Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
TomGankz
Cupid
Gold V
Level 141
God Stats
3W - 2L
1,645 SR
Queue Stats
250W - 260L
1,223 MMR
Solo
Khepri
Khepri
Gold I
fadetotauli
Khepri
Gold I
Level 160
God Stats
12W - 6L
1,621 SR
Queue Stats
207W - 211L
1,303 MMR
Solo
Chronos
Chronos
Silver IV
xxx m00s3 xxx
Chronos
Silver IV
Level 123
God Stats
10W - 7L
1,631 SR
Queue Stats
39W - 45L
1,251 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,579 SR
1,355 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,599 SR
1,295 MMR
Sol
Sol
Silver II
Gustavostark8
Sol
Silver II
Level 129
God Stats
1W - 1L
1,543 SR
Queue Stats
63W - 76L
1,219 MMR
Solo
Kali
Kali
Gold IV
MVP_Rafinha9
Kali
Gold IV
Level 149
God Stats
4W - 2L
1,798 SR
Queue Stats
316W - 317L
1,383 MMR
Solo
Ares
Ares
Gold V
Murigu_K
Ares
Gold V
Level 84
God Stats
3W - 2L
1,787 SR
Queue Stats
14W - 19L
1,389 MMR
Solo
Ishtar
Ishtar
Silver II
Pharel80
Ishtar
Silver II
Level 69
God Stats
0W - 1L
1,091 SR
Queue Stats
11W - 17L
1,215 MMR
Solo
Hera
Hera
Silver II
kennyrtripp93
Hera
Silver II
Level 116
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 23L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 4
9,201
613
8,226
11,439
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
 
Vulcan
14
2 / 1 / 1
8,638
576
6,197
6,547
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
TomGankz
Cupid
17
6 / 0 / 1
10,270
685
8,759
8,150
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
1 / 0 / 9
9,019
601
4,198
9,565
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
15
2 / 1 / 3
9,532
635
6,910
8,963
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesHadesApolloPeleSusano

VS

Bans
AtlasThorBakasuraArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,954
530
8,168
12,033
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

3
1 / 1 / 0
5,091
339
535
2,403
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
1 / 1 / 0
6,743
450
3,846
12,079
8,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Pharel80
Ishtar
11
0 / 7 / 0
6,463
431
3,750
11,210
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 1
6,683
446
5,895
9,401
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
W
Vulcan
 
Vulcan
2
1
1
2.5
L
0
4
1
0.13
L
1
1
0
1
L
Ares
1
1
0
1
L
Ishtar
Pharel80
Ishtar
0
7
0
0
W
Cupid
TomGankz
Cupid
6
0
1
6.5
W
Khepri
1
0
9
5.5
L
1
5
1
0.3
W
Chronos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
22,194
44,664
Taken
47,126
26,807
Mitigated
22,689
14,961
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,226
4,777
0
787
11,439
4,893
1,742
2,620
8,819
0
66,282
W
Vulcan
 
Vulcan
6,197
1,473
0
1,985
6,547
3,186
1,675
3,452
3,095
61,834
0
L
8,168
1,690
0
4,928
12,033
5,675
696
5,668
6,365
60,739
7,674
L
535
241
0
498
2,403
681
0
140
2,263
0
5,375
L
Ares
3,846
189
306
3,429
12,079
8,700
0
3,459
8,620
33,646
0
L
Ishtar
Pharel80
Ishtar
3,750
2,802
0
0
11,210
4,199
0
3,710
7,500
0
42,069
W
Cupid
TomGankz
Cupid
8,759
5,600
150
6,128
8,150
4,043
3,443
3,151
4,999
0
89,462
W
Khepri
4,198
210
0
2,017
9,565
10,361
56
3,056
6,509
24,841
3,455
L
5,895
2,087
0
730
9,401
3,434
0
4,155
5,246
38,287
0
W
Chronos
6,910
1,845
0
3,894
8,963
4,324
833
5,251
3,712
69,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
32,934
528
Minions Killed
320
0
Camps Cleared
0
1,570,623
Distance Traveled
1,119,781
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,201
613
89
6
0
361,152
1
W
Vulcan
8,638
576
115
8
0
312,332
3
L
Sol
7,954
530
112
7
0
223,666
1
L
Kali
5,091
339
16
1
0
61,907
1
L
Ares
6,743
450
38
3
0
319,983
1
L
Ishtar
6,463
431
86
6
0
254,466
0
W
Cupid
10,270
685
153
10
0
265,201
3
W
Khepri
9,019
601
37
2
0
328,236
4
L
Hera
6,683
446
68
5
0
259,759
0
W
Chronos
9,532
635
134
9
0
303,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role