
BlossomLuas
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Freya
Freya
WindyShear
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,170 Elo+

VS

Team Averages
Level 122
1,468 SR
1,527 Elo+
Ra
Ra
Mãge
Ra
Level 129
God Stats
16W - 15L
1,642 SR
Queue Stats
184W - 153L
1,562 Elo+
Party 2
Thor
Thor
PhantomsDomain
Thor
Level 111
God Stats
2W - 4L
1,161 SR
Queue Stats
124W - 110L
1,535 Elo+
Party 2
King Arthur
King Arthur
Vvicked19
King Arthur
Level 127
God Stats
4W - 1L
1,603 SR
Queue Stats
143W - 133L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 8 / 0
6,491
590
3,842
14,953
15,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 0
7,012
637
1,549
7,781
5,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
11
0 / 5 / 0
6,495
590
5,572
12,479
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 0 / 8
8,979
816
11,307
6,267
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 8
9,187
835
8,128
5,765
3,814
Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vvicked19
King Arthur
14
4 / 0 / 10
8,631
785
7,668
12,093
11,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
8
0
0
L
0
1
0
0
W
Ra
4
0
8
8
W
6
0
8
10
W
King Arthur
Vvicked19
King Arthur
4
0
10
9
L
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,963
Damage
27,103
35,213
Taken
24,125
26,340
Mitigated
18,441
8,196
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,842
1,706
718
994
14,953
15,098
0
5,537
9,416
0
13,203
L
1,549
86
1,953
1,526
7,781
5,885
0
2,578
5,203
5,212
0
W
Ra
11,307
1,011
1,984
4,508
6,267
3,322
1,659
1,727
4,540
65,435
0
W
8,128
1,279
0
626
5,765
3,814
550
2,007
3,758
0
28,522
W
King Arthur
Vvicked19
King Arthur
7,668
982
0
2,168
12,093
11,305
514
3,735
8,358
0
22,904
L
Freya
5,572
1,753
0
3,005
12,479
5,357
0
3,192
9,287
30,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
26,797
72
Minions Killed
167
0
Camps Cleared
0
560,992
Distance Traveled
657,866
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,491
590
25
2
0
164,685
0
L
Terra
7,012
637
6
1
0
224,525
1
W
Ra
8,979
816
102
9
0
217,308
3
W
Thor
9,187
835
39
4
0
203,449
3
W
King Arthur
8,631
785
26
2
0
237,109
2
L
Freya
6,495
590
41
4
0
171,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role