Player Matchup

Terra
Terra
Jogatero
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,722 Elo+
Solo
Persephone
Persephone
LETH96
Persephone
Level 107
God Stats
10W - 12L
1,393 SR
Queue Stats
290W - 279L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Martijno073
Sun Wukong
Level 142
God Stats
1W - 2L
1,701 SR
Queue Stats
82W - 59L
1,573 Elo+
Solo
Hun Batz
Hun Batz
Vindanae
Hun Batz
Level 104
God Stats
5W - 5L
1,640 SR
Queue Stats
208W - 215L
1,487 Elo+
Solo
Bellona
Bellona
capcarbon06
Bellona
Level 141
God Stats
1W - 2L
1,452 SR
Queue Stats
715W - 788L
1,485 Elo+
Solo
Team Averages
Level 102
1,537 SR
1,560 Elo+

VS

Team Averages
Level 72
1,493 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DennerLAD
Horus
Level 150
God Stats
1W - 0L
1,433 SR
Queue Stats
18W - 20L
1,508 Elo+
Solo
Bacchus
Bacchus
Maelborn
Bacchus
Level 102
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 6L
1,592 Elo+
Party 1
Achilles
Achilles
PROPHEΤ
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
xXRefasXx
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jogatero
Terra
17
3 / 5 / 14
11,535
769
9,314
22,671
26,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
LETH96
Persephone
20
5 / 4 / 17
12,876
858
28,724
11,981
5,989
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Martijno073
Sun Wukong
17
3 / 5 / 15
11,089
739
15,687
25,005
33,571
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Vindanae
Hun Batz
20
14 / 8 / 6
13,536
902
25,900
22,369
15,734
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
capcarbon06
Bellona
15
3 / 11 / 12
10,519
701
10,995
22,461
17,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 5 / 20
12,445
830
14,530
26,266
39,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
DennerLAD
Horus
19
4 / 7 / 14
12,008
801
13,782
24,974
29,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Maelborn
Bacchus
20
8 / 7 / 13
13,721
915
25,314
22,599
19,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
PROPHEΤ
Achilles
19
10 / 5 / 16
13,038
869
20,059
21,452
25,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
xXRefasXx
Chaac
17
5 / 5 / 17
11,519
768
16,599
24,860
29,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
113
28
Kills
33
33
Deaths
29
64
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
5
20
3.2
W
Horus
DennerLAD
Horus
4
7
14
1.57
L
Terra
Jogatero
Terra
3
5
14
2
L
Persephone
LETH96
Persephone
5
4
17
3.38
W
Bacchus
Maelborn
Bacchus
8
7
13
2.07
L
Sun Wukong
Martijno073
Sun Wukong
3
5
15
2.1
W
Achilles
PROPHEΤ
Achilles
10
5
16
3.6
L
Hun Batz
Vindanae
Hun Batz
14
8
6
2.13
L
Bellona
capcarbon06
Bellona
3
11
12
0.82
W
Chaac
xXRefasXx
Chaac
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,620
Damage
90,284
104,487
Taken
120,151
99,797
Mitigated
142,680
35,450
Healing
37,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,530
2,035
629
4,669
26,266
39,706
1,075
7,274
18,853
30,385
0
W
Horus
DennerLAD
Horus
13,782
7,263
5,574
7,066
24,974
29,076
896
9,159
15,341
0
28,700
L
Terra
Jogatero
Terra
9,314
1,955
8,095
6,584
22,671
26,765
398
7,788
14,357
12,714
0
L
Persephone
LETH96
Persephone
28,724
801
1,305
1,122
11,981
5,989
1,021
6,655
5,226
54,416
0
W
Bacchus
Maelborn
Bacchus
25,314
3,268
3,186
5,124
22,599
19,403
2,176
7,616
14,880
52,786
0
L
Sun Wukong
Martijno073
Sun Wukong
15,687
2,917
2,087
6,531
25,005
33,571
568
6,283
18,162
0
31,546
W
Achilles
PROPHEΤ
Achilles
20,059
7,218
0
4,545
21,452
25,049
2,364
6,482
14,528
0
29,256
L
Hun Batz
Vindanae
Hun Batz
25,900
7,827
2,541
4,594
22,369
15,734
950
8,735
13,268
0
43,190
L
Bellona
capcarbon06
Bellona
10,995
4,040
0
2,591
22,461
17,738
1,322
10,380
11,880
0
15,676
W
Chaac
xXRefasXx
Chaac
16,599
2,897
1,646
5,070
24,860
29,446
1,333
7,507
16,993
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
62,731
144
Minions Killed
156
0
Camps Cleared
0
1,266,585
Distance Traveled
1,254,887
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,445
830
23
2
0
223,742
0
W
Horus
12,008
801
30
2
0
229,081
0
L
Terra
11,535
769
4
0
0
245,949
4
L
Persephone
12,876
858
59
4
0
262,082
0
W
Bacchus
13,721
915
59
4
0
285,421
0
L
Sun Wukong
11,089
739
30
2
0
268,075
0
W
Achilles
13,038
869
18
1
0
259,894
0
L
Hun Batz
13,536
902
41
3
0
260,666
0
L
Bellona
10,519
701
10
1
0
229,813
0
W
Chaac
11,519
768
26
2
0
256,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role