Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
ghosterman3
Ne Zha
Gold III
Level 149
God Stats
19W - 11L
1,765 SR
Queue Stats
68W - 69L
1,551 MMR
Solo
Vulcan
Vulcan
Gold IV
swisha0763969402
Vulcan
Gold IV
Level 109
God Stats
1W - 1L
1,874 SR
Queue Stats
67W - 66L
1,569 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,628 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,565 SR
1,530 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Gavetao
Ra
Gold II
Level 127
God Stats
5W - 3L
1,740 SR
Queue Stats
156W - 155L
1,585 MMR
Solo
Fenrir
Fenrir
Gold I
Varuxy
Fenrir
Gold I
Level 64
God Stats
9W - 12L
1,614 SR
Queue Stats
83W - 91L
1,582 MMR
Solo
Cupid
Cupid
Gold IV
kapachao
Cupid
Gold IV
Level 105
God Stats
7W - 8L
1,472 SR
Queue Stats
117W - 116L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 4 / 1
5,638
564
3,546
8,196
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
 
Fafnir
7
0 / 1 / 1
5,241
524
1,702
6,653
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
7
0 / 3 / 0
4,562
456
3,438
7,945
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
9
1 / 3 / 0
5,065
507
2,339
8,317
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,070
507
3,969
3,870
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AtlasHeraIshtarThor

VS

Bans
CernunnosGuan YuRamaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 0
6,711
671
6,139
8,927
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
10
2 / 0 / 4
6,164
616
3,021
4,598
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 5
6,296
630
3,916
3,801
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Varuxy
Fenrir
11
5 / 0 / 6
6,550
655
6,178
9,286
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
kapachao
Cupid
10
0 / 1 / 5
6,006
601
2,913
5,843
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
1
0.38
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Artemis
 
Artemis
0
3
0
0
W
Tyr
 
Tyr
3
2
0
1.5
W
Bacchus
 
Bacchus
2
0
4
4
W
3
0
5
5.5
W
Fenrir
Varuxy
Fenrir
5
0
6
8
L
Ne Zha
1
3
0
0.33
W
Cupid
kapachao
Cupid
0
1
5
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
22,167
34,981
Taken
32,455
16,840
Mitigated
15,509
7,282
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,546
1,203
0
1,979
8,196
4,092
0
0
8,196
0
36,697
L
Fafnir
 
Fafnir
1,702
469
0
1,782
6,653
6,119
0
2,908
3,745
9,884
1,979
L
Artemis
 
Artemis
3,438
2,163
0
2,531
7,945
2,445
0
1,256
6,689
0
25,298
W
Tyr
 
Tyr
6,139
1,959
0
3,798
8,927
5,660
0
92
8,835
0
41,585
W
Bacchus
 
Bacchus
3,021
726
0
2,183
4,598
3,244
0
1,384
3,182
10,962
0
W
3,916
852
481
2,069
3,801
1,503
0
1,743
1,888
48,631
0
W
Fenrir
Varuxy
Fenrir
6,178
2,207
0
1,311
9,286
3,455
33
1,797
7,397
0
43,252
L
Ne Zha
2,339
554
0
392
8,317
2,904
0
1,713
6,604
0
38,388
W
Cupid
kapachao
Cupid
2,913
1,716
82
3,191
5,843
1,647
0
525
5,278
0
36,718
L
3,969
1,158
0
598
3,870
1,280
0
1,060
2,810
31,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
31,727
257
Minions Killed
335
0
Camps Cleared
0
956,443
Distance Traveled
1,055,438
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,638
564
65
7
0
174,482
2
L
Fafnir
5,241
524
21
2
0
182,493
2
L
Artemis
4,562
456
39
4
0
153,455
1
W
Tyr
6,711
671
88
9
0
212,570
1
W
Bacchus
6,164
616
13
1
0
206,741
7
W
Ra
6,296
630
90
9
0
230,368
5
W
Fenrir
6,550
655
69
7
0
230,012
4
L
Ne Zha
5,065
507
62
6
0
217,784
3
W
Cupid
6,006
601
75
8
0
175,747
2
L
Vulcan
5,070
507
70
7
0
228,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role